Renegade Kid discusses Son of the Dragon cancellation, provides game details
Posted on 14 years ago by Brian(@NE_Brian) in News, Wii | 1 Comment
This information comes from Jools Watsham…
“Son of the Dragon was a third-person action adventure title set in a heavily stylized 15th century. You were Dracula. Something happened to you, which striped you of your ability to use your awesome powers. A quick description of it is a ‘good’ 3D Castlevania where you are Dracula, with a focus on responsive combat, solid gameplay camera, light RPG elements, and a rich world of wickedly diverse landscapes, enemies, player weapons, and abilities… The original concept was to create a dark Mario game; a game with the same gameplay finesse that Nintendo expertly executes in its games, but with a player character that is evil and aggressive.”
“The project was canceled as a result of SouthPeak’s acquisition of Gamecock. I’ll go out on a limb here and say that I think it was a wise move on SouthPeak’s part to cancel it. Not because the game was bad, and not because the team wasn’t delivering on its promise — in fact, the team’s progress was incredible. The game was canceled because of the development cost versus the less than stellar performance of original mature-themed titles on the Wii. I should mention that the development cost was not high; it was easily less than one-third that of the average PS3/360 game. However, if you release an original mature-themed game on the Wii, even if it’s awesome, you’re going to have a hard time making your money back. Son of the Dragon on PS3/360 on the other hand, well… that has a chance to win hearts.”
Man, I’d be very interested in seeing how this title would have turned out. Renegake Kid has released a number of fantastic titles on the DS, but Son of the Dragon was going to be the company’s first Wii effort. Maybe one day we’ll see the game, in one form or another – or perhaps elements from the project will appear in other Renegade Kid titles.
Okamiden pre-order bonuses photos
Posted on 14 years ago by Brian(@NE_Brian) in DS, News | 1 Comment
Unfortunately, we don’t have subtitles for this video at the moment, but we’ll let you know when one with an English translation pops up!
Short Sudoku Ball 3DS trailer
Posted on 14 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Nintendo still making big Wii titles, still not talking about the Vitality Sensor
Posted on 14 years ago by Brian(@NE_Brian) in News, Wii | 1 Comment
This information comes from Satoru Iwata, who was asked if Nintendo is still working on big titles for Wii and mentioned that there hasn’t been any talk about the Wii Vitality Sensor recently…
“Of course, we want to release original titles, but in order to release new games, we must continue developing them.”
Iwata noted that time is necessary to guarantee that a title will be of high-quality and that the obstacles for original projects are rather high. Furthermore, he explained that the company needs to balance what is “interesting” and “easy to understand.” Other than that, Iwata neglected to talk about the Wii Vitality Sensor, though you may remember that we came across the WiiRelax trademark, as well as a plethora of details.
Inkub update – Released “soon”
Posted on 14 years ago by Austin(@NE_Austin) in News, Wii | 0 comments
Coming straight from our friends over at Cosmonaut Games is information regarding their latest game, the strategy/action title “Inkub”. According to Cosmonaut Game’s José Giacomelli, the game has passed its testing phase and should be available to download within a few weeks.
For those that aren’t aware, Cosmonaut Games is the same company behind the WiiWare title Dive: The Medes Island Secret, which I found fantastic as per my video review of the title. Keep it on your radar!