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Yuke’s, developer of the annual WWE titles, is working on a video game based on the Pacific Rim film.

We first came across this news through the OFLC. On the ratings board site, Yuke’s is listed as the author and publisher of Pacific Rim.

It appears that Yuke’s actually made an under-the-radar announcement through its website in mid-March. No details are mentioned in the press release, however.

It’s true that movie-based games often turn out to be disappointing. But since Yuke’s has a pretty decent reputation with the WWE and UFC titles, perhaps there’s a small bit of hope for Pacific Rim.


Heads up, UK 3DS owners. If you pre-order Donkey Kong Country Returns 3D at GAME, you’ll receive a couple of bonus items. The retailer will be giving consumers a Donkey Kong Country Returns keyring and shopper bag.

You can pre-order Donkey Kong Country Returns 3D at GAME here.

Source

Namco Bandai is moving on from its PreCure Wii game with a new release for the 3DS. In Japan, Doki Doki PreCure Narikiri Life is set to launch on August 1 for 4,980 yen.

A teaser site is located here. Details and images have yet to be published.

BearShark footage

Posted 11 years ago by in 3DS eShop, Videos | 0 comments

The first of the Guild02 games will be released in North America in just a couple of weeks. According to a listing on Nintendo’s website, The Starship Damrey will be available through the 3DS eShop on May 16.

English screenshots can be found in the gallery above.

Just a quick note for those playing Super Mario RPG alongside us for the NintendoEverything Book Club: We’re only going to be getting the sixth Star this week, so if you’re struggling to try and get the seventh, you may cease! The reason for this is two-fold:

1) The sixth one takes a really long time to get.

2) The seventh is tied to the final boss, which we want to do on a separate day.

Thanks!

~Austin


“Each publisher operates a different way, has different strategic ideas, so in terms of sales, what they did, was they kept creating what they thought was good. But in terms of publishing, it was a different company’s strategic choice. So we believe that back then, when we were completely indie without a group company to be together with, we weren’t able to translate our creative directly into sales because that was the part where there was always a wall between creative and sales transition wise.”

“Now that we’re one big group together and we’ll be publishing our own titles as Grasshopper, we believe that the creative side and the sales side will have a better connection. We definitely believe that it will transfer to good sales because we will be able to choose our own strategy.”

– Suda51


I’ve gotta admit… I’m not exactly sure what Suda is saying here! It’s something relating to publishers getting in the way of creativity, and therefore sales, but it’s also sounding like he’s saying that when you work with a third-party publisher, the creativity no longer translates into sales despite still being there. Ah well. At least he says the partnership with GungHo should allow their creative vision to translate into sales for them!

Via Gamespot


It looks interesting, if anything.


This is a two question survey that requires no signing up, accounts, clicking through ads, or anything. Just answer a required question, answer a non-required question (if you want) and make your voice heard in yet another NintendoEverything reader survey poll thing! Results will be read in the form of our top ten list on the next podcast, and if you opted to answer the written question your answer could be read on the show! So don’t say anything ridiculous.

Thanks very much. As stated above the question for you guys this week is “How do you feel about Shadow of the Eternals?”

Take the survey here! (more details inside if you’re confused)


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