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Activision has confirmed layoffs of about around staffers today. Kotaku has heard rumblings that quite a few Treyarch employees were included with the dismissals, but Activision says that the majority stems from separate divisions such as the section handling licensed titles.

The company said in a statement:

“Like any successful business, Activision Publishing consistently works to align its costs with its revenues—this is an ongoing process. In 2013, we expect to release fewer games based on license properties and as a result are realigning our structure to better reflect the market opportunities and our slate. Approximately, 30 full-time employees have been impacted globally, which represents approximately one half of one percent of Activision Blizzard’s employee population. We are offering those employees who are impacted outplacement counseling services.”

Activision also offered up the following regarding Treyarch:

“Now that we have launched Black Op II, we are taking a minimal reduction in staff to better align our development talent against the needs of DLC development. The release of the DLC will not be impacted by this move.”

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Something happened with Aliens: Colonial Marines. The final product that we know of today is quite different than the demo showcased last year. It’s only natural to begin wondering about the discrepancies between the two.

Gearbox CEO Randy Pitchford president addressed the situation – but only somewhat – on Twitter today. Pitchford understands that gamers are interested in receiving an explanation, and it sounds like official statements could be coming in the future.

Below are some of the Twitter exchanges between Pitchford and fans regarding the demo versus final game controversial:


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The intro bit is the main new item of this video. We saw the interview translation during last week’s Nintendo Direct.