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Platforms

– 207 companies are set to exhibit at TGS 2012 compared to 193 last year.
– 712 games are set to be shown off, but that number is expected to grow.
– 736 games were showcased last year, and 2012 is predicted to top that.
– Smartphones/Tablets have most of the games, with 134 between the duo.
– PS2 (I imagine this is a typo and it meant to say PS3) has the most console support, followed by 3DS and Xbox 360
– No DS games are being shown.
– No Wii/Wii U games yet.
– 6 Vita games, 5 PSP
– 10 360 games
– 8 “other” games.

Via Andriasang


Thursday, September 6, 2012
FINAL FANTASY VIII “The Extreme”
FINAL FANTASY XII “Esper Battle”
FINAL FANTASY IV “Fight 2”
FINAL FANTASY II “Dungeon”

Thursday, September 13, 2012
FINAL FANTASY VIII “The Castle”
FINAL FANTASY XII “The Battle for Freedom”
FINAL FANTASY I “Undersea Shrine”
FINAL FANTASY Type-0 “What Becomes of Us”

Thursday, September 20, 2012
FINAL FANTASY VIII “Force Your Way”
FINAL FANTASY XI “Ragnarok”
FINAL FANTASY I “Matoya’s Cave”
FINAL FANTASY II “Tower of Mages”

Source


Nigoro has officially confirmed its partnership with EnjoyUp Games to bring La-Mulana to the North American WiiWare service. Once again, it will be out on September 20 for 1000 points.

There’s even more good news: La-Mulana should be available in Europe on the same day as the US release. A price point hasn’t been announced yet, but count on it being similar to the North American points amount.

Source, Via


It was nothing but gloom and doom for Nintendo before the Wii launched. The company is finding itself in a similar situation with Wii U.

Colin Sebastian, an analyst for Robert W. Baird & Co., believes that the console will not easily attract the attention of mainstream consumers. Sebastian believes that the core Nintendo fanbase will be interested in Wii U and boost sales, but the looming announcements of Microsoft and Sony’s next-gen consoles could have a negative impact.

“We remain concerned that Nintendo is missing an opportunity to build greater mindshare ahead of the [supposed] Wii U launch on November 18. While initial strong sales are likely given the Nintendo fanbase, we believe there may be a narrow window of opportunity to generate broad consumer interest before next-gen Microsoft and Sony platforms are announced in [first half of 2013] and launch in Q4 2013.”

Sebastian also mentioned that he expects Nintendo to announce a Wii U price point in the range of $249-$299. The news will be shared during a press event in New York City on September 13.

Source


Eurogamer posted a new article today about the Wii U’s specs. While not confirmed by Nintendo, the site spoke to a number of developers who provided a look at some of the hardware’s aspects.

This is what Eurogamer was told about the CPU, RAM, and GPU:

The CPU: The Wii U’s IBM-made CPU is made up of three Power PC cores. We’ve been unable to ascertain the clock speed of the CPU (more on this later), but we know out of order execution is supported.

RAM in the final retail unit: 1GB of RAM is available to games.

GPU: The Wii U’s graphics processing unit is a custom AMD 7 series GPU. Clock speed and pipelines were not disclosed, but we do know it supports DirectX 10 and shader 4 type features. We also know that eDRAM is embedded in the GPU custom chip in a similar way to the Wii.

Believe me when I say that there’s a whole lot more on Eurogamer. There’s a ton of developer commentary from studios including Blitz Games, Two Tribes, and more. You can view the entire article here.



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