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3DS

01./00. [3DS] Phoenix Wright: Ace Attorney – Dual Destinies (Capcom) {2013.07.25} (¥5.990) – 250.216 / NEW <65,76%>
02./00. [PS3] Dragon’s Crown (Atlus) {2013.07.25} (¥8.190) – 104.359 / NEW <94,73%>
03./00. [PSV] Dragon’s Crown
(Atlus) {2013.07.25} (¥8.190) – 71.083 / NEW <83,38%>
04./00. [PS3] The Witch and the Hundred Knights # (Nippon Ichi Software) {2013.07.25} (¥7.140) – 49.209 / NEW
05./01. [3DS] Mario & Luigi: Dream Team #
(Nintendo) {2013.07.18} (¥4.800) – 43.721 / 143.694 (-56%)
06./05. [3DS] Friend Collection: New Life # (Nintendo) {2013.04.18} (¥4.800) – 22.821 / 1.309.467 (-15%)
07./02. [3DS] Youkai Watch (Level 5) {2013.07.11} (¥4.800) – 18.543 / 101.299 (-36%)
08./00. [3DS] Fantasy Life: Link!
(Level 5) {2013.07.25} (¥4.980) – 18.234 / NEW
09./00. [WIU] LEGO City Undercover (Nintendo) {2013.07.25} (¥5.985) – 18.199 / NEW
10./03. [WIU] Pikmin 3 (Nintendo) {2013.07.13} (¥5.985) – 14.161 / 135.393 (-50%)
11./06. [PS3] Earth Defense Force 2025
(D3 Publisher) {2013.07.04} (¥6.980) – 10.879 / 222.847 (-46%)
12./04. [3DS] Little Battlers eXperience W: Ultra Custom (Level 5) {2013.07.18} (¥4.400) – 10.796 / 38.038 (-60%)
13./11. [3DS] Animal Crossing: New Leaf # (Nintendo) {2012.11.08} (¥4.800) – 9.966 / 3.345.164 (-1%)
14./10. [3DS] Donkey Kong Country Returns 3D (Nintendo) {2013.06.13} (¥4.800) – 9.547 / 226.695 (-12%)
15./00. [PSP] Toki no Kizuna: Hanayui Tsuzuri (Idea Factory) {2013.07.25} (¥6.090) – 9.252 / NEW
16./00. [3DS] Hoppechan: Tsukutte! Asonde! Punipuni Town!! (Nippon Columbia) {2013.07.25} (¥5.040) – 8.837 / NEW
17./07. [PSV] Toukiden # (Koei Tecmo) {2013.06.27} (¥6.090) – 8.253 / 208.170 (-36%)
18./12. [3DS] Luigi’s Mansion: Dark Moon
(Nintendo) {2013.03.20} (¥4.800) – 8.147 / 842.538 (-13%)
19./14. [PSP] Dangan-Ronpa (PSP the Best) # (Spike) {2011.11.23} (¥2.940) – 7.507 / 105.158 (+16%)
20./09. [PSP] Toukiden (Koei Tecmo) {2013.06.27} (¥5.040) – 7.428 / 136.840 (-33%)


Hometown Story boxart

Posted on 11 years ago by (@NE_Brian) in 3DS, Images | 0 comments

hometown_story_boxart


Screen Shot 2013-08-02 at 10.18.03 PM


I’m not playing the console’s requiem, but we all know Wii U needs help.
Can Nintendo find it in their 3DS playbook?


Author: Austin

It was a curious thing when 3DS launched. Nintendo pushed to get the handheld out within their 2010 fiscal year for the sake of pleasing their impatient investors, and as a result, the stereoscopic system squeezed through the closing gates of time onto an open market in the middle of March with no system-selling games, unfinished firmware, and a beefy $250 pricetag. It was a mistake– a huge mistake, even– and one that Nintendo quickly learned from.

And then, in holiday 2012, it turned out that they didn’t learn from it. Although backed up by a slightly more reconcilable lineup of games, Nintendo’s follow-up to the Wii– the poorly named “Wii U”– seemed to saunter slowly through the extravagant launch gates with its face obscured by confusing a marketing strategy, before tripping on its own lack of feet and face-planting into the mud. It, much like 3DS, didn’t have any truly exciting pieces of software, its operating system was unfinished, and its price point largely unjustifiable due to those things. Perhaps in order to capitalize on the situation, Nintendo delayed all of their worthwhile launch window titles into the second half of 2013. Which certainly didn’t help matters.

Given all of the parallels between 3DS and Wii U, it’s only natural that we ask the question: Can Nintendo save Wii U using the same strategies that saved 3DS?

It’s not a simple question by any means, so let’s take a look at what’s there to consider.


Gaist Crusher has been dated for Japan. The game will be available on December 5 for 4,990 yen. Capcom will also release a bundle for 5,990 yen containing the game, the special accessory we covered earlier today, and a Dark costume/gear.



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