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I’ve counted no less than 30 games releasing alongside the Wii U in North America tomorrow (or today, depending on when this goes live). So let’s not waste any time going over all the games you might be playing if you’re not waiting two more weeks for the console to come out like I am…


Note: This is the very first review written by podcast crew member Laura. Be nice, but be sure to let us know if it’s really terrible so we can fire her.


We all grew up with that love-able talking mouse who charms his way through any situation, right? Well, he’s back again with another ‘Epic Mickey’ installment, only this time he’s charming his way across side scrolling platforms.


With a lot of gaming franchises you’ll end up seeing a poorly-transferred version of a console game come out for the handheld device of the time, presumably for some easy money. Epic Mickey: Power of Illusion takes that idea and gives it more hope. While the game has quite a few flaws, it carries many of the same elements as the original console game but at the same time holds strong on its own. Disney Interactive Studios has created a whole new game for the 3DS that fits with in the Epic Mickey world, and instead of trying to recreate an entire console game and shrink it down for a handheld device, they used the transfer to their advantage.



Exploration platforming makes its extensively flawed return, but do the pros outweigh the cons? It’s a strong “maybe”.


I’ve said about the first Epic Mickey that it was a flawed, but ultimately deeply engaging exploration platforming experience. We don’t have enough of the genre these days, so when the inevitable sequel to the game– tag-lined “The Power of Two”– was announced, I felt quite a bit of reserved excitement. If Junction Point could manage to take the good of the first game, strike out the bad, and add just a few minor touches, we would have this generation’s Banjo Kazooie. After playing the game, I still stand by that concept.

The problem is that they didn’t do it.


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