Square Enix updating Dragon Quest X to version 1.4 next week
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii, Wii U | 0 comments
A new update is coming to Dragon Quest X next week. On May 16, the RPG will be upgraded to version 1.4. Among the adjustments is an increase in level cap from 65 to 70.
View a trailer above showcasing Dragon Quest X version 1.4.
Precursor bought art assets from Silicon Knights for Shadow of the Eternals, Nintendo has been supportive
Posted on 11 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii U | 0 comments
A little bit of interesting news concerning Shadow of the Eternals has surfaced through a Wired report published today.
According to the site, Precursor Games purchased art assets from Silicon Knights, the original studio behind Eternal Darkness.
Precursor Games Paul Caporicci CEO confirmed:
Activision CEO says Wii U launch was “disappointing”
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Activision CEO Bobby Kotick echoed similar comments made about the Wii U launch in February during an investor call today.
While speaking about the console’s performance, Kotick said that its launch was “disappointing”. Kotick did not elaborate further.
“While we have had a solid start to the year, we now believe that the risks and uncertainties in the back half of 2013 are more challenging than our earlier view, especially in the holiday quarter. The shift in release dates of competing products, the disappointing launch of the Wii U, uncertainties regarding next-generation hardware, and subscriber declines in our World of Warcraft business all raise concerns, as do continued challenges in the global economy.”
A few months ago, Kotick stated that Activision was “somewhat disappointed” with the Wii U’s initial sales. Kotick’s mind hasn’t changed, based on today’s comments.
Precursor CEO talks being laid off, and how that turned into ‘Shadow of the Eternals’
Posted on 11 years ago by Austin(@NE_Austin) in General Gaming, News, Wii U | 0 comments
Denis Dyack was my first choice for Creative, as he has a keen understanding on the creative aspects of game development. It saddens me to read that people’s impressions of him are painted by anonymous accounts of other individuals. I’ve known Denis for 10 years now, and from first hand experience I consider him to be one of the most honourable people I know, and undeserving of the amount of negative accusations he receives.”
“I knew Shawn Jackson’s attention to detail, enthusiasm and experience would really balance our management team as Chief Operating Officer. The rest of the Precursor team is equally talented, and I’m amazed by the results we’ve achieved with our demo. Precursor Games has been built from the ground up to do something new, and we are excited to show and work with you on our first project—‘Shadows of the Eternals’.”
– Precursor Games CEO Paul Caporicci
It sounds like they’re definitely passionate about this project, but I’m still concerned that the likes of Dyack and Caporicci have gotten themselves into a bit of an Epic Mickey, trying to create something behind which there is far too much creative passion and not enough technical understanding. That being said, the company has said that they’re in regular contact with Nintendo about the project, and if anyone has a technical understanding of game design, it’s the Big N!
Wii U getting Injustice DLC after all, set for summer
Posted on 11 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii U | 0 comments
According to the official Injustice: Gods Among Us Twitter account, downloadable content is coming to the Wii U version after all. DLC is expected to arrive this summer. That’s fairly surprising – to say the least – given recent statements from Warner Bros.
Here’s the tweet in full:
@secroner We expect DLC for the Wii U version of Injustice: Gods Among Us to be available this summer. Stay tuned for more details.
— InjusticeGame (@InjusticeGame) May 8, 2013
It’s nice to finally have a confirmation that the Wii U will be getting Injustice DLC, but you have to wonder why this content wasn’t out alongside the other versions. Hopefully these kinds of situations won’t crop up as often going forward…
Media Create hardware sales (4/29 – 5/5)
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News, Wii, Wii U | 0 comments
The latest Japanese hardware sales from Media Create are as follows:
3DS LL – 50,190
3DS – 26,273
Vita – 22,051
PS3 – 17,415
Wii U – 13,173
PSP – 8,443
Wii – 2,238
Xbox 360 – 596
For comparison’s sake, here are the hardware numbers from last week:
3DS LL – 37,536
Vita – 21,399
3DS – 17,897
PS3 – 14,682
Wii U – 8,262
PSP – 7,536
Wii – 1,660
Xbox 360 – 490
Just Cause dev has no Wii U plans, says dev kits are collecting dust and install base is too small
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Chances are that we won’t be seeing any games from Just Cause developer Avalanche Studios on the Wii U anytime soon.
In an interview with Norwegian site PressFire, founder Christofer Sundberg said that his only dealings with the console is through Skylanders Giants, which his children play. Although Avalanche does have a Wii U dev kit in its possession, it’s collecting dust, and the company doesn’t have any Wii U plans. The console’s install base is too small, according to Sundberg.
Sundberg also noted that it has been difficult to get in touch with and cooperate with Nintendo. It was only through Avalanche’s publisher that the studio was able to get through.
Sundberg finished by giving some advice to Nintendo: reach out to developers like Sony.
“I think Nintendo has much to gain by going the same way as Sony, by stretching out a hand to the developers so as to include even more, says Sundberg. If it happened, would be developing felt more enthusiasm, and perhaps had wanted to make something cool and good. In Nintendo’s case, it could have acted on the use of GamePad controller for the Wii U. – roughly translated Sundberg quote”