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Nintendo announced Darumeshi Sports Store during today’s Japanese Nintendo Direct today, and then subsequently released the game on the 3DS eShop. You can find details about the game below. There’s also an official site to check out here. We’ve rounded up the footage above.

– Free to play
– Play as your Mii
– First enter the Darumeshi Sports Store run by Inuji Darumeshi, a 10 year-old dog
– Players are welcomed and given a boiled egg, his favorite food, as a gift for coming to his store
– Inuji’s wife has left him and his store is failing
– Children don’t want to play baseball any longer and instead play inside
– Inuji went to Hotendo to get a “4DS” and some baseball games to sell
– Inuji figures kids will play baseball on their 4DS if nothing else
– Players are given a 4DS and a demo of one of his baseball games for listening
– Inuji talks about how hard it is raising ten kids without his wife around
– As a result, players look after one
– Kids’ names vary, but look the same
– Pick which kid you want
– Take the kid back to your home and play the baseball demo by climbing inside the 4DS and running along the cable to the TV
– Press “A” when the baseball comes
– Given points for your timing (one, two, or three points)
– If you reach three dead balls, it’s Game Over
– Each challenge requires a certain number of points to complete it
– Graded on your performance
– Earn stamps based on your performance
– Use stamps to earn items including boiled eggs and and nose hair trimmers
– 6 challenges in the demo
– 50 challenges in the “full game”
– Different types of challenge
– One challenge has two ball machines shooting at players
– Another was nothing but trick shots
– Each had 5 levels of difficulty
– Once practice is over the seemingly regular ball machines stand up and are effectively men dressed in full suits with the ball machines for heads
– Emerge from your 3DS when done with all challenges
– Magic or technology allows the items you collected in-game to be transferred to the real world
– Go back to the sports store and talk with Inuji
– He shows off his full collection of titles
– 10 in total
– Each is a variation on baseball
– Some are hitting, some catching, some aiming, some bat making
– Each game costs 400 yen
– Use real money to pay for these games
– Negotiate the price with the help of the child you picked
– Do this by using the boiled eggs you collected from getting stamps as well as the items
– Ex: let him use your nose hair trimmers to clear up his prominent nose hairs and get 100 yen off the price
– You can keep negotiating
– If you have enough items and patience you might even be able to get the game(s) for free, but not sure if this is actually possible
– The better you are at the games, the more stamps/items you would get and the more you would have to negotiate with
– Can also get coupons to get money off (10, 30, 50 yen)
– The game uses Chinese characters extensively and without readings,
– Intended for an older audience than most of their titles
– As does the story of Inuji’s separation and the fact that you could spend as much as 4,000 yen on the title getting all the games
– Spoken in a heavy Kansai dialect, which is very different to traditional Japanese taught in schools and colleges
– Language of Kyoto
– Beleaguered salesman with a Kansai accent is almost a trope in Japan

Source


The new Band Brothers game for 3DS was announced for Japan quite some time ago. However, it resurfaced during today’s Nintendo Direct with an official name and details.

Footage we posted to the site earlier today showed Satoru Iwata performing. As it turns out, players can be turned into a Vocaloid thanks to the 3DS microphone’s ability to record voices. The Yamaha Vocaloid synthesizer software is then used to product a Vocaloid. The game will also support additional musical instruments at the same time and enhanced sound quality.

Band Brothers P will be available in Japan this winter.

Source


Disney Interactive’s latest financial results aren’t so hot having posted a loss of $58 million for the quarter ending June 29. That’s even worse than the $42 million loss the company experienced in the 2012 April-June quarter. Revenues are also down, dropping 7 percent to $183 million.

While Japanese mobile business lifted the company somewhat, it wasn’t enough to make up for negative impacts such as lower console game sales.

Disney Interactive was Disney’s only business branch to have posted a loss this past quarter.

Things may begin to look up for Disney starting this month. Disney Infinity will finally make it out to market, and it’s something that Disney CEO Bob Iger is encouraged by and proud of.

“We are also looking forward to the launch of Disney Infinity on August 18. We have showcased Infinity to a number of audiences and we are very encouraged by the overwhelmingly positive response we are getting across the board from retailers, reviewers, and consumers alike. And we are also very proud of the several best of awards that Disney Infinity earned at this year’s E3.”

Source


Nintendo started selling Wii U consoles at a loss when the system launched late last year. Unfortunately for the company, nothing has changed. A Nintendo representative has confirmed that Wii U is still being sold at a loss. That’s one of a few reasons as to why Nintendo is likely tentative to bring about a price drop.

Source


One more tidbit from today’s Nintendo Direct to go over. In Japan, Wii Fit U is slated for October 31. The title will be out in December overseas.


Ubisoft announced today that it will develop and publish games based on Hasbro brands. Monopoly, Scrabble, Trivial Pursuit, Risk, Battleship, and Cranium are among the IPs Ubisoft will bring to current-gen and next-gen consoles.

Hasbro senior vice president and general manager of digital gaming and corporate development Mark Blecher said:

“We look forward to collaborating with Ubisoft to offer consumers innovative new ways to experience their favorite gaming brands. Ubisoft’s leadership and expertise in the console gaming space will help support Hasbro’s strategy of bringing consumers engaging play experiences with our brands across multiple platforms.”

Tony Key, senior vice president of sales and marketing at Ubisoft, added:

“Hasbro makes games that we all know and love, and we’re thrilled to be able to work with them to create video game experiences based on some of their most popular brands.”

Source: Ubisoft PR


Squids Odyssey was officially announced for the Wii U eShop during today’s Nintendo Direct. The Game Bakers has now sent out a press release also confirming a 3DS version and a fall launch.

Look for the PR below.


zelda_link_between_worlds

Along with Zelda: Wind Waker HD, series producer Eiji Aonuma spoke about Zelda: A Link Between Worlds in a Miiverse post. Aonuma discussed the two worlds and kingdoms in the game as well as the item shop that will have more importance than ever before.

Look for Aonuma’s full message below.



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