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This information comes from Kojima Productions creative producer Yoshikazu Matsuhana…

“Obviously we did have talks with Nintendo early on – they approached us with the Wii U. We can’t say exactly when this happened or what kind of talks we’ve had but we were aware of the hardware and we’ve been looking at it. We are very much thinking about possibilities with the Wii U and it looks like a very fun system. As for whether we’ll have something at launch for the Wii – we can’t say that. Probably not, but we definitely have things in mind. We’re also looking at the public reaction. If there are enough people who say they want us to bring something to the Wii U that also factors into things.”

Matsuhana also touched on the subject of Metal Gear Solid 5…

“We anticipated we would get questions about this today (Metal Gear Solid 5) and unfortunately our answer is, we can’t answer that. We can’t say anything right now. Top secret.”

It’s anyone’s guess what Kojima Productions will work on/what possibilities they’re thinking of for Wii U. It should be able to handle the company’s newly announced engine, however.

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Celebrities: Matt Groening, T-Pain, and Greg Grunberg.

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Here’s an interesting nugget for you: apparently this game is being made by Tak Fujii!


It’s an end of an era! The Wii U will not support GameCube functionality in any fashion. The console doesn’t have a memory slot or controller ports, of course, and it therefore will be unable to play any GameCube games.

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You lucky, lucky Europeans. You’ll be able to play Xenoblade Chronicles later this year, but it doesn’t sound like North American gamers will have the same opportunity. Nintendo of America president Reggie Fils-Aime said he had “nothing to announce” about bringing the title stateside in an interview with Kotaku.

The same also goes for The Last Story and the recently released Japanese title Pandora’s Tower. Technically there’s still a chance that all three games could end up in North America sometime down the line, though you shouldn’t count on it for now…

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Monolith Soft’s new game, which we reported on late last year, seems to be progressing well. The company posted a new notice on their website earlier today noting that the project is expanding and that they are looking for additional staff to assist with development.

Monolith is hoping to add programmers, planners, 3D CG designers, 2D designers, effect designers, motion designers, office staff and system management staff. Those interested in the 2D designer position should have experience with character and mech design experience while the programmer position will be filled by developers who have worked with Havok engine and shaders.

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Nintendo’s been set on minimizing the importance of the actual console. Instead, they’ve been promoting Wii U’s controller.
Time for you guys to chime in: How do you guys like the build of the console?



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