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– No time limit for Fire Flowers
– Remixes of classics tunes and sound-alike tunes in the game
– “Coin heaven” sections are back
– Zoom in on Toad with the binoculars to receive extra coins
– New and old enemies
– New enemies such as insects and tiny dragons
– First Bowser’s Tanooki tail can’t be grabbed as it’s spiked
– “Bowser” reveals himself as an imposter Goomba with a leaf when defeated
– Find secrets by straying a bit off the path and checking every nook and cranny
– Secrets are hidden by perspective and optical illusions
– One level directs downwards instead of left to right or back to front
– Warp Zone in World 1-2 now leads directly to World 2
– First world was completely linear, contains four main stages, Bowser’s castle, and a Mushroom House
– Unlock stages by collecting medals
– Nintendo not letting people see what’s in the Mushroom House yet
– Map similar to Super Mario Galaxy 2

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Chunsoft president Kouichi Nakamura has weighed in on Dragon Quest X. Nakamura worked on the first Dragon Quest game back in 1986, but he did a lot more than you may think. Nakamura was actually one of the primary contributors on that title.

When asked about Dragon Quest X, Nakamura said:

“Well, this is just my opinion, and I’m only speaking for myself. I see a lot of people are upset that Dragon Quest X will be an MMO. But to me, much of what made Dragon Quest successful in the first place was that it took hardcore, difficult RPGs like Ultima and Wizardry and made them accessible to the masses so that everyone could play and enjoy them. These days, MMOs represent that kind of demanding, hardcore game. So, it only seems natural to me that Dragon Quest would attempt to make that genre something everyone can enjoy as well.”

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NGamer review scores

Posted on 12 years ago by (@NE_Brian) in 3DS, DS, News, Wii | 0 comments

DS

Aliens: Infestation – 80%
All Kamen Rider: Rider Generation – 70%
Camping Mama + Papa – 64%
Cradle of Rome 2 – 53%
Dragon Quest Monsters: Joker 2 – 85%
Kirby Mass Attack – 81%
Rune Factory 3: A Fantasy Harvest Moon – 80%
Sesame Street: Ready, Set, Grover! – 48%
Spy Kids: All the Time in the World – 37%

Wii

Champion Jockey G1 Jockey & Gallop Racer – 61%
Driver San Francisco – 68%
Family Fishing – 72%
FIFA 12 – 72%

3DS

Driver Renegade – 30%
DualPenSports – 48%
Nazo Waku Yakata – 55%
Shin Megami Tensei: Devil Survivor Overclocked – 72%
SpongeBob SquigglePants – 49%

DSiWare

Oscar’s World Tour – 1
Go! Go! Kokopolo – 3
GO Series: Fishing Resort – 3
Moto Extreme – 1
My Asian Farm – 2
The Lost Town: The Dust – 4

WiiWare

Aya and the Cubes of Light – 1
Flight Control – 2
Monochrome Racing – 0
MotoHeroz – 4

3DS Download

3D Classics: Urban Champion – 2

Thanks to joclo for the tip!


Nintendo of Europe has finally explained why they won’t be including the 100-hour RPG London Life in Professor Layton and the Specter’s Flute. I have a feeling that it won’t make fans too happy.

Responding to a fan email, a representative said:

“Many thanks for your email. The bonus role-playing mini-game called Professor Layton’s London Life will not be available to European fans. Localising software remains a high priority for Nintendo; however, in this instance it would have significantly delayed the European launch of the game. We took this decision as Professor Layton and the Spectre’s Call is bursting to the brim with brand new puzzles and a surprising and captivating storyline. We wanted to make sure our European fans could get their hands on the game this year.”

Specter’s Flute is only due out one month later in Europe compared to North America, so you have to wonder why the game would have been pushed back just to localize London Life. Plus, Nintendo of America has a complete translation of the bonus. This reasoning sounds a bit off to me!

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