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3DS

We posted some of these images yesterday, though they’re all without a watermark now. Make sure to check out the latest information about Kingdom Hearts 3D here.


– Game’s title doesn’t include 3D when you include the “Dream Drop Distance” subtitle
– Nomura admitted that Sora’s actions in the first trailer look like actions during his form changes from Kingdom Hearts 2
– The team wants players to experience dynamic form change-like actions even as normal actions
– Nomura assures that, although some of the actions look difficult to control, the team will make the game so that they will be easy to control in the end
– Character switching system is automatic because the team is using the system for “surprise”
– Nomura thinks there will be a rise in thrills because the feeling of security players have will be taken away when reaching a certain point
– Players will be able to develop their own strategies for how to progress according to their expectations
– Sora and Riku visit the same worlds, but in different orders
– Sora and Riku are not in the same place
– The trailer showed the two in the same place, but this is rare
– Nomura believes the new system for Sora/Riku having different actions and control methods is like the same level as how in Kingdom Hearts Chain of Memories Sora’s card deck could be freely set while Riku used a preset deck
– Sora/Riku art piece was made with Disney anime packaging in mind
– Nomura hasn’t drawn anything for Kingdom Hearts 3D specifically yet
– Nomura considering changing Sora and Riku’s clothing
– Nomura feels that players may think 3D is a remake if the two characters show up in the same clothing
– The two are in their original clothing for the sake of the story
– Nomura is considering having Sora/Riku appear in their current clothing at the start of the game, and change midway through

Thanks to Thomas N for the tip!

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The images above supposedley feature screenshots from Inazuma Eleven 4. The text’s translation is “a meeting about movement for the characters in the new Inazuma Eleven.” The menu will apparently use 15 point font size, and players will be able to return to the mini map by pressing B. Note that the icons in the screenshots are temporary.

Thanks to Thomas N for the tip!

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The images above show quite a big improvement over the original. Link’s model has also been enhanced. Check out this shot from the N64 title for comparison’s sake:

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Nintendo has stated that improving online for the 3DS is a top priority. That includes the length of Friend Codes, it seems. Players will only need to input twelve digits to add friends to their system. This is a slight improvement over the Wii, which features sixteen digits codes for the Address Book.

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Game Memo

– Write notes on the touch screen
– View the current game on the top screen at the same time
– Top screen can show the lower and upper screens from the game at the same time
– Save memos to an SD card as an image

Friend List

– Look at the friends who are online
– Also see what they’re playing
– 3DS will automatically connect to Nintendo’s servers when you’re by a Wi-Fi access point and playing a game
– Can disable your online and game status from being known
– LED will flash orange when a friend comes online

Notification Applet

– Shows StreetPass/SpotPass transfers
– Don’t have to access the list to see when you have new content
– Applet’s icon on the Home menu will change when you get something new
– Software that has gained new content will show a special icon
– LED flash for SpotPass/StreetPass while your system is in Sleep Mode

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Apologies about the quality of the video. The original videos were small, so there wasn’t much I could do!


We already heard about Iwata noting that Ocarina of Time 3D will be released before Skyward Sword. Here’s his exact quote:

“One of the Wii titles scheduled to be launched this year is, as you know, “The Legend of Zelda: Skyward Sword.” Last year was the 25th anniversary of Super Mario Bros. This year marks the 25th anniversary of The Legend of Zelda. For your information, the year 2011 also marks the 15th anniversary of Pokémon and 25th anniversary of Dragon Quest, among others. Shigeru Miyamoto of Nintendo told me that he had a strong feeling that the new play control realized by Wii MotionPlus, which is now integrated into our Wii Remote as Wii Remote Plus, could significantly expand the comfort of the game play, especially when used in games like “The Legend of Zelda.” His team is now entering into the final completion stage of the game. Talking about The Legend of Zelda franchise, what people called a masterpiece in the days of Nintendo 64, “The Legend of Zelda: Ocarina of Time” has been in the process of being remade for Nintendo 3DS, and this Nintendo 3DS version is expected to hit the market earlier.”

This quote is quite interesting, since it could mean we won’t see Skyward Sword for some time. Last year, Nintendo said that the game could have been released had it used Twilight Princess’ art style. It seemed as though only a few dungeons needed to be completed, and the team was working on polishing the game’s graphics. However, Reggie Fils-Aime stated that Ocarina of Time 3D won’t ship before E3, and if Skyward Sword is coming after that, perhaps we’ll see the title in November?

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