26 minutes of New Super Mario Bros. 2 footage
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Iwata on the innate appeal of Mario side-scrollers, NSMB2/U are different, DLC, more
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Wii U | 0 comments
A unique opportunity was presented with the western press a few days ago. Satoru Iwata stopped by Nintendo of America’s offices in Redwood City as New Super Mario Bros. 2 approaches its launch in the states.
Aside from Iwata giving some hope regarding the overseas status of EarthBound/Mother, he mostly talked about the Mario franchise. He discussed the innate appeal of Mario’s side-scrollers, explained how New Super Mario Bros. 2 and U will be different games, Nintendo’s stance on downloadable content, and more.
Head past the break for Iwata’s comments.
Darksiders II boss battle videos
Posted on 12 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Castlevania: Lords of Shadow – Mirror of Fate videos
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
LEGO The Lord of the Rings has 85 playable characters
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
LEGO The Lord of the Rings features over 80 playable characters – 85 exactly. Some of the inclusions will be from characters that never appeared in the film adaptations.
The game’s dialogue is being lifted from the films. That means you’ll hear voices from the likes of Viggo Mortensen and Orlando Bloom.
Two Tribes looking to get more games on the 3DS
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Two Tribes will be supporting the Wii U eShop right off the bat with Toki Tori 2. Thus far though, the studio hasn’t released an original game on the 3DS store.
Co-founder Collin van Ginkel says that Two Tribes is “trying to get more of our games on 3DS, but it’s not our main focus right now.” Ginkel went on to say that there could be an announcement “in the coming months, but no guarantees at this point!”
“We’re trying to get more of our games on 3DS, but it’s not our main focus right now. We may have something to announce in the coming months, but no guarantees at this point!”
Gold nunchuck may come back to Club Nintendo
Posted on 12 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
The image above comes from the Club Nintendo homepage, which you can see once you’ve logged in. The keyword in the image above is “currently”. Hopefully that means Nintendo will receive another batch of gold nunchucks soon, and it’ll be added back in as a reward on Club Nintendo.
Off-screen Batman Arkham City Armored Edition footage
Posted on 12 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Ubisoft: ZombiU is “very hard”
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
ZombiU will be far from a walk in the park. Ubisoft Monpellier’s international product manager Nicolai Bouchai says that the team would like to “target and challenge the gamers”.
“We really want to target and challenge the gamers with ZombiU because this game is very hard. So for example when you finish the game you will unlock a new mode called Survival Mode. You will have to finish the game with only one life and only one character.”
Bouchet believes that a large percentage of Wii U launch buyers will consist of core players. As such, Ubisoft is making an experience that appeals to this group.
“We know there are a lot of gamers expecting a lot with the Wii U, so that’s why we want to deliver this experience and dedicate it to the gamers.”
Nintendo president gives some hope for the future of Mother/EarthBound overseas
Posted on 12 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
There have been a large contingent of Mother/EarthBound fans who have vocal about Nintendo localizing the series’ games. North America did receive EarthBound, but Mother 3 was left in Japan.
Surprisingly, Nintendo president Satoru Iwata recently gave a bit of hope that the franchise could have a future overseas.
Take a look at this conversation between Kotaku and Satoru Iwata: