Sakurai confirms single-player campaign for Smash Bros. Wii U/3DS
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News, Podcast Stories, Wii U | 0 comments
Super Smash Bros. for Wii U and 3DS will include a single-player campaign like the series’ previous entry, Super Smash Bros. Brawl. But it will be different from the Subspace Emissary.
Sakurai offered up one specific. It sounds like the team will be creating movie-like sequences once again, but these videos will be available at the beginning – no unlocking will be required. Players will be able to watch movies for Wii Fit Trainer, The Villager and Mega Man immediately.
Other differences are currently unknown.
According to Sakurai:
EA will reconsider its Wii U support if the console sells more, says you shouldn’t count Nintendo out
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
A few outlets have been asking Nintendo about third-party support over the past few days. One publisher in particular that has come up often is EA. But whenever these companies were mentioned, Nintendo typically said that an inquiry should be sent to the publisher.
Joystiq did exactly that with EA. The site caught up with EA Labels president Frank Gibeau to discuss Wii U and find out what it would take for the publisher to reconsider its Wii U support.
His response:
Sakurai not saying what happens when Kirby eats Mega Man in new Smash Bros.
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 0 comments
It should come as no surprise that Masahiro Sakurai is keeping quiet on specific elements of the new Super Smash Bros. Wii U/3DS games. Sakurai is not, for instance, talking about what happens when Kirby eats Mega Man.
Sakurai only offered up the following:
“A lot of what you’re asking is still classified. As far as the physical appearance of Kirby, I think what you imagine is probably pretty close to what will actually happen.”
When asked if Kirby would receive an Mega Buster, Sakurai said: “He’s got little tiny arms, so who knows.”
Video: “Super Mario 3D World Camera Feature”
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
30-minute Batman: Arkham Origins video
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Video: “Shigeru Miyamoto Pikmin 3 Bingo Battle”
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Japanese Year of Luigi site open
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Wii U | 0 comments
Just as it did in Europe, Nintendo launched a Japanese website for the Year of Luigi today. Find it here. The page has the same items as the European one, but with a different design. Japanese fans can also get a look at the special Luigi 3DS XL that will launch with Mario & Luigi: Dream Team.
Aonuma on Zelda getting her own game, top-down for handheld Zeldas, Majora’s Mask 3DS remake, visual style, storytelling, putting Zelda in a new era
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Podcast Stories, Wii U | 0 comments
Zelda producer Eiji Aonuma weighed in on a number of new topics in yet another interview. This time, Aonuma commented on the possibility of Zelda getting her own game, why the handheld Zeldas usually see a top-down perspective, his thoughts on remaking Zelda: Majora’s Mask for the 3DS, putting Zelda in a different era, and more.
Miyamoto talks Wind Waker HD’s balance, Triforce Hunt, Tingle Bottles
Posted on 11 years ago by Brian(@NE_Brian) in GameCube, News, Wii U | 0 comments
Don’t expect new content in Zelda: Wind Waker HD. For this project, Zelda series producer Eiji Aonuma says the main goal was to “balance” the experience.
“My main goal in making Wind Waker HD was to stay true to the original and really balance the game. When we released the GameCube version we weren’t able to fully do that and make the adjustments I felt were necessary to optimize the experience. So there will be no new content, but overall gameplay should be improved.”
Reggie once again says Nintendo may have future E3 conferences, Nintendo Direct “very powerful”, actively talking with third-parties
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News, Podcast Stories, Wii U | 0 comments
Nintendo of America Reggie Fils-Aime has once again said that the company could choose to hold conferences at future E3 events. For 2013, Nintendo felt that using a Nintendo Direct was the best approach based on the content they had.
“Next year and what we do at E3 next year is going to be an ongoing conversation, based on what the right thing to do is for the content we have. What we are not saying as a result of this year is that the Nintendo press conference is dead.”
“This year, we have a parade of content that once you get your hands on it, you say to yourself I gotta get this game and I mean think about it. We have all of these playable games on our floor and most of them are coming out this holiday season, three are coming in 2014. “