Animal Crossing: Jump Out will have its own Nintendo Direct
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
As was the case with Calcio Bit 3DS, Onitore, and Dragon Quest X, a special Nintendo Direct will be held for Animal Crossing: Jump Out. The news was confirmed by Satoru Iwata today.
An exact date for the presentation hasn’t been set. However, the video can be expected prior to launch. We’ll likely be seeing it in late October or early November.
Nintendo’s Zelda: Symphony of the Goddesses concert tour announces special in-store event in New York
Posted on 12 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Exclusive Event Will Occur on September 14, 2012 at 6:00pm
Nintendo World Store at 10 Rockefeller Plaza
NEW YORK, New York – August 29, 2012 – Based on one of the most popular and beloved games of all time, “The Legend of Zelda™: Symphony of the Goddesses” is a spectacular concert currently on tour featuring live orchestral performances of music from Nintendo’s The Legend of Zelda franchise. In advance of the show’s New York appearance at The Theater at Madison Square Garden on November 28, the tour will host an in-store event at the Nintendo World Store at 10 Rockefeller Plaza on September 14, 2012. Event details include:
6:00pm-6:45pm
Ocarina Workshop: Led by ocarinist David “Docjazz” Ramos, known in the Zelda and YouTube fan communities for his love and passion of the legendary instrument; David at a special, interactive workshop designed to introduce fans and newcomers alike to this real world instrument while acquainting you with its fabled history and even a lesson or two
Media Create hardware sales (8/20 – 8/26)
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, DS, News, Wii | 0 comments
The latest Japanese hardware sales from Media Create are as follows:
3DSLL – 41,901
3DS – 29,472
PS3 – 11,896
Vita – 10,880
PSP – 9,499
Wii – 8,810
PS2 – 1,157
DSi LL – 870
Xbox 360 – 863
DSi – 672
For comparison’s sake, here are the hardware numbers from last week:
3DSLL – 66,412
3DS – 45,445
PS3 – 16,277
Wii – 15,640
PSP – 13,285
Vita – 11,298
PS2 – 1,433
DSi LL – 1,187
DSi – 1,069
Xbox 360 – 978
Project X Zone screenshots show enemies and more
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, Screenshots | 0 comments
Japanese Style Savvy: Trendsetters boxart
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Inazuma Eleven 1.2.3!! Legend of Endo Mamoru debut trailer
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Nintendo apparently sharing Japanese Wii U details in a way other than a conference
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Nintendo will hold a press event on September 13 to reveal Wii U launch information – for North America that is. The company’s Japanese division has been remaining quiet about its own plans.
Many expected that Satoru Iwata would host the annual Nintendo Conference next month and would share Japanese-specific content for the Wii U. Turns out that this may not actually be happening.
Iwata, tweeting following today’s Nintendo Direct, indicated that the company will announce Japanese Wii U details in a different way.
He wrote:
“”There are more than a few people who are thinking, ‘There’ll be a Nintendo Conference in September.’ I want to tell you in advance that the announcement of the Wii U in Japan is planned in a way not involving the Conference.”
Make of that what you will…
Animal Crossing: Jump Out dated for Japan
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Animal Crossing: Jump Out was dated for Japan on today’s Nintendo Direct. The game will be available on November 8. Pricing is set at 4,800 yen.
Dinosaur Planet video, and lots of details
Posted on 12 years ago by Brian(@NE_Brian) in General Nintendo, News, Videos | 0 comments
Before Star Fox Adventures transitioned into a GameCube project, Rare was originally making the game as “Dinosaur Planet” for the N64. It’s been over a decade since that change occurred.
Today, a new video showing Dinosaur Planet has been released, as have an onslaught of details. Head on over to this link for a rundown of the story, character bios, and more. The video has been posted above.
A few Rhythm Hunter Harmo Knight details
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, DS, News | 0 comments
Update: Added more details gathered from the official site. There’s even more footage there!
Nintendo has published a new Iwata Asks with Game Freak about the development of Rhythm Hunter Harmo Knight. The entire discussion is only in Japanese for now, but a few tidbits have been translated.
Read on below for details regarding the project’s initial development, how it started out as a DS title, and more.
– Idea came from Game Freaky employee James Turner
– He’s a 3D graphic artist and designer for the Vanilux-line and Vullaby
– Original idea was created about 1.5 years ago
– Pokemon game director Junichi Masuda is producing
– Masuda made note of how it’s difficult to start work on non-Pokemon projects at Game Freak since they tend to focus on Pokemon titles
– Was originally a side-scrolling game for the DS
– The team spent the first six months with this concept
– Originally had one playable character
– Now has three playable characters to add tot he variety
– Thought hard about including Pokemon music as it may break immersion
– Playable characters: Tempo, Laila, Jinbei & Symbi (Monkey)
– Master Woodwin is training Tempo
– Tempo goes on an adventure to find the Harmo Night to save Harmonia from danger
– Laila uses her harp like a bow and arrow to shoot far off enemies
– She’s a female warrior of Harmonia
– Jinbei & Symbi work together to defeat enemies
– Master Woodwin is a master warrior who has saved Harmonia before
– Tappy: tap dancing rabbit who joins Tempo on his journey
– Noizido are enemy aliens who have come to destory the harmony of Harmonia using noise
– Tempo and Tappy head to the Royal Kingdom of Symphonia to deliver the Legendary Wand
– This wand can rid Harmonia of Noise, to a HarmoKnight, who are the only ones capable of using the wand