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Ubisoft has finally released the Rayman Legends demo on the Wii U eShop. You can download it right now, folks!

The download clocks in at 577 megabytes. That’s around half that of FIFA 13, the first demo to land on the Wii U eShop.


How Nintendo Land ends

Posted on 12 years ago by (@NE_Brian) in Videos, Wii U | 0 comments

Yes, Nintendo Land does have an ending! This is attainable after collecting stars for each event. You can watch the ending and game credits above.


Starting on Sunday, Target will be holding a “Buy 2 Get 1 Free” sale on all Wii U games. The deal lasts through December 22, the following Saturday.

Other offers include Skylanders Giants for $50, Epic Mickey 2 for $40, $35 for Paper Mario: Sticker Star, Mario Kart 7, and New Super Mario Bros. 2, $30 for LEGO The Lord of the Rings, and $20 for LEGO Batman 2: DC Super Heroes.

The full list of sales can be found here.


YouTube simply won’t work on the Wii U’s Internet browser at the moment. Videos don’t show a play button any longer – there’s just a big black box instead.

Hopefully this is just a glitch related to the new YouTube design. If not, we’ll all be stuck using the sluggish Wii U app… which lacks Off-TV play.


– Hits eShop sometime next week
– Support for Wii U Pro Controller
– Voice Chat for online multiplayer
– New languages (German vocals for example)
– Improved graphics (more vivid/better black colors)
– Some controller improvements
– Minor bug fixes/improvements

Via Nintendo Life


Square Enix decided to make Dragon Quest X into an MMO. This was initially seen as a huge disappointment by most Japanese gamers, and the lack of interest has been reflected on the sales charts. While not a flop by any means – and even considering the difference in platforms – Dragon Quest X has only sold around 600,000 units. That’s a long way’s off from Dragon Quest IX’s 4 million units sold.

Square Enix CEO Yoichi Wada explained to investors why Dragon Quest X is an MMO at its financial results briefing last month. The short answer is that the game could end up making lots of money for the company.

“People said a lot of things about FFXI when it came out in 2002. At a time when game consoles were still at their peak, we needed to exceed 2 million units to be considered a success in the [Final Fantasy] series. While the early stages were used to recover costs, this title eventually contributed greatly to the overall revenue scheme in the latter half of its lifespan, and proved that MMORPG has a sustainable capacity over a long duration.”

Over ten years, the online game Final Fantasy XI resulted in 40 billion yen ($484.7 million) of profit. Square Enix seems to think that Dragon Quest X could end up providing similar revenue.

Source, Via



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