One Kickstarter campaign has ended in success, while another has ended in slight disappointment.
Rex Rocket has been fully funded, having secured close to $11,000 in funding. Only $6,000 was originally requested. We should be seeing this one on a bunch of platforms including the Wii U and 3DS.
On the opposite end of the spectrum, The Realm’s Kickstarter ended unsuccessfully. But that’s not the end of the story. A new Kickstarter will launch later this year, which will allow US users to contribute directly to the campaign. The previous campaign made it difficult for US residents to add to the total as it was a UK-based Kickstarter.
Nintendo of America has approved Mutant Mudds Deluxe, according to a tweet from Renegade Kid co-founder Jools Watsham. Only one step remains: an approval from Nintendo’s Japanese headquarters.
Watsham’s tweet reads:
Mutant Mudds Deluxe has been approved by NOA, but there is one last approval phase left at HQ in Japan before it is 100% approved for NA. đ
— Jools Watsham (@JoolsWatsham) May 28, 2013
Renegade Kid previously said that it hopes to have Mutant Mudds Deluxe ready by June.
IGN published a preview from Sonic Lost World, which reveals the first details about the Wii U and 3DS game. The information covers new and old returning elements, GamePad bits, and a confirmation that the 3DS version will also feature full 3D levels.
Details and screenshots rounded up from the preview can be found below.
– Mix of 3D and 2D mechanics
– Abstract levels
– SEGA has shown three levels thus far
– Twist, turn, and jump along floating constructs suspended in mid-air
– Levels are now informed by gameplay needs, with some stages focusing on slower speeds with more platforming, and others pushing players to run as fast as possible
– Areas include Wind Hill, Desert Ruins 1, Desert Ruins 2
– Desert Ruins 1 consists of cakes, cookies, donuts and all manners of candy
– Desert Ruins 2 features an entirely different gameplay style
– Desert Area 2 offers the “tunnel racing” concept from previous games
– Controlling Sonic’s speed and a “Parkour system” were two key elements that were thought of during development
– Parkour system: allows players to automatically accommodate basic obstacles when heâs running
– Team’s greatest challenge was maintaining a sense of speed for the series while finding controls that made sense
– By default, Sonic doesnât burst off with a tilt of the analog stick
– Sonic walks until you use one of the GamePadâs triggers to engage his running speed
– Need to hold down the second trigger to pull Sonic into a ball, giving him access to his full momentum
– Iizuka compares this to the âBoost speedâ from previous titles
– By creating a tiered structure to movement, Sonic Team is hoping players will be able to navigate the wide range of level designs, exploring and running as necessary
– GamePad is used to activate various Whisp-based âColor Powers”
– These feature touch-based controls and are mostly used to gain access to side paths and areas
– Support Mode: one player uses the Wii U’s tablet to assist a second player who is controlling Sonic with a Wii remote and nunchuck
– Only control Sonic
– Friends such as Tails, Knuckles and Amy will make appearances in the story
– Story: Sonic chasing after Eggman and finds a mysterious floating island known as âLost Hex”
– Sonic will run across the âDeadly Sixâ
– These foes will bring a âsense of danger and humorâ to the story
– Sonic will save animals throughout levels
– Rescuing animals are tracked level by level as well as cumulatively
– This aspect will factor into unlockable content
– Red Star Rings can be collected for unlockable content
– Gold cannons help you access hidden paths
– 3DS version will also have full 3D levels
Head past the break for a bit of commentary from producer Takashi Iizuka.
Ubisoft has gone live with a new blog focusing on the publisher’s titles. Fans can expect the latest news, videos, previews, and more on the site. Assassin’s Creed IV: Black Flag and Watch_Dogs are just a couple of titles the UbiBlog will highlight going forward.
You can visit the UbiBlog by visiting this link.
The Super Mario Accessory Box has been added in as a new reward on Club Nintendo. You can grab the item here for 700 coins.
Japan received the same reward last week. It can be used to organize games and accessories in a “sturdy” box.
Nintendo says that there’s a “limited quantity” of the reward available, so use your coins while you can.
Sonic Lost World isn’t just coming to the Wii U. SEGA is working on a 3DS version, too.
Today’s Sonic Lost trailer featured gameplay that was entirely from the Wii U game. We’ll need to wait a bit longer to see the 3DS title in action, but IGN’s Wii U hub does give a look at the game – in the form of an off-screen shot.
Take a look below:
The latest Wii U/3DS-specific UK software sales are as follows:
Wii U
1. Resident Evil: Revelations – Capcom
2. LEGO City: Undercover – Nintendo
3. Nintendo Land – Nintendo
4. New Super Mario Bros. U – Nintendo
5. Monster Hunter 3 Ultimate – Capcom
6. NBA 2K13 – Take-Two Interactive
7. LEGO Batman 2: DC Super Heroes – Warner Bros. Interactive
8. ZombiU – Ubisoft
9. Assassin’s Creed III – Ubisoft
10. Sonic & All-Stars Racing Transformed – SEGA
3DS
1. Donkey Kong Country Returns 3D – Nintendo
2. Luigi’s Mansion 2 – Nintendo
3. LEGO City Undercover: The Chase Begins – Nintendo
4. Pokemon Mystery Dungeon: Gates to Infinity – Nintendo
5. Fire Emblem: Awakening – Nintendo
6. New Super Mario Bros. 2 – Nintendo
7. Monster Hunter 3 Ultimate – Capcom
8. Mario Kart 7 – Nintendo
9. Super Mario 3D Land – Nintendo
10. LEGO Batman 2: DC Super Heroes – Warner Bros. Interactive
Source: Chart-Track