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Capcom published another blog last night detailing even more of the changes made in the western version of Monster Hunter 4 Ultimate. The company talked about things like the font, UI, and a few other elements.

Below are a few excerpts:

Moving on, the UI in the Japanese version of the game is well-designed, but during the localization we found some places where our translations simply couldn’t fit without abbreviating them down to single letters. Thankfully the Monster Hunter dev team was open to modifying the UI for us whenever it was required. An example of this is in your status screen that displays your health, defense, resistance, etc. Most of the time our translations were easy enough to implement, but the weapon’s element is represented by a single kanji character in Japanese, so that meant we only had 1 or 2 letters worth of space to deal with. In a game like Monster Hunter that has close to a dozen elements, this is really tough to deal with, so we used the elemental blight icons instead of text. It may not seem like a big change, but for new players their time is better spent hunting monsters rather than hunting down what the heck “FI” or “TH” means.

Another small but important UI change is in the lobby search menu. When you search for lobbies in Monster Hunter 4 Ultimate, you’re shown a lot of information on just one line. If a player is ready to depart it’ll show the quest name or quest type, and if they’re in the middle of a quest it’ll show the quest name plus time elapsed. Obviously this really makes things hard for the localization team because our quest names are generally twice as long as the Japanese, so we had to come up with a way to get all of the info across to the player without having it look strange.

Our way around this was to have the text switch between different status messages, much like a blinking ticker. The info will now display the quest name or quest type, and then quickly display other pertinent info like time elapsed, if players are ready to go, if the quest is finished, etc. Unlike a simple color or window size change, the back and forth about this change took a week or so because we had to get the timing just right. If the text switched too fast, no one would be able to read it, and if it switched too slow, you might not be able to join the lobby in time because someone would’ve joined before you. I’m very thankful that the dev team went the extra mile to get this done for us!

Head on over to the Capcom blog for the full post.

Source

This week’s European downloads are as follows:

Wii U Download

Blek – €5.49 / £4.49
Red Riding Hood – €0.90 / £0.66

Wii U Virtual Console

Blaster Master – €4.99 / £3.49
Mappy-Land – €4.99 / £3.49

3DS Retail

The Legend of Zelda: Majora’s Mask 3D – €44.99 / £39.99
Monster Hunter 4 Ultimate – €44.99 / £39.99
Ace Combat: Assault Horizon Legacy + – €39.99 / £29.99

3DS Download

Nintendo Anime Channel (2/13/14) – Free
Dedede’s Drum Dash Deluxe (2/13/14) – €6.99 / £6.29
Kirby Fighters Deluxe (2/13/14) – €6.99 / £6.29
Undead Storm Nightmare – €4.99 / £3.49
Best of Arcade games: Air Hockey – €9.99 / £8.99
Space Left Danger Panic! – €2.49 / £1.99
Best of Board Games: Chess – €9.99 / £8.99
3D Fantasy Zone – €4.99 / £3.49

3DS Themes

Ace Combat Assault Horizon Legacy +: ACES (2/13/14) – €0.99 / £0.79
Ace Combat Assault Horizon Legacy +: ADF-01 (2/13/14) – €0.99 / £0.79
Ace Combat Assault Horizon Legacy +: PHOENIX (2/13/14) – €0.99 / £0.79
Monster Hunter 4 Ultimate: Hunter’s Seal (2/13/14) – €1.99 / £1.79
Monster Hunter 4 Ultimate: Palicoes 4 Ever (2/13/14) – €1.99 / £1.79
Basic Colour Set (2/13/14) -Free
Simple Color Set (2/13/14) – Free
The Legend of Zelda: Majora’s Mask: Dire Moon (2/13/14) – €1.99 / £1.79
The Legend of Zelda: Majora’s Mask: Gold (2/13/14) – €1.99 / £1.79

Special Offers

Trine 2: Director’s Cut (Frozenbyte) – €8.49 / £6.99 / CHF9.99 until 12.03.2015, 23:59 UTC. Regular price is €16.99 / £13.99 / CHF19.99
Spy Chameleon (EnjoyUp Games) – €3.99 / £3.59 / CHF5.60 until 05.03.2015, 23:59 UTC. Regular price is €4.99 / £4.49 / CHF7.00
Spin the Bottle: Bumpie’s Party (KnapNok Games) – €3.99 / £3.99 / CHF4.99 until 26.02.2015, 23:59 UTC. Regular price is €8.99 / £8.00 / CHF11.00
Knytt Underground (Ripstone Publishing) – €3.99 / £3.99 / CHF6.00 until 26.02.2015, 23:59 UTC. Regular price is €8.99 / £7.99 / CHF13.00
Sweet Memories Blackjack (CIRCLE Ent.) – €2.99 / £2.69 / CHF4.20 until 26.02.2015, 23:59 UTC. Regular price is €3.99 / £3.59 / CHF5.60
Brunch Panic (CIRCLE Ent.) – €2.99 / £2.69 / CHF4.20 until 26.02.2015, 23:59 UTC. Regular price is €3.99 / £3.35 / CHF4.90

Permanent Price Drop

Tested with robots ! – €4.99 / £4.49 / CHF7.00 – was €10.00 / £9.00 / CHF14.00

Source: Nintendo PR

Vd Dev Games has announced that now that IronFall Invasion will be releasing this week in Europe they can focus on a North American release.

