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3DS

This information/image comes from Capcom’s Wes Phillips

“More info regarding SSFIV 3D online functionality coming next week. In the meantime, please put this away …”

I’m assuming that we’ll hear more about Super Street Fighter IV 3D’s online functionality as well as the 3DS’ online in general next Wednesday. And the image Phillips posted is quite interesting… is that a response to the uproar over friend codes?

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– Play against others locally by choosing the Player vs. Player option from the Versus mode menu
– The mode is compatible with download play
– Create a lobby to start a local play match
– Choose the round count, battle time limit, other variables
– Other players will be able to enter the lobby to join the fight
– Comment must be chosen from a preset list
– Comment, rank, and BP will be displayed in the pre-fight versus splash screen
– Custom match for Internet play: Choose round count, time limit, areas, opponent strength, control type
– Control type option most likely for those who don’t want to play against players using the touch screen control system
– After you enter a friend code, the player against whom you fought in local or internet versus is added to your friend list
– Earn battle points by winning in either internet or local versus play
– Battle points shared between the two modes
– Arcade challenge: Adjust control type, 3D mode, time limit, and round count
– Seems as though you can set challenges to be exclusively local or internet based
– Play Data option on the main menu features: “Player Code,” “Character Code,” “Medal List,” “Friend List” and “Nickname”
– Medal List shows medals that you’ve earned so far

Thanks to Thomas N for the tip!

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Nikoli no Sudoku 3D will be released in Japan on March 31 for 3,990 yen.


This information comes from the latest Iwata Asks…

“Right. It’s compatible with software for previous Nintendo DS systems, which will be viewed in the 2D mode. New game cards, however, will be specific to Nintendo 3DS, but whether they will be in 3D or not is basically up to the maker, just like how much to use the touchscreen was up to developers for Nintendo DS.” – Shigeru Miyamoto

So far, we haven’t seen any title that doesn’t use 3D. It goes without saying that a very small percentage of games developed for the 3DS will only support the 2D mode. Still, it’s nice to have the option available.

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Nintendo News: Nintendo Emerges with Top-Selling Systems of 2010, Looks Ahead to Nintendo 3DS

REDMOND, Wash.–(BUSINESS WIRE)– Great games, great experiences and great value led Nintendo to finish 2010 with the two top-selling video game systems in the United States. The Nintendo DSâ„¢ family of systems finished in first place with more than 8.5 million sold in 2010, while the Wiiâ„¢ system topped all home consoles with more than 7 million sold, according to the NPD Group, which tracks video game industry sales in the United States.


This information comes from Japanese retailer Game Star…

– Includes scenes and events not found in the original games
– In-game figures/fighters can be collected
– Take photographs of the characters within the game
– Co-op element
– Tag Team matches
– Online play

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Once again, this information comes from the latest Iwata Asks. Nintendo president Satoru Iwata, Shigeru Miyamoto, and Shigesato Itoi.

Miyamoto: But Iwata-san also wants to include 3D video in the future! (laughs)

Iwata: I think it will be fun if we’re able to include video recording capabilities with future updates.

Itoi: I have no idea, but when you take 3D photos and videos, is there some kind of capacity limit?

Iwata: An SD card goes in this slot.

Itoi: Oh, an SD card! Like two gigabytes?

Iwata: It comes with a 2-gigabyte card, but you can, for example, use a 32-gigabyte one as well.

Itoi: Oh, okay, I see. So you seriously can take as many as you want.

Iwata: Yes. Long videos, lots of photos, they’ll fit.

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