Media Create software sales (12/10 – 12/16) – Top 50
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, DS, News, Wii, Wii U | 0 comments
01./00. [3DS] Inazuma Eleven Go 2: Chrono Stone – Neppuu / Raimei
02./05. [3DS] Animal Crossing: New Leaf #
03./03. [3DS] Paper Mario: Sticker Star
04./01. [PS3] Yakuza 5 #
05./02. [WIU] New Super Mario Bros. U
06./08. [3DS] New Super Mario Bros. 2 #
07./07. [WII] Taiko no Tatsujin Wii: Super Deluxe Edition #
08./09. [3DS] Pokemon Mystery Dungeon: Magnagate and the Infinite Dungeon
09./00. [3DS] Toriko: Gourmet Monsters!
10./06. [WIU] Nintendo Land
11./10. [3DS] Professor Layton Vs. Ace Attorney
12./04. [WIU] Monster Hunter 3 Ultimate #
13./12. [PS3] Hot Shots Golf: World Invitational #
14./16. [3DS] Tousouchuu: Shijou Saikyou no Hunter-Tachi Kara Nigekire!
15./13. [3DS] Monster Hunter 3 Ultimate (Best Price!)
16./17. [NDS] Pokemon Black 2 / White 2
17./18. [3DS] Style Savvy: Trendsetters
18./00. [PS3] Romance of the Three Kingdoms 12 #
19./00. [PS3] Jikkyou Powerful Pro Baseball 2012: Definitive Edition
20./19. [3DS] Taiko no Tatsujin: Chibi Dragon to Fushigi na Orb
21./21. [3DS] Kobito Zukan: Kobito Kansatsu Set
22./20. [3DS] Mario Kart 7
23./00. [PSP] Jikkyou Powerful Pro Baseball 2012: Definitive Edition
24./14. [PS3] Call of Duty: Black Ops II – Subtitled Edition
25./11. [PS3] 2nd Super Robot Wars OG #
26./24. [WII] Wii Sports Resort with Wii Remote Plus #
27./26. [WII] Mario Party 9
28./23. [3DS] Super Mario 3D Land #
29./25. [3DS] Aikatsu! Cinderella Lesson
30./00. [PS3] The Legend of Heroes: Sora no Kiseki FC Kai HD Edition
31./28. [3DS] Ouchi Mainichi Tamagotchi
32./35. [WII] New Super Mario Bros. Wii
33./00. [PSP] Baka to Test to Shoukanjuu Portable #
34./32. [PSP] World Soccer Winning Eleven 2013
35./00. [3DS] Puyo Puyo!! Puyo Puyo 20th Anniversary (Special Price)
36./29. [WII] Kamen Rider: Ultra Climax Heroes
37./31. [PS3] World Soccer Winning Eleven 2013
38./00. [3DS] Oresama Kingdom: Ikemen Kareshi o Get Shiyo! Moe Kyun School Days
39./44. [WII] Kirby’s Return to Dream Land
40./36. [PSP] Little Battlers eXperience W
41./38. [3DS] Art Academy: Lessons for Everyone
42./39. [3DS] Dangerous Ji-San to 1000-nin no Otomodachi Yokoshima
43./47. [3DS] Nicola Kanshuu: Model Oshare Audition Platina
44./00. [WII] Just Dance Wii 2
45./00. [WII] Mario Kart Wii
46./00. [WII] Super Smash Bros. Brawl
47./15. [WIU] ZombiU
48./00. [PS3] Battlefield 3: Premium Edition
49./22. [PSV] Atelier Totori Plus: The Alchemist of Arland 2 #
50./00. [3DS] Nintendogs + Cats: French Bulldog / Shiba / Toy Poodle & New Friends
3DS tops 9 million units-sold in Japan, Wii U sales similar to Wii performance
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News, Podcast Stories, Wii, Wii U | 0 comments
The 3DS has sold over 9 million units in Japan, sales tracker Media Create has announced. Including sales of the XL model, Nintendo’s portable has accumulated a total of 9,118,000 units.
Media Create also has an update on Wii U. After selling another 127,000 systems between December 10 and December 16, the console has sold roughly 435,000 units in Japan.
Wii U is selling similar to the Wii thus far. Through its first two weeks, Wii moved roughly 436,000 consoles.
Zoink on why WeeWaa never came out for Wii, interest in bringing it to Wii U
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WeeWaa was one of the strangest game/peripheral combinations we ever saw on Wii. But for a number of reasons – mainly the decline in interest from its investor and publisher – the product never hit retail.
Klaus Lyngeled, the owner and creative director of Zoink and the creator of the project, explained:
“We did finish the game for Wii, and the tech and gameplay [were] working really good. But the investor and publisher didn’t go through with publishing it since the Wii market wasn’t strong enough. It was a very big disappointment to us, too, since we had worked with the project for many years. We even designed the plush toy ourselves and set up the full production in China.”
