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The recently revealed (and recently cancelled) Mega Man FPS Maverick Hunter split the fan community in two. Admittedly, the opinions towards the negative were slightly more prevalent than those towards the positive, but the polarity of the opinions was nevertheless rather extreme, and Capcom’s Christian Svensson said that the thoughts on the game from within the company were also mixed:


“Given the lack of consensus in this thread alone, that should tell you what you needed to know. Suffice to say, there were very polarized opinions internally on this project as well.”

– Capcom USA Senior Vice-President Christian Svensson


Perhaps it’s for the best that the project was cancelled. I know that I certainly wasn’t the biggest fan of the style they chose for it!

Via Siliconera

EA announced today that it has signed a multi-year exclusive licensing agreement with Disney to develop and publish new Star Wars games. Disney will still be holding on to certain rights when it comes to releases for mobile, social, tablet and online platforms while EA will be handling “new Star Wars titles for a core gaming audience, spanning all interactive platforms and the most popular game genres”.

Disney Interactive co-president John Pleasants said of the deal:

“This agreement demonstrates our commitment to creating quality game experiences that drive the popularity of the Star Wars franchise for years to come. Collaborating with one of the world’s premier game developers will allow us to bring an amazing portfolio of new Star Wars titles to our fans around the world.”

EA Labels President Frank Gibeau added:

“Every developer dreams of creating games for the Star Wars universe. Three of our top studios will fulfill that dream, crafting epic adventures for Star Wars fans. DICE and Visceral will produce new games, joining the BioWare team which continues to develop for the Star Wars franchise. The new experiences we create may borrow from films, but the games will be entirely original with all new stories and gameplay.”

EA did not provide any financial terms in its announcement.

Source: EA PR

Maverick Hunter was a unique take on the Mega Man X series from Armature Studio. Capcom ended up cancelling the game, but we did get a look at the project last month through various screenshots and videos.

A new piece of concept art has since emerged online courtesy of Adi Granov, who designed Mega Man’s armor. Take a look:


Source, Via


Plants vs. Zombies 2 is coming in July, according to a new teaser trailer released today. No details or platforms have been confirmed, but we did see the original on both DS and DSiWare. You’d have to think that this will be coming to one of Nintendo’s platforms (retail or digital) sometime in the future.

There’s no denying that Precursor Games is seeking astronomical funding in order to make Shadow of the Eternals. Ultimately, there is no guarantee that the studio will be able to reach its $1.5 million goal or deliver on all of its promises.

So what happens to those who pledge? If the goal isn’t reached, will people receive a refund?

Fortunately, the answer is yes – more or less. Precursor updated its crowdfunding FAQ following concerns that funds would not return to their original owners, assuming that the company “cannot raise enough” to make Shadow of the Eternals.

It now reads:

“Our financial goal is a flexible one. All contributions will go directly towards the development of this game and making it a reality. We are committed to making this game, however, if it becomes apparent that we cannot raise enough to develop this project then we will refund all pledges.”

I imagine this will make folks a bit more relaxed about the situation!


This month’s digital rewards on Club Nintendo have gone live. Members can choose from Super Mario RPG (Wii, 200 coins), Maboshi’s Arcade (Wii, 150 coins), 3D Classics: Excitebike (3DS, 150 coins), and Art Style: Acquia (3DS, 100 coins). These items last through June 2.

Visit this page to order a downloadable game.

Precursor Games has officially announced Shadow of the Eternals, which was first teased (and partially leaked) late last week.

Shadow of the Eternals is an episodic action/adventure game from the creators of Eternal Darkness. Over 2,500 years of human history is sprinkled throughout the experience, according to Precursor. Precursor’s announcement also states that “Players will question their own perception of reality as they progress through this mind-altering psychological horror.”

A new report from the Japan Times claims that Nintendo is now offering developers “professional-use conversion software” that allows smartphone and tablet games to be more easily made for Wii U. Nintendo’s ultimate goal is to increase hardware sales and offer a greater array of titles.

Given Nintendo’s new approach to smaller developers, this would hardly be surprising. The company just recently began supporting Unity on Wii U and launched the “Nintendo Web Framework”, enabling application development on the Wii U through HTML5, JavaScript, and CSS.

a href=”http://www.japantimes.co.jp/news/2013/05/06/business/nintendo-taps-smartphone-apps-for-console-boost/#.UYfHZ7WG1qX”>Source, Via


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