NintendoEverything Review – FIFA 11
Posted on 14 years ago by Brian(@NE_Brian) in Reviews, Videos | 2 Comments
Game Night! (10/29) – Win a copy of GoldenEye 007 for Wii!
Posted on 14 years ago by Austin(@NE_Austin) in Features | 5 Comments
Update: Game Night is now over! Congratulations to Ronin for winning the first copy of GoldenEye 007!
Remember guys, tonight is the night where whoever has the most points goes home with a copy of the soon-to-be-released GoldenEye 007, so get your trigger fingers ready! We’ll be playing The Conduit, so hop into the IRC, pop your disc in, and let the games begin.
Games we want to see on the 3DS Virtual Console
Posted on 14 years ago by Brian(@NE_Brian) in Features | 12 Comments
At Nintendo’s press conference about the 3DS a few weeks back, they revealed a Virtual Console for the new handheld not unlike the one on the Wii, but allowing for Game Boy and Game Boy Color games to be downloaded. My mind boggled at the possibilities. With only two games announced for the service so far (Super Mario Land and The Legend of Zelda: Link’s Awakening DX) here are just a few of the other games that absolutely need to be made available on the 3DS. There are no Game Boy Advance games on this list – only Game Boy and Game Boy Color. I’m sure GBA games will be on the Virtual Console eventually, but I chose to keep them off the list because I could write thousand-word entries about how great Drill Dozer and Sonic Pinball Party are and no one wants to read that. Nope, you’d rather read about…
Nintendo: To infinity and beyond (part 2)
Posted on 14 years ago by Brian(@NE_Brian) in Features | 4 Comments
Having already discussed the future of Nintendo and where they need to go in order to “survive”, there are a number of third party developers that would no doubt love to get their games on Nintendo’s new system. These developers would also bring their most popular franchises to the system. Which developers would most likely bring their games to this console? Let’s take a look.
October – What’s in store
Posted on 14 years ago by Brian(@NE_Brian) in DS, Features, Wii | 8 Comments
October is a massive month for gaming and, as a result, this list is twice as long as it usually is. And this is only a small fraction of the games being released on the Wii and DS this month. Want to see this month’s biggest releases? Read on for more info on Kirby, katanas and keytars.
25 things you might not know about Mario
Posted on 14 years ago by Brian(@NE_Brian) in Features | 9 Comments
It’s the 25th anniversary of the release of the classic platformer, Super Mario Bros., and I figured I had to do something to celebrate – but what? Broadcast a 25-hour livestream of nothing but Mario games? Too bandwith-consuming. Write a list of the best Mario games? Too subjective. Finally review Super Mario Galaxy 2? Too logical. So instead here are a bunch of fun facts about our favourite pudgy plumber.
NintendoEverything Podcast – Episode 5A: The Lightbulb Terrorists
Posted on 14 years ago by Austin(@NE_Austin) in Features | 0 comments
Remember how I said these were technically GamingEverything AND NintendoEverything podcasts? Well, they aren’t anymore! These are 100% NintendoEverything podcasts from now on. Though, I’ll admit, there’s not too much different if you listened to previous podcasts aside from what news we cover. Regardless:
Download/listen to the podcast here!
This show we just cover some general stuff about Nintendo. I don’t think I’ll be the first to say it’s not the best we can do, but hey, it’s Nintendo, and it’s a podcast. Have at it, and post any questions you may have for us here!
Nintendo: To infinity and beyond
Posted on 14 years ago by Brian(@NE_Brian) in Features | 14 Comments
The Wii was released in 2006. Five years before that the GameCube was released. Same for the Nintendo 64. If history holds true, we could be seeing Nintendo’s newest console as soon as 2011. What features would it sport? Which third party developers will make games on it? What does Nintendo need to do in order to preserve itself as #1 in the next cycle of consoles? Let’s take a look, shall we?