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Satoru Iwata opened up a bit more regarding Nintendo’s Quality of Life plans while speaking with Japanese outlet Asahi News. Here’s a brief overview about what was shared, courtesy of Kotaku:

– Game hardware, game software, and health care are Nintendo’s three main pillars
– Iwata: “It’s not necessary to be particular about game hardware”
– Iwata seems to be saying that Nintendo’s health care business doesn’t need to be tied to its video game consoles
– Nintendo considering making a service that analyzes data from its sleep sensor
– Users would be given ways for exercising and eating right
– Iwata: “Leveraging our video game know-how, we’ll make it so even those who have trouble following through can stick with this program and have fun”
– Nintendo believes health care is a way it can reclaim customers
– Nintendo is also thinking of ways to get into the education field

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Nintendo announced today that Xenoblade Chronicles 3D will be available in North America on April 10. Additionally, a new trailer was shared. You can find it above.


Also, in case you missed it, here’s the news about amiibo/StreetPass support from Nintendo’s Twitter account:


A few more tidbits have come in for Xenoblade Chronicles X thanks to the game’s Japanese eShop listing.

In terms of controllers, both the GamePad and Pro Controller are supported. Off-TV play and Miiverse usage are included. There are also plans for USB keyboard functionality.

Xenoblade Chronicles X’s resolution has also been confirmed. Expect it to run at 720p.

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We finally have some insight into Xenoblade Chronicles X’s online support. First, up to 32 players can be passively connected to exchange strategic information or items. Xenoblade Chronicles X will also allow four players to take on quests together. This information comes directly from the eShop.

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Xenoblade Chronicles X may ultimately end up as the Wii U’s largest game. Via a listing on the eShop, it’s confirmed that the game takes up 22.7GB of space to download.

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