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Update: Andriasang has confirmed some of the information posted below, so it looks like most (if not all) of the points below are the real deal.

There seems to be a bit of confusion about when Nintendo’s last conference took place and what information was shared at the event. While the news below looks very legitimation, take the details with a grain of salt for now. Only one source has provided details from the conference so far, so it’s difficult to confirm that everything is completely accurate.

– No Kid Icarus: Uprising until after summer
– Nintendo interesting is adding more platforms to the eShop in addition to Game Boy/Game Boy Color
– Excitebike (3D Classic) apparently will be offered in Japan for free
– Nintendo still working on Wii Vitality Sensor
– Challenge with the sensor is that its easy to make it work for 80% of people, but difficult to make to make it work for 99%
– Nintendo needs other companies to succeed on the 3DS
– Nintendo still planning their own titles around third-party games
– Made decision on Wii successor announcement because of logistics for getting people to E3
– Nintendo still wants a surprise at E3 with their new console
– Iwata admitted that Nintendo has relied to much on its own, won’t do everything on their own from here on out
– Expect to see something about the above at E3
– Iwata: 3DS not meeting expectations following second week of sales
– Iwata believes the earthquake in Japan had an impact on sales, but isn’t the only factor
– European/US sales lower than expected
– Nintendo “need to make efforts” to improve sales
– Pokemon Black/White has sold more than previous versions globally in the same time frame
– More talk of Nintendo saying that Project Cafe is a new concept/structure for a console
– Nintendo will still be pushing the Wii
– Nintendo releasing one Wii title every month to push the console’s performance
– Nintendo realizes they must provide incentive for people to use StreetPass/system updates
– Because of this, free content such as classic games will be offered
– Nintendo feels that gaming is better with buttons, so you won’t see a machine without them
– Nintendo will accommodate social networking services in games, but won’t see Nintendo games on non-Nintendo hardware

Source 1, Source 2

I only include the images that actually made sense and didn’t just have a bunch of technical mumbo jumbo in them. You can check out all the images here if you’re one of those “intellectual” types. 😛

Enjoy!

If you’re a patient reader, check out the full PDF here. If you’d rather just get the bulletpoints, here’s what I gather from it:

– ‘Parent’ device and ‘Child’ devices
– ‘Child’ device connects to ‘Parent’ devices to stream data/games
– ‘Child’ device can communicate with multiple ‘Parent’ devices, receive identification date
– A sort of “GBA+Gamecube” without the cords
– ‘Child’ device houses game cartridge, can be detached from ‘Parent’ device
– ‘Child’ device can send requests to ‘Parent’ devices for data transfers
– Multiple ‘Child’ devices meant to be used at the same time in constant communication
– Has a sort of ‘Download Play’ option
– Uses Bluetooth for communication
– Mario Kart and F-Zero are mentioned multiple times throughout the patent
– Uses very confusing language, such as ‘thereby’, ‘wherein’, etc (ie, ‘patent speak’ that makes it real hard to read)

Okay, maybe I sort of just added that last one for kicks. The point here is that we’ve essentially confirmed a lot of the speculation that a 3DS-like device would be used to control Café, and can break off from being just a controller to play games on its own. Note that I got kind of bored reading all of that confusing patent-speak, so if you go through and read it yourself, post any info I missed here!

Of course, take all patents with a grain of salt- just because Nintendo patented it, doesn’t mean it’ll for sure happen! We’ll find out all the details at E3…

Via NeoGaf

This information comes from Satoru Iwata…

“It became difficult for developers to surprise customers with the current Wii.”

Surprises have always been a big deal for Nintendo. This makes me wonder what surprises they have in store for Project Cafe.

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There’s one thing we know about Project Cafe’s release date for sure: it won’t be released in the early part of 2012. Satoru Iwata confirmed that Nintendo will not release Project Cafe until after April of next year. Some rumors have said that the console could ship in mid-October, though the company may very well wait until November. Then again, perhaps Nintendo will surprise everyone and launch the system in the summer.

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A couple of additional quotes have been picked up from a Nintendo news conference held in Japan earlier today. President Satoru Iwata commented on the console in general, explaining that “We would like to propose a new approach to home video game consoles.”

Iwata also seemed to address the topic of 3D gaming. Although 3D is a very significant element of Nintendo’s latest handheld sensation, it doesn’t sound like Nintendo will be implementing such a feature for Project Cafe. Iwata noted that “It’s difficult to make 3-D images a key feature, because 3-D televisions haven’t obtained wide acceptance yet.” This is something that Nintendo has pointed out previously, so it shouldn’t come as a huge surprise.

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Despite the large amount of rumors being circulated about Project Cafe, Nintendo has decided to remain quiet about the system. The Big N did confirm that the console is on the way a few hours ago, but did not share many details about what fans can expect. The only information contained in the company’s press release is that the system will be playable at E3 and will launch next year.

So it’s not too surprising that president Satoru Iwata wouldn’t offer any additional news at a press conference earlier today. Iwata only told attendees that we’ll have to wait until E3, though teased that the console “will offers new way of playing games within the home.”

“As for the details of exactly what it will be, we have decided that it is best to let people experience it for themselves at E3. So I won’t talk about specific details today, but it will offer a new way of playing games within the home.”

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It’s been a long time coming, hasn’t it (actually, not really, but it feels like the rumors have been floating around forever)? Just like the 3DS, Nintendo has sent out a brief press release a short while ago confirming that they are working on a new console. The company actually hasn’t confirmed much at all other than the fact that it is launching next year and that it will be playable at E3. I think that’s pretty darn significant! Time to start counting down to E3…

We already told you about the “Cafe” folder on Nintendo’s developers/publishers site, though look what was uncovered on the same domain…

There’s no denying that the “Project Cafe” codename is picking up steam. It definitely sounds like that might be the real deal.

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Update: Nintendo has officially confirmed that they are working on the Wii’s successor. You can check out a couple of details here.

WarioWorld is a website created for developers/publishers working on Nintendo platforms. It’s possible to detect some of the folders that exist on the site, as “wii”, “nitro” and “ctr” all direct you to the homepage. Understandably, bogus names will only lead to a 404 area.

So it’s interesting that “cafe” seems to work. This could be a small indication that Nintendo’s next console is indeed codenamed “Project Cafe.” Because Nitro is accessible, it’s clear that codenames are accepted. It probably would have been more helpful had someone discovered the “cafe” URL prior to the initial rumors, but this is still a very interesting find.

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