Nintendo of Europe apparently not holding Wii U event
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
The Wii and 3DS were both accompanied with press events in North America and Europe prior to launch. With Wii U, though, it seems that there will other be a gathering in New York City.
An official statement from Nintendo reads that an event hasn’t been planned for Europe. NOE will have to announce its own launch information at some point, though the details may come through nothing more than a press release.
The statement in full:
“We are not planning a specific European event like NOA, however we are looking to put the new Wii U console in the hands of as many people across Europe as possible and we will be in contact with news of our UK communications plan in the near future.”
Nintendo of America should be sharing news about the Wii U launch on September 13. President Reggie Fils-Aime will be on hand to reveal “more about how the Wii U will change the future of gaming and entertainment.”
Media Create hardware sales (8/13 – 8/19)
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, DS, News, Wii | 0 comments
The latest Japanese hardware sales from Media Create are as follows:
3DSLL – 66,412
3DS – 45,445
PS3 – 16,277
Wii – 15,640
PSP – 13,285
Vita – 11,298
PS2 – 1,433
DSi LL – 1,187
DSi – 1,069
Xbox 360 – 978
For comparison’s sake, here are the hardware numbers from last week:
3DSLL – 64,655
3DS – 37,991
Wii – 16,145
PS3 – 14,580
PSP – 12,018
Vita – 9,446
PS2 – 1,187
Xbox 360 – 998
DSi – 525
DSi LL – 427
Japanese Balloon Fight 3DS VC trailer
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Japanese Dungeon RPG Picdun 2 trailer
Posted on 12 years ago by Brian(@NE_Brian) in DS, Videos | 0 comments
Ninja Gaiden hitting the Japanese eShop next week
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Ninja Gaiden will be hitting the Japanese eShop as a Famicom download on August 29 for 500 yen. Screenshots of the game can be found above.
Nintendo wasn’t opposed to Conker’s Bad Fur Day’s mature change
Posted on 12 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
It’s amazing how things work out sometimes. Before Conker’s Bad Fur Day became the title we know of today, it started out as “Twelve Tales”, a more conventional and family-friendly platformer.
Eventually, development took a complete 180, and Rare instead made the mature-rated Conker’s Bad Fur Day – one of the N64’s most-beloved games.
Rare was essentially a subsidiary of Nintendo at the time. Apparently the Big N didn’t have any issues with the studio’s change in direction for Conker’s Bad Fur Day, which may surprise some.
Former Rare employee Donnchadh Murphy told Not Enough Shaders:
“Back in those days Rare was the golden child, so when they announced that we were changing direction there was no objections, none that I knew about anyway. I’m so glad it did change, because ‘Twelve Tales’, to put it politely, was not a good game. Chris Seavor took the reins in BFD and took it a direction nobody expected.”
Japanese Yoshi 3DS VC trailer
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Japanese The Last Blade 2 Wii VC trailer
Posted on 12 years ago by Brian(@NE_Brian) in Videos, Wii | 0 comments
First screenshots: Viking Invasion 2
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, Screenshots | 0 comments
BiP Media has shared the first screenshots of its DSiWare sequel and eShop title, Viking Invasion 2: Olaf’s Return. You can read up on gameplay details here.
EA wants to take advantage of Wii U’s “unique capabilities”
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
EA is bringing Mass Effect 3 to the Wii U. FIFA 13 and Madden NFL 13 are also planned. The question is, what is EA planning for the console beyond these three games?
Executive vice president Patrick Soderlund gave a cryptic answer in an interview with CVG.
Soderlund said that the company “doesn’t make ports at all anymore”. There is Mass Effect 3, but I suppose he doesn’t count that game as a port since it’s a BioWare title and a third-party is handling the porting process.
He explained that EA “will always try to take an approach about what is unique for that platform.” Soderlund also noted how the “Wii U has many unique capabilities so you have to embrace the unique elements of the platform otherwise there’s not much point doing it at all.”
“Well I would say EA doesn’t make ports at all anymore. We try to make games that are ideal for each platform as much as possible. Obviously for PS3 and Xbox 360 the systems are similar, so we cross-develop. But we will always try to take an approach about what is unique for that platform. Wii U has many unique capabilities so you have to embrace the unique elements of the platform otherwise there’s not much point doing it at all. There is no general rule for developing a game. We custom tailor for each one, so everything is a bit chaotic, but it’s worth it.”