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Another indie game that may head to the Wii U eShop in the future is “Fleish & Cherry in Crazy Hotel”.

Indie developer Red Little House Studios describes the game as “a hybrid between an action adventure game such as Zelda and a graphic adventure title like Monkey Island, themed in the sunset of the black and white animation era in 1933.” You can get a look at the game through the trailer above.

Red Little Horse told NotEnoughShaders that PC, Linux, and Max are confirmed platforms for release. But the studio has additional systems in mind such as the Wii U.

“Initially we have in mind to release it on PC, Linux and Mac, but we are open to port it to other platforms in the future, like for example the Wii U.”

Thanks to Alex K for the tip.

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Luigi’s Mansion: Dark Moon was the best-selling game in the US for the month of April – this much we’ve known since the initial software rankings came out.

LEGO City Undercover, Pokemon Mystery Dungeon, New Super Mario Bros. 2, and Mario Kart 7 rounded up the top five.

Here’s the full listing of top ten 3DS SKUs in the US for April:

1. Luigi’s Mansion: Dark Moon
2. LEGO City Undercover: The Chase Begins
3. Pokemon Mystery Dungeon: Gates to Infinity
4. New Super Mario Bros. 2
5. Mario Kart 7
6. Fire Emblem: Awakening
7. Super Mario 3D Land
8. Shin Megami Tensei: Devil Summoner: Soul Hackers
9. Monster Hunter 3 Ultimate (sales > 21,000)
10. Paper Mario: Sticker Star

Also worth noting, lifetime sales of Kid Icarus: Uprising have surpassed 400,000 units.

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All three consoles are now out out in the wild. With this week’s announcement of the Xbox One, we can finally see how all next-gen systems stack up against each other.

IGN compiled a handy chart comparing the PlayStation 4, Xbox One, and Wii U. Technical points are included, but the chart also covers categories such as game installs, used game fees, motion control inputs, and more.


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Despite initial concerns, it looks like Batman: Arkham Origins’ Deathstroke pre-order DLC will be available on the Wii U after all.


Amazon’s product page mentions the bonus as well as the previous $10 credit offer. GameStop’s listing is missing the Deathstroke item, but the PlayStation 3 and Xbox 360 pages showcase an image that includes the Wii U version (see above).

We did contact Warner Bros. a few days back to receive some clarity about the situation, but never heard back. But now that we’re getting signs from retailers that the Wii U will have access to the Deathstroke pre-order DLC, there isn’t as much cause for concern.


Max Factory’s Link and Samus Figmas are heading stateside. The store “Big Bad Toy Store” has listed the two games for release later this year.

A message on the store’s website reads:

“Great News! We have just confirmed that the licensing issue that previously caused this item not to be released in the USA has been worked out. A new production run will be made and release is confirmed for the 4th Quarter 2013!”

The two figurines are set at $49.99 – pre-order the Link one here and Samus one here. There’s also the PVC statue of Samus in her Zero Suit for $100, located here.

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It’s safe to say that the folks at Shin’en are technical geniuses. They’ve consistently managed to get the most out of Nintendo systems, even when difficult limits have been in place – like WiiWare’s 40MB cap.

While the Wii U has been lambasted for its low power compared to other next-gen systems, Shin’en feels that what Nintendo’s console offers is quite enough – especially compared to Wii. Shin’en Multimedia art director Martin Sauter told GameReactor in a new interview that instead of focusing on power, “we need better games.”

Sauter said:

Of course the Wii U is not the big leap hardware power-wise but it is a big leap to the Wii and to be honest I think we’ve reached a point where we don’t need so much more hardware power – we need better games. For every game you can make it look so good that it’s good enough for everybody and I think the Wii U is a good compromise between price point – because don’t forget you have a tablet controller, you have a great hardware base and it’s much better than everybody reads. It’s better than Xbox – sorry, it is better – and you can squeeze lots out of it, but you have to really work hard on it and I think you can make great games with it.

I’m not sure if a much more powerful PS4 will produce much better looking games. We’ve reached a point where good games will sell and I think the steps will be much much smaller in the next generation.

Source, Via


Chris Seavor, designer of the Conker games, may have something in store for Wii U. Seavor tweeted about the console today, noting how his new indie studio Gory Detail Limited will need more dev kits.

He teased:

Gory Detail is working on a brand new project: Parashoot Stan. Could we see this title on Wii U? Or perhaps something else for the console?

Source, Via



This building is basically the ‘Area 51’ of gaming at this point.


This is a survey that requires no signing up, accounts, clicking through ads, or anything. Just answer a required question, answer a non-required question (if you want) and make your voice heard in yet another NintendoEverything reader survey poll thing! Results will be read in the form of our top ten list on the next podcast, and if you opted to answer the written question your answer could be read on the show! So don’t say anything ridiculous.

Thanks very much. As stated above the topic for you guys this week is “What is Retro Studios working on?”

Take the survey here! (more details inside if you’re confused)



We were gonna do Goldeneye 007 on Wii this week, but the glitches in that game required split-screen unless I can set it up with someone online… so I’m gonna wait to do that! The back-up? Mario Kart 64! Some fairly interesting ones going on this week. Enjoy!

Oh, also, to those of you here on NE that did a bunch of work getting the glitches last week to work in your copies of Mario Sunshine: That was so awesome! I didn’t reply to anything because I’m a dummy, but I read them and I thought it was super cool how many of you actually figured things out and did stuff I couldn’t do.

Artwork courtesy of Andrew Nixon. :]



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