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General Nintendo

Other than Mass Effect 3 and sports promises, EA doesn’t have too much in store for Wii U – well, as far as we know. But EA chief operating officer Peter Moore, speaking during the company’s first quarter earnings call today, said “We’re keeping a very close eye on the platform.”

Regarding the partially “lackluster response” coming out of E3, Moore stated that EA now understands to “never underestimate Nintendo, as proven by the last generation.”

Moore wasn’t ready to announce anything new for Wii U today. Having said that, he believes that EA has “great franchises poised to be on that platform. He added, “We’ll probably announce more in the future.”

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Munkyfun’s Cory Bloyd knows his video game hardware. He’s a longtime programmer who has been involved with hardware introduced nearly two decades ago, up through consoles we’re playing today.

Some of Bloyd’s experience includes the N64 and GameCube, though he didn’t work with the latter system too much. In any case, you can take a look at his comments below, which include lots of technical talk – just as you’d expect!


AckkStudios is currently working on the indie title “Two Brothers” for PC. It’s an “Action/Adventure/Role-playing/Nostalgia” title with Game Boy-like visuals, which would make it a good fit on something on the eShop.

But rather than bringing the game over to the 3DS or Wii U, creator Brian Allanson has said that he’d rather develop an original project for a Nintendo console. He wouldn’t rule out the possibility of a port though.

According to Allanson:

“I would never rule out the possibilities of porting the game to a Nintendo console, but I think I would rather create another game designed for those systems strengths.”

Source


Guitar Hero used to be a yearly thing for Activision. But after the release of Warriors of Rock, the series went on a hiatus. Activision felt that the franchise and the music/rhythm genre overall were losing interest.

So what would it take for Guitar Hero to make a return? Activision CEO Eric Hirshberg commented on this in the latest issue of Game Informer.

Hirshberg told the magazine:

“To this day, it remains one of the most beloved brands in entertainment. Will the game make a triumphant return to game devices and culture? That really depends on our ability to re-invent it in a meaningful way. It ran out of gas profoundly, as did the entire rhythm/instrument peripheral category all at once. Those are hard-earned battle scars, and if we think we have a meaningful invention that brings it back with new reasons to engage, then we will, but not before.”


Nintendo Power has released a public preview of this month’s magazine. Titles featured include Scribblenauts Unlimited, Kirby’s Dream Collection: Special Edition, Code of Princess, and Kingdom Hearts 3D.

The issue arrives on newsstands on August 7 and has already started to reach subscribers.


A new interview with Nintendo UK marketing manager Ben Taylor has popped up online.

Taylor talked all about the 3DS XL, including why it was decided not to include a second Circle Pad. He also commented on the 3DS’ strong sales in Japan, said that those who say the system lacks core titles os a misconception, and once again relayed that you won’t see Mario – or any other Nintendo games – on other platforms like iTunes.

Head past the break for all of Taylor’s responses.


E3 won’t be changing venues after all. Michael Gallagher, president and CEO of the Entertainment Software Association, has confirmed that plans have been made to keep the expo in Los Angeles for at least three more years.

The date for E3 2013 has been set in stone. It’ll take place in the Los Angeles Convention Center from June 11 through June 13.

Michael D. Gallagher, CEO of the ESA, said:

“We are proud to partner with Los Angeles for another three years. The City serves as a strong backdrop for the video game industry’s biggest announcements and we look forward to remaining in LA. Video games are a dominant force in the global entertainment marketplace and there is no better place to display that than Los Angeles. We look forward to continuing our relationship with the City and AEG.”

For the official announcement, head past the break.


Nintendo senior producer and Wii U hardware producer Katsuya Eguchi recently fielded a number of varied questions. He commented on what it was like working on Super Mario Bros. 3, how the Wii’s lack of HD support limited the console’s support, not wanting the hardcore gamer to feel left out with Wii U, and more.

Read on below for Eguchi’s comments.


On Monday, the ESA will be announcing something related to next year’s E3. It’ll be big apparently.

ESA vice president Rich Taylor tweeted yesterday:

“On Monday I’ll be making a big announcement regarding E3 2013, so be sure to follow me for updates and spread the word.”

It’s possible that the ESA will be announcing a venue change for E3. The expo has been taking place at the LA Convention Center for the past few years, but if proposed construction on the $1.2 billion Farmers Field stadium is approved, a relocation may be necessary.

Source


It’s an interesting thing to “work” (it’s hardly work- more of a hobby I suppose) in the video gaming industry. All of the things I had questions about five years ago- how people got free games, whether you ever get tired of free games (you do), whether people gouge review scores intentionally, and so on and so forth- have now been answered. And you know what the most striking thing that I’ve learned over the last four years is? How difficult it is to give a game a bad review score. You have no idea how much I struggle with it, or how much I’m willing to bet others struggle with it.

When you’re someone “on the outside”, you just sort of assume that if YOU were in a position to review games you would be brutally honest and never let anything sway your decisions into bias. But it’s not that simple. It’s really not.

I’m getting ahead of myself though, because what I really want to talk about are things I think a lot of gamers ponder: How honest are review scores? Do outlets ever fudge them to get favors from a publisher? Do publishers ever discriminate against certain outlets to avoid getting bad press? I don’t think I’ve seen anyone come out and just tell it as honestly as they can, so (hopefully!) I can do an okay job of just that.

What follows is some insight- as honest as I can put it- from my limited perspective (along with some helpful commentary from the other side, courtesy of our good friend Jools Watsham!), to hopefully answer some of those questions you’ve discussed on message boards or with friends, angrily coming to the conclusion that the reviewing system is biased and unreliable.

And guess what; it is! Sort of.

Onwards to page number 2…



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