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– trailer has a big focus on 4-player co-op
– Xion, a female member of Organization XIII is introduced
– Xion is friends with Roxas and Axel
– Xion becomes an antagonist by the end of the trailer
– a scene from Destiny Islands is shown with Roxas, Axel, and Xion sitting on a tree
– dated February 2009 in Japan, no word on North American release


Marvelous release dates

Posted 11 years ago by in DS, News, Wii | 1 Comment

Little King’s Story

NA Feb 2009
Europe March 2009
Japan TBA

Muramasa: The Demon Blade

2009 TBD

Valhalla Knights Wii

2009 TBD



– Get ready to broaden your musical horizons and perfect that inner beat as Wii Music beats onto Wii across Europe on 14th November. Making sure everyone is a member of the band no matter what their musical or gaming experience, Wii Music reveals the hidden musician allowing them to play a vast array of differing musical instruments like a true professional!

Discover the sweet sounds of over 60 instruments and experiment to recreate any one of the 50 included tracks. Featuring music of all styles, from the best of the classics to cult pop, and even some gaming tunes like Super Mario Bros; and instruments including steel drums, bass guitar, the saxophone and even a barking dog, Wii Music lets everyone easily re-create and perform their own interpretations in a way the whole family can enjoy.

‘Jam’ is the main game mode in Wii Music for creating your musical masterpieces. Split into ‘Improvise’, ‘Quick Play’ and ‘Custom Jam’, play as part of the six-member band, with the remaining instruments controlled by the Wii as ’Tute’ characters.

Nintendo Wi-Fi Connection action introduced to classic RPG for first time

Find a sacred sword and use it to save a kingdom as Fire Emblem: Shadow Dragon heads to Nintendo DS! For the first time in the classic Fire Emblem RPG series, there is the option of multiplayer action over Nintendo Wi-Fi Connection, adding a whole new dimension of gameplay and strategic planning that can be shared with friends and fans of the series.

Using skill, tactical battle-planning and no small amount of magic, players must embark on a quest to destroy the resurrected dark dragon Medeus, who seeks to conquer the entire world. Charging into battle in Europe on 5 December, 2008, the game is based on Fire Emblem: Shadow Dragon and the Blade of Light, which was created in 1990 for the NES console but never released in Europe, despite becoming the most popular in the series in Japan. Now the remake of this NES classic has the popular weapon triangle system integrated for strategic enhancement.

One hundred years since Medeus was slain and the Kingdom Altea founded on the continent of Akaneia, Medeus is back and it falls to exiled prince, Marth, to save the kingdom from ruination. Success for Marth and his comrades rests on finding his father’s sacred sword, Falchion and the Fire Emblem. Only when these are united in Marth’s hands will he be able to confront the dark pontifex Gharnef, avenge the murder of his father and kidnap of his sister, destroy Medeus once and for all and win back the kingdom of Altea.

Leading peripheral maker Talismoon announces the WiiDiva, an incredibly stylish and improved WiiTM remote strap which features some serious sparkle and a special locking mechanism.

FRANCE –October 9th, 2008 – Talismoon, a highly innovative and leading video game video game accessory provider has announced today announced the release of the WiiDiva. Carefully constructed from comfortable leather, and decorated with polished chrome hardware, the WiiDiva brings greater style and physical improvements to any Wii ™ remote. Not only is the WiiDiva stronger than the OEM Wii strap but it also features a special locking mechanism that is adjustable to any size wrist.

“As the saying goes, if everybody looked the same then we would get tired of looking at each other, and the respective phrase is fully relevant to the tens of millions Wii™ remotes out there which all look identical. Thus, Talismoon is delighted to release the WiiDiva to all the gamers out there who not only desire a more unique looking Wii ™ wrist strap but also one which contributes to a safer and more comfortable gaming experience,” said George Paras, chief product development officer of Talismoon.

EDISON, N.J., October 9, 2008 – Majesco Entertainment Company (NASDAQ: COOL), an innovative provider of video games for the mass market, today announced Hot ‘n’ Cold for Nintendo DS. Developed by Majesco’s Product Development Group in Edison, New Jersey, Hot ‘n’ Cold sends players on a hunt for missing items within large environments that break new ground in the hidden object genre by being fully 3D.

Have you ever lost your keys or the television remote, searched frantically for it, only to eventually discover it in the most unlikely of places? Inspired by the classic children’s game in which players use temperature cues to indicate proximity to an item (i.e. “You’re getting hotter!”), Hot ‘n’ Cold for DS challenges players to uncover hundreds of missing objects like these by using the Hot ‘n’ Cold meter as a guide for discovery.

. Hotel Giant™ fans will enjoy Hotel Giant DS™ too!

After the big success of the first edition on PC, you will enjoy taking care of your hotel empire everywhere you go with your Nintendo DS! This adaptation of the PC best seller is even more entertaining, immersive, and takes hotel management to another level.

. Hotel Giant™ DS is a perfect adaptation of the Hotel Giant concept!

Specially developed for the Nintendo DS, Hotel Giant DS can be played entirely with the stylus, and it’s easy to get into with its straightforward interface! You can interact when you want in real time!

TITLE: Mushroom Men – Rise of the Fungi
DEVELOPER: Red Fly Studio
GENRE: Action Adventure
RELEASE DATE: November, 2008

DS Weapon Feature
Week 1

In order to survive in the world of Mushroom Men, players must concoct grand scale weapons out of mere knickknacks. The arsenal is entirely based on how creative players can get. But modifying flimsy weapons such as sticks, batteries and nails into deadly creations is only a fraction of the arsenal at the player’s disposal. The most valuable armaments will be fusions between multiple weapons already in possession. As a result of the wide range of weapons that can be created in Mushroom Men, players must choose one of three classes which will determine which weapon types they will specialize in, based on their class’ fighting style.

There are three main classes in Mushroom Men: Sage, Scout, and Heavy. Sage specializes in Spore powers. Spore powers are magical skills that give wielders the power to move inanimate objects and attack enemies, among other abilities. However, Sages are very weak at hand-to-hand and ranged combat, leaving them almost completely dependent on their powerful but limited magical abilities. Scouts are expert ranged attackers. However, their agility and attack accuracy only benefit them at a distance from enemies. Once in close range, Scouts are quickly overwhelmed by moderate to large numbers of attackers. The Heavy class excels in melee combat, relying on their brute strength to quickly overtake opponents in tight-quarter battles. Unfortunately, their brawn also makes them very slow fighter, making them easy prey for large groups of well-equipped opponents.

Ninokuni trailer

Posted 11 years ago by in DS, News | 0 comments

A – Decide
B – Cancel
Dash Nunchuk Z button
On ground – button ? Underwater – Dash
1 – Use Item (maybe a shorcut to use selected items)
2 – Menu
– Button – Change map size
+ Button – Signal

Use Items
– Hold C button and press A to use. Scroll left or right should be using the directional pad on the wiiremote

– Rotate camera using Wiiremote directional pad
– Reset camera C button on Nunchuk

– A or shake nunchuk to dig, pick, etc

Basic Actions On Ground
– B button to stand or crouch
– Dash + B button to evade

Basic Action Underwater
– While moving + B button to evade
– Hold wiiremote straight up + B to swim upwards
– B to swim downwards

+ button draw/keep weapons or Shake remote to draw
– While moving shake remote/+ button to draw attack
– Press A button to attack, and twist Wii remote to change directions of attack
– Z + – button = Special attack?

Big Sword
A – Attack
B – Evