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Square Enix software sales

Posted on 13 years ago by (@NE_Brian) in DS, News | 1 Comment

These figures are for major Square Enix titles released in the six-month period ending September 30…

Dragon Quest Monsters: Joker 2 – 1.28 million units (Japan)
Kane & Lynch 2: Dog Days – 1.12 million units (Japan: .02, NA: .39, EU: .71)
Final Fantasy XIV – .63 million units (JPN: .19, NA: .21, EU: .23)
Just Cause 2 – .56 million units (JPN: .05, NA: .26, EU: .25)
Kingdom Hearts: Birth by Sleep – .51 million units (JPN: .01, NA: .31, EU: .19)


This information comes from Frontier’s founder and chairman David Braben…

“It’s far from done and dusted – there are still many more stories to tell from [game world] Mistralis. We’ll keep you updated as we have news.”

I really can’t wait until we start seeing the next LostWinds game. I felt like the second title in the series was such a huge improvement over the original. I do wonder though if the third game will end up on WiiWare again, or a different platform.

Source


Last year, Quantic Dreams founder David Cage said that he respects the Wii, but explained that he isn’t interested in making “toys.” Cage echoed similar statements about Nintendo’s console once again recently. In an interview with JeuxVideo.fr, he noted that the Wii “is like a toy, a funny board game.” You can check out Cage’s full statements below.

“When you have a game console like the PlayStation that has a hard drive, a blu-ray reader, that connects to the internet, and does a billion other things, and that has a “hard” in terms of games that really is extraordinary, well, I think at some point people make the difference between something that is like a toy, a funny boardgame like the Wii, and a real… well a real multimedia center with an extremely strong videogame experience.”

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It’s probably a bit too early to be talking about this year’s Spike TV Video Game Awards. The event won’t be taking place for another couple of months, after all. Still, that isn’t stopping Geoff Keighley from hyping up this year’s show. Although he wasn’t ready to reveal specific details yet, he did say that the event will feature Spike’s “best VGA lineup” ever.

“Man we have so much to tell you! But it’s not quite time yet. It’s the best VGA lineup we’ve ever had, I promise you that.”

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WiiWare

Robox – 260 blocks
Gene Labs – 97 blocks

Virtual Console

Street Slam – 67 blocks

DSiWare

Peg Solitaire – 53 blocks
Gene Labs – 36 blocks
Paul’s Shooting Adventure – 33 blocks


FlingSmash details

Posted on 13 years ago by (@NE_Brian) in News, Wii | 0 comments

– Use the Wii Remote to fling Poko at enemies and obstacles
– Aim accurately to obtain power-ups and coins
– Big power-up available which makes Poko larger
– Need to find and collect medals in each stage
– Once you finish multiple stages, you’ll fight a massive boss
– 8 worlds
– Themed stages in each world
– Gimmicks in each levels, such as magnets which metal Poko can stick to
– Stop Timer: Freezes time briefly
– Two player co-op available for stages and boss fights
– Unlock bonus content as you finish stages
– Poko Smash: Mini-game, similar to tennis, use Poko as the ball
– 8 mini-games in total
– Can play the mini-games competitively
– Unlock super difficult stage for each world
– Story: Takes place on Minamino Island, dark King Jack shows up on the island hoping to obtain the island’s secret power
– Secret power supposedly keeps the world peaceful
– As King Jack steals the power, the island princess becomes ill
– Island was in a great disaster long ago, hero appeared and gathered the holy spheres which gives power to/saves the island
– Hero was locked away in a treasure chest, long time passed
– When the game takes place, the king opens the chest and sees Poko
– King is surprised that the hero is just a ball, but asks Poko to save the island by collecting the holy spheres
– LuLu from Higashino Island joins Poko

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