Lyngeled pointed to the third-party market on Wii as a big factor behind the decrease in interest from its investor and publisher:
“It was mainly because they didn’t see any third-party games selling on Wii. The kids angle worked really well on Wii. At the beginning, we had deals lined up with both Walmart and Toys ‘R’ Us. They loved it, but then the market changed, and third-party games just didn’t sell.”
GamesMaster’s top 25 games of 2012, awards
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News, Wii, Wii U | 0 comments
GamesMaster, like many publications around this time of year, published its top titles of the year in its latest issue. The magazine also picked winners for a number of different categories.
Both sets of content can be found below.
Top 25 games
1. Halo 4
2. Borderlands 2
3. Dishonored
4. Guild Wars 2
5. LittleBigPlanet PS Vita
6. Trials Evolution
7. Journey
8. Gravity Rush
9. The Witcher 2: Assassin’s of Kings
10. Black Mesa
11. Kid Icarus: Uprising
12. The Walking Dead
13. Forza Horizon
14. Sound Shapes
15. Dust: An Elysian Tail
16. Far Cry 3
17. Minecraft
18. Mass Effect 3
19. FIFA 13
20. Resident Evil: Revelations
21. Sleeping Dogs
22. Fez
23. Hitman: Absolution
24. XCOM: Enemy Unknown
25. Call of Duty: Black Ops II
Rock Band Music Store update (12/25/12)
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
The following Rock Band Music Store songs will be made available on December 25:
“Helena” – My Chemical Romance – keyboard support
“Teenagers” – My Chemical Romance – Pro Guitar and Pro Bass expansions available for $0.99, keyboard support
“Sing” – My Chemical Romance – keyboard support
Each song can be purchased for $2.00 on Wii.
Source: Harmonix PR
Inazuma Eleven Go Strikers 2013 trailer
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GameStop ad (12/19 – 12/25)
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, DS, News, Wii, Wii U | 0 comments
Media Create hardware sales (12/10 – 12/16)
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, DS, News, Wii, Wii U | 0 comments
The latest Japanese hardware sales from Media Create are as follows:
3DS LL – 206,973
Wii U – 126,916
3DS – 112,052
PS3 – 42,976
PSP – 33,002
Vita – 14,446
Wii – 10,346
Xbox 360 – 1,760
PS2 – 1,102
DSi – 320
DSi LL – 221
For comparison’s sake, here are the hardware numbers from last week:
Wii U – 308,142
3DS LL – 136,373
3DS – 75,126
PS3 – 36,994
PSP – 19,637
Vita – 11,039
Wii – 6,714
Xbox 360 – 1,216
PS2 – 904
DSi – 245
DSi LL – 179
Dragon Quest X-specific Nintendo Direct shows version 1.2
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News, Videos, Wii, Wii U | 0 comments
Update: Some details below.
Looks like a big update is coming to Dragon Quest X. A mini, game-specific DQX Nintendo Direct was just posted showing off version 1.2. There’s also a brief look at the new 3DS download. We’ll bring you translated details as soon as possible.
– Wii U beta starts in February
– Use the voucher from the Premium/Monster Hunter Set
– Registration details to be announced
– Update 1.2 coming in December
– Magic Labyrinth to be added
– Layout changes each time your party enters the labyrinth.
– Party auto-matching = quick starts
– Rare treasure from boss
– New jobs: magic warrior, superstar
– Level limit upped to 60
– Newly-reincarnated monsters
– Mystery item drawings, dress-up
– Carpentry, sewing, item crafting, furniture production introduced
– New home items
– Friend invite campaign through 1/15
– 3DS “Battle While Out” app releasing for 600 yen
– Can earn items for the online game
– Dragon Quest X Wii players can upgrade to the Wii U game at half-price
– Details regarding this will be on the homepage
Miyamoto talks Pikmin origins
Posted on 11 years ago by Brian(@NE_Brian) in GameCube, News, Wii, Wii U | 0 comments
Shigeru Miyamoto opened up on the origins of Pikmin in an interview with GamesMaster.
Miyamoto told the magazine that the game wasn’t born from a clear vision. With Pimin, there was “a very vague image” as to what the team hoped to create. Miyamoto added that the idea for Olimar came later on in development.
He said:
“There are a variety of different ways for us to create videogames. Sometimes from the very outset we have some clear-cut goals towards which we start working. On the other hand we have cases when we don’t have any kind of clear-cut image as to what kind of game it will eventually be but rather we have a very vague image of whatever we would like to establish or realise. In the case of Pikmin 1 our original idea was how it would be nice if we would be able to see a bunch of small creatures doing something. Something like, they are protecting their own village and at the same time they are trying to grow and expand that village. Later on we added the feature so that the player character will be there. But at the beginning I thought that it wouldn’t be interesting enough because in that original development mode the Pikmin were used as if [they were] weapons. To be utilised, to be shot by the player themselves.”