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3DS

This information comes from Yoshinori Ono’s Twitter account…

Famitsu’s preview didn’t seem to specifically mention worldwide online matches, but it would have been odd if the feature was not supported. At least we have a confirmation now!

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The 3DS’s cameras allow the portable to take 3D photos, though their functionality could be enhanced in the future. In an Iwata Asks interview, Shigeru Miyamoto commented that Iwata is looking into 3D video recording for the handheld. Following that remark, Iwata noted that this would need to be done through a system update. Nothing is confirmed just yet, but I’d say this is a pretty good sign.

Thanks to Thomas N for the tip!

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Confirmed dates

3/11: Super Monkey Ball 3D (Sega)
3/17: Tom Clancy’s Splinter Cell 3D (Ubisoft)
3/24: Dead or Alive Dimensions (Tecmo Koei)
3/24: Gundam The 3D Battle (Namco Bandai)
3/24: Rabbids Time Travel (Ubisoft)
3/31: BlazBlue Continuum Shift II (Arc System Works)
3/31: Pro Baseball Famisuta 2011 (Namco Bandai)

March timeframe

Asphalt 3D Nitro Racing (Konami)
Pro Baseball Spirits 2011 (Konami)
The Sims 3 (Electronic Arts)
Tsukurou Ponta no Gardens 3D (Electronic Arts)
Shanghai 3D Cube (Sunsoft)
Naruto Shippuuden (Takara Tomy)
Will Shooter XX (Dorasu)
Steel Diver (Nintendo)
Nikoli Puzzle (Hmaster)

Still no Zelda, but there is a new first-party title in Steel Diver. However, because Ocarina of Time 3D won’t be released in Japan until April at the earliest (based on this list), I’m beginning to wonder if there is any chance it’ll make the North American 3DS launch. We’ll find out next week.

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Splinter Cell 3D will be released in Japan on March 20 for 5040 yen.

Thanks to Dannyxzero for the tip!

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Rabbids Time Travel will be released in Japan on March 17 for 5040 yen.

Thanks to Dannyxzero for the tip!

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– From Starfish SD
– Gyro-based tilt controls to control the rod
– Hold the 3DS like a fishing rod
– Snap your wrists to cast the rod
– Tilt the system to adjust the angle of the rod
– 3D used to give players a better feel for the distance between the lure and fish
– Exchange fish you catch for coins
– Use coins to purchase new rods and lure

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– Full Internet-based combat
– Players across the nation can play against each other
– Lag-free experience promise from Capcom for Internet Versus mode
– Choose from “quick match,” “custom match,” and “friend match”
– Quick match: Paired up with an opponent instantly
– Custom match: Find an opponent based on set conditions
– Friend match: Fight someone who you select from your friend list
– Add players to your friend list by exchanging friend codes (isn’t confirmed if codes are system-wide or game-specific)
– Local multiplayer also available
– Versus mode: Player vs. player, player vs. cpu, cpu vs. cpu, and download play
– Download play: Versus matches on two 3DS systems with one game
– Can transfer the game to other players through download play, will keep functioning even if the host leaves
– Unclear if there are limitations on characters/stages for download play
– Set a comment before multiplayer fights
– Comment will show up with your rank and current battle points before the fight
– Battle points gained by winning a fight
– Compatible with arcade machiuke (arcade challenge): Other players can interrupt you for battles while you’re playing arcade mode
-Will work for local and internet versus play
– Modes on the title screen:
Arcade
Versus
3D Versus
Internet Versus
Challenge
Training
Player Data
Figure Collection
Option
– Medals: Clear conditions to earn medals, view them in Player Data in options screen

Perhaps the biggest detail here is in regards to how the 3DS will handle friend codes. We know they’re coming back, but Famitsu did not say if players will be forced to input codes for specific games, or if the system itself has a universal list. Hopefully it’ll be the latter!

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Steel Diver details

Posted on 13 years ago by (@NE_Brian) in 3DS, News | 0 comments

– Submarine and periscope modes in the Nintendo World 2011 demo
– Submarine mode is set from a side perspective
– Guide the submarine to a goal
– Take out obstacles and enemy ships
– Avoid enemy fire
– Control the submarine through a control panel on the touch screen
– Slider controls on the control panel to dive and rise to the surface
– Can also make the submarine move forward and in reverse
– Completely stop the ship by centering both sliders
– Dash to the water’s surface by keeping the horizontal slider centered and moving the vertical slider all the way to the top
– Missiles and masker controls
– Fire missiles up or forward
– Use missiles to destroy obstacles and other ships
– Use masker to mask your ship when enemies are firing missiles at you
– Masker depletes your air supply
– Have to rush to the surface to replenish air supply when your air is running out
– Map of the stage on the touch screen
– Zoom in on the map close to your submarine
– Zoom out to show the full play field
– Map marks where you’re going and shows islands and obstacles
– Takes time for the ship to adjust height and speed
– Controls change based on the submarine you’re using
– Choose your submarine before a mission
– One ship appears to allow for its angle to be turned up and down
– One mission: Swim from left to right, large island obstacle in the middle of the stage, need to dodge it by going below it, first have to get boulders out of the way with missiles, enemy ships present as well
– Ship will never move too fast, even at top speed
– Periscope mode: Control the ship’s periscope
– 360 degree view
– Fire at ships passing by
– Zoom in and out, dive and surface with slider controls
– Gyro-based controls for periscope (like Zelda, optional)
– Can use a slider to control periscope as well
– Periscope mode stage: Ships pass by, don’t try to fire at you, some ships in the distance required timing to hit the moving target
– Ship will flood when you’re hit by a missile
– Can repair damaged areas with the stylus
– “download play” option was in the menu

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3DS region-clock

– Unconfirmed
– Sounds like the 3DS will be region-locked
– DSi was region-locked, DS/Lite were not
– Primary reason Nintendo does region-locking is for piracy

3DS Game Coins

– Shown in screenshots/video
– Different theories about what it actually does



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