Professor Layton and the Miracle Mask screenshots
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, Screenshots | 0 comments
New Fluidity game announced for the eShop
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Another highlight from Nintendo of America’s press release today concerns Fluidity.
Nintendo is expanding the series with a second entry, this time on the 3DS eShop. Details and screenshots haven’t been released yet. All that’s been shared is that “Fluidity: Spin Cycle” will launch in Q4.
Also worth mentioning is that Wario Land II (Virtual Console) and Zelda: The Adventure of Link (Virtual Console) are expected to arrive in Q4.
Source: Nintendo PR
Luigi’s Mansion: Dark Moon delayed to “the first half of 2013”
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
This was included in Nintendo of America’s most recent press release, but I figured this deserved its own post.
Yes, Luigi’s Mansion: Dark Moon has been delayed – at least in North America. The game is now expected to hit store shelves “in the first half of 2013”.
It’s unclear if this is a worldwide delay. I’m pretty sure it is though given that it could be released as late as May 2013.
Source: Nintendo PR
Style Savvy: Trendsetters screenshots
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, Screenshots | 0 comments
Nintendo dates Paper Mario: Sticker, Professor Layton other retail titles, lots of eShop games
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, DS, News | 0 comments
Nintendo has announced the release dates for several big 3DS titles, and confirmed a few more for North America.
Professor Layton and the Miracle Mask launches on October 28. Paper Mario: Sticker Star arrives a couple of weeks later on November 11. Other important dates include Art Academy: Lessons for Everyone! (Oct. 1), Skylanders Giants (Oct. 21), and Disney Epic Mickey: Power of Illusion (Nov. 18).
Confirmed for North America today is Crosswords Plus (due out Oct. 1), Style Savvy: Trendsetters (releasing on Oct. 22), Freakyforms Deluxe: Your Creations, Alive! (hitting Nov. 5).
Lastly, Sparkle Snapshots 3D has been confirmed for the North American eShop. This is expected to be available on the store starting on October 18.
For more information, including a few DS dates, check out the press release below.
Samurai Warriors: Chronicle 2nd screenshots
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, Screenshots | 0 comments
Karaoke Joysound song list thus far
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Konami hasn’t come out with the official song list for Karaoke Joysound. However, a partial listing has been compiled that pulls songs from trailers, screenshots, and the game’s official ESRB listing.
This is what the tracklist is looking like thus far:
“Womanizer” (Britney Spears)
“Crazy in Love” (Beyoncé)
“How You Remind Me” (Nickelback)
“Heartbreak Hotel” (Elvis Presley)
“Teenage Dream” (Katy Perry)
“ABC” (The Jackson 5)
“I Will Always Love You” (Whitney Houston (or Dolly Parton?))
“Material Girl” (Madonna)
“Oops!… I Did It Again” (Britney Spears)
“Pokémon Theme” (Jason Paige)
“Hey There Delilah” (Plain White T’s)
“Take on Me” (A-ha)
“All Star” (Smash Mouth)
“Alone” (Heart)
“America’s Suitehearts” (Fall Out Boy)
“Apologize” (OneRepublic)
“Baby Love” (The Supremes)
“Bubbly” (Colbie Caillat)
“Celebration” (Kool & the Gang)
“Dance to the Music” (Sly and the Family Stone)
“Endless Love” (Lionel Richie / Diana Ross)
Why Shigeru Miyamoto makes games
Posted on 12 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
EDGE recently quizzed a number of game creators about their origins. They were asked about their motivations, why they make video games, and what makes the industry the perfect medium for them.
Shigeru Miyamoto was one such developer who participated in EDGE’s feature this month. Miyamoto explained that he was originally interested in writing and drawing manga, and this led him on the path toward gaming.
He also spoke with the magazine about his driving force:
“I think my starting point was I wanted to write and draw manga. Basically, this hope of mine materialised in game creation. So, to put it very simply, it’s my job. My driving force is that I really love surprising people, creating fun experiences and moments for them, [and] finding ways to help them enjoy themselves.”
Thanks to joclo for the tip.