They confirmed via twitter earlier today that they will are working on it now, and hope that it will not take long and are estimating a possible end of February release.

Club Nintendo has made Flipnote Studio 3D available for members starting today.

Check your To Do List to download!

Source

10th February 2015 – On 13th February, a three-year project by three talented indie developers is set to be unveiled exclusively on Nintendo eShop* for Nintendo 3DS, with IRONFALL Invasion bringing an energy-fuelled, 60 frames per second**, third-person action experience to handheld console owners. Best of all, some free content will be available from launch for players to try out the game.

At a time when Earth has been invaded by an alien horde, IRONFALL Invasion pits you in the military boots of a courageous resistance movement fighting to reclaim the planet from the clutches of the Dyxides. The action will take players across the globe, with intense battles raging across urban landscapes, underground laboratories, vast canyons, and even inside a volcano, with the constant need to find cover in the environments and keep an eye on your heart rate – if the latter exceeds 200, your fight is over.

For Nintendo 3DS system owners***, the touch screen is your key battle instrument, with the ability to aim at enemies using the stylus, while also enabling you to perform other actions like reloading weapons or dropping into cover. Meanwhile, for players with New Nintendo 3DS or New Nintendo 3DS XL hardware, the system’s C Stick allows for quick and precise aiming when targeting enemies in the heat of a stand-off.

There are two purchasable modes in IRONFALL Invasion – IRONFALL Invasion: Campaign and IRONFALL Invasion: Multiplayer.

– IRONFALL Invasion: Campaign features 11 action-packed single-player levels, as well as 78 additional challenges that are unlocked as you progress through your overall mission to liberate Earth.

– IRONFALL Invasion: Multiplayer allows for up to six players to face-off in local and online multiplayer scenarios, with 6 different arenas, classic modes from “3 vs. 3” to “free-for-all”, and even the ability to bet in-game credits, which are tied to a player’s XP and rank, on your chances of winning a match. On top of this, a Survivor mode gives you the chance to train solo and hone your skills against CPU-controlled opponents within a variety of time-based scenarios.

Downloadable from Nintendo eShop, fans can purchase either mode separately for £8.88 ( €9.99****) each, or the entire game for £17.98 (€19.98). Fans purchasing both modes separately will gain access to a new multiplayer weapon, the HR pistol, while those purchasing both modes together as one bundle will receive the HR pistol plus a Jukebox feature that allows you access to the game’s soundtrack. However, free content will be available to all players from launch, with the chance to sample the first level of IRONFALL Invasion: Campaign plus the local and online multiplayer features of IRONFALL Invasion: Multiplayer, including one multiplayer arena and a limited number of characters and weapons when compared to the purchasable mode.

Developed exclusively for Nintendo 3DS handheld systems by independent developer VD-DEV, prepare for intense 60 frames per second action and fluid gameplay that also maximises the unique features of New Nintendo 3DS and Nintendo 3DS XL when IRONFALL Invasion lands on Nintendo eShop for Nintendo 3DS on 13th February.

To learn more about the game and the team of talented developers behind its release, a new developer interview feature with the team can be viewed at: http://youtu.be/Xxmpk75M7Bs. For a further taste of the battle lying ahead, the game’s launch trailer can also be checked out at: http://youtu.be/RTFvI1nSZ3s .

For further details:
Nintendo 3DS Guided Tour http://guidedtour.nintendo.co.uk
New Nintendo 3DS website www.nintendo.co.uk/newnintendo3ds

Nintendo 2DS Website http://www.nintendo.co.uk/nintendo2ds

Nintendo 3DS (UK) on Facebook https://www.facebook.com/Nintendo3DSUK

Nintendo 3DS (UK) on YouTube http://www.youtube.com/Nintendo3DSuk

Nintendo of Europe on Twitter https://twitter.com/nintendoeurope

Nintendo UK on Twitter https://twitter.com/nintendouk
*Wireless internet connection required. The registration of Nintendo Network ID and acceptance of the network related terms and privacy policies required.
** Game runs in 60fps when 3D is turned off on a user’s system.
*** While not a requirement to play the game, IRONFALL Invasion is also fully compatible with the Circle Pad Pro accessory, sold separately to the hardware.

**** All prices in Nintendo eShop, incl. VAT.


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