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Go Vacation out now

Posted on 12 years ago by (@NE_Brian) in News, Wii | 0 comments

Anyone thinking about picking this up? It honestly looks quite good… much better than your average mini-game collection!

NAMCO BANDAI’s Open-Ended Vacation Adventure Game Now Available Exclusively on Wii™

SAN JOSE, Calif., (October 11, 2011) – Leading video game publisher and developer NAMCO BANDAI Games America Inc., is proud to announce that the family-friendly adventure and exploration title, Go Vacation™ is now available in stores across North America exclusively for the Wii™ console. Set on the resort of Kawawii Island, Go Vacation brings over 50 fun activities for players to uncover in the game’s four unique resort locations. Go Vacation is available for the suggested retail price of $39.99 and is rated E10+ by the ESRB.

From snowcapped mountains to the bright lights of a bustling cityscape, Go Vacation gives gamers the option to take part in heated street races, relaxing fishing excursions and pulse-pounding skydiving sessions and more—all accessed by actually visiting each location in-game instead of simply choosing them from a menu. With support for a whole suite of Wii hardware accessories, including the Wii Balance Board™, the Wii Zapper™ and Wii MotionPlus™, every activity offers a fun and natural control scheme that allows gamers to easily jump in and play.


1950s Lawn Mower Kids will be available on the eShop and DSi Shop on November 3.


Other than the news that the Jett Rocket property is coming to the 3DS eShop, Shin’en had a couple of other nuggets to share.

First, Jett Rocket isn’t the only eShop game the studio is working on. A second, mysterious title is in development. The only bit of information we have is that the project will make use of Miis.

Shin’en also teased an upcoming demo for an already-released WiiWare title. Demos for Jett Rocket and Art of Balance have already been published, so that only leaves us with two possibilities: Fun! Fun! Minigolf or FAST – Racing League.

Source


Tales of the Abyss will be available in North America on February 14, 2012.

Tales of the Abyss, the critically-acclaimed PlayStation®2 computer entertainment system role playing game, is updated for the Nintendo 3DS system. The upcoming title delivers full 3D support and use of the dual screens to bring players closer to the action. Tales of the Abyss tells the story of Luke fon Fabre, sole heir to a family of aristocrats, as he is suddenly thrust into the outside world on an epic adventure. Naïve and spoiled by years of isolation, Luke struggles to learn of friendship, sacrifice, duty and of choice. With the fates of many in his hands, Luke’s actions could ultimately save the world or bring about its very destruction.

The series’ trademark real-time battle system returns with increased mobility in the “Flex Range Linear Motion Battle System.” The updated battle system allows players to run in any direction while engaged in battle. Throughout the game, characters will learn AD Skills, acquired with the use of Capacity Cores, stat increasing items given out as characters level up. AD Skills can be equipped and unequipped at will during battles. The battle system also introduces Field of Fonons, a special system that allows players to charge elemental attacks through repeated use. Once the Field of Fonons is charged, players can execute a technique that corresponds to the elemental alignment represented on the screen to create an upgraded, powerful version of the attack.



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