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A new update is coming to Dragon Quest X next week. On May 16, the RPG will be upgraded to version 1.4. Among the adjustments is an increase in level cap from 65 to 70.

View a trailer above showcasing Dragon Quest X version 1.4.


A little bit of interesting news concerning Shadow of the Eternals has surfaced through a Wired report published today.

According to the site, Precursor Games purchased art assets from Silicon Knights, the original studio behind Eternal Darkness.

Precursor Games Paul Caporicci CEO confirmed:


Activision CEO Bobby Kotick echoed similar comments made about the Wii U launch in February during an investor call today.

While speaking about the console’s performance, Kotick said that its launch was “disappointing”. Kotick did not elaborate further.

“While we have had a solid start to the year, we now believe that the risks and uncertainties in the back half of 2013 are more challenging than our earlier view, especially in the holiday quarter. The shift in release dates of competing products, the disappointing launch of the Wii U, uncertainties regarding next-generation hardware, and subscriber declines in our World of Warcraft business all raise concerns, as do continued challenges in the global economy.”

A few months ago, Kotick stated that Activision was “somewhat disappointed” with the Wii U’s initial sales. Kotick’s mind hasn’t changed, based on today’s comments.

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“As many people can relate, being laid off is an emotionally distressing experience. When this happened to me, I was determined to turn this toward more positive ends. I began reaching out to others to see if they were interested in starting something brand new, using lessons learned from past experiences.

Denis Dyack was my first choice for Creative, as he has a keen understanding on the creative aspects of game development. It saddens me to read that people’s impressions of him are painted by anonymous accounts of other individuals. I’ve known Denis for 10 years now, and from first hand experience I consider him to be one of the most honourable people I know, and undeserving of the amount of negative accusations he receives.”

“I knew Shawn Jackson’s attention to detail, enthusiasm and experience would really balance our management team as Chief Operating Officer. The rest of the Precursor team is equally talented, and I’m amazed by the results we’ve achieved with our demo. Precursor Games has been built from the ground up to do something new, and we are excited to show and work with you on our first project—‘Shadows of the Eternals’.”

– Precursor Games CEO Paul Caporicci


It sounds like they’re definitely passionate about this project, but I’m still concerned that the likes of Dyack and Caporicci have gotten themselves into a bit of an Epic Mickey, trying to create something behind which there is far too much creative passion and not enough technical understanding. That being said, the company has said that they’re in regular contact with Nintendo about the project, and if anyone has a technical understanding of game design, it’s the Big N!

Via Siliconera


According to the official Injustice: Gods Among Us Twitter account, downloadable content is coming to the Wii U version after all. DLC is expected to arrive this summer. That’s fairly surprising – to say the least – given recent statements from Warner Bros.

Here’s the tweet in full:

It’s nice to finally have a confirmation that the Wii U will be getting Injustice DLC, but you have to wonder why this content wasn’t out alongside the other versions. Hopefully these kinds of situations won’t crop up as often going forward…

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The latest Japanese hardware sales from Media Create are as follows:

3DS LL – 50,190
3DS – 26,273
Vita – 22,051
PS3 – 17,415
Wii U – 13,173
PSP – 8,443
Wii – 2,238
Xbox 360 – 596

For comparison’s sake, here are the hardware numbers from last week:

3DS LL – 37,536
Vita – 21,399
3DS – 17,897
PS3 – 14,682
Wii U – 8,262
PSP – 7,536
Wii – 1,660
Xbox 360 – 490


Chances are that we won’t be seeing any games from Just Cause developer Avalanche Studios on the Wii U anytime soon.

In an interview with Norwegian site PressFire, founder Christofer Sundberg said that his only dealings with the console is through Skylanders Giants, which his children play. Although Avalanche does have a Wii U dev kit in its possession, it’s collecting dust, and the company doesn’t have any Wii U plans. The console’s install base is too small, according to Sundberg.

Sundberg also noted that it has been difficult to get in touch with and cooperate with Nintendo. It was only through Avalanche’s publisher that the studio was able to get through.

Sundberg finished by giving some advice to Nintendo: reach out to developers like Sony.

“I think Nintendo has much to gain by going the same way as Sony, by stretching out a hand to the developers so as to include even more, says Sundberg. If it happened, would be developing felt more enthusiasm, and perhaps had wanted to make something cool and good. In Nintendo’s case, it could have acted on the use of GamePad controller for the Wii U. – roughly translated Sundberg quote”

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