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A new Coaster Creator 3D patch should be available to players right now. Applying the update will fix an issue related to Miis. Prior to the patch’s arrival, there was a problem using Miis while riding a coaster. All should be well now!

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Nintendouji is now available to Japanese Club Nintendo members who reached platinum status last year. The game is a turn-based experience under the DSiWare banner. Dungeon-crawler and RPG aspects are also featured. As we mentioned back in November, Nintendouji’s name is a pun meaning “Nintendo Boy”.


Aside from the screenshots above, new Devil Survivor 2: Break Record details have come in through a Dengeki preview.

Break Record won’t actually feature anime scenes as originally relayed by Famitsu. Instead, Kou Yoshinari will be directing and animating a new animated opening video.

The 3DS version of Devil Survivor 2 will provide players with a new scenario. This will be “equivalent to the content of a new game”, according to Dengeki. You’ll be able to make a number of different choices that result in one of many different endings, as was the case with the original game.

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Animales de la Muerte started out as a WiiWare game way back in 2008. Eventually, High Voltage Software decided to move the project to the PlayStation 3, Xbox 360, and PC. And then things went quiet. Nothing was said about the game, and most assumed that the project was dead.

It’s still alive, though! Well, in one way. The game has seen a complete overhaul and will now release on mobile devices later this month. An interesting conclusion to this five year saga, to say the least.

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The Wii U hasn’t managed to catch on like the Wii. Nintendo’s last console had a simple premise: pick up the controller, swing away, and you’ll be good to go. Unlike the Wii remote, the GamePad is a much more complex device.

So while there may be skepticism surrounding the Wii U, Shigeru Miyamoto believes that people will begin to understand its purpose more as they familiarize themselves with what it has to offer.

He told CNN:

“There was a period when we first released the Nintendo DS that people would say there’s no way people can look at two screens at once. I almost feel like, as people get more familiar with Wii U and these touchscreen interfaces, that there is going to come a point where they feel like ‘I can’t do everything I want to do if I don’t have a second screen’.”

Miyamoto continued, discussing the Wii U’s wide array of functions:

“I feel a device like Wii U, with its ability to continue to offer new features and that network connection and the connection to the TV and the interface, really makes it feel that it’s more than just a game machine, but something that offers a lot of practical use and practical purpose in the living room. I look at it as being a very useful device that can do many different things and therefore really seems to be the device that’s ideal to have in the living room.”

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3D Super Hang On footage

Posted on 12 years ago by (@NE_Brian) in 3DS, Videos | 0 comments


New Donkey Kong Country Returns 3D details have arrived from a fact sheet published by Nintendo of Europe.

The updated Wii game will contain a few new elements. Players will be able to experience the entire adventure with a friend through local play, and there’s also an easy mode that gives Donkey Kong and Diddy Kong one extra heart each. Nintendo also says that Donkey Kong Country Returns 3D possesses “brand new content created just for Nintendo 3DS”.

You can find the full fact sheet below.


Evoland could make its way to Nintendo systems. The PC indie game, which is soon to be released on iOS as well, has seen interest from the Big N.

The only barriers standing in the way of possible ports concerns extra effort “from a technology and UI standpoint”. Developer Shiro Games is also hard at work on its next project, so bringing Evoland to even one system would take away resources.

According to Shiro Games CEO Sebastien Vidal:

“We have talked with Nintendo about this and it is something that we would like to do in theory. It is quite a bit of work from a technology and UI standpoint, though. On top of that, we have already started working (a bit) on our next game. The only thing I can say is that we are discussing the possibility regularly, but we don’t know if it will happen or not at this point.”

“As far as Nintendo is concerned, we have discussed the possibility to port the game and they were quite keen, but we said we would talk again after the release when we’ll have more time to decide where we’re going next. We didn’t discuss 3DS, Wii U or anything else, so it’s just early discussions.”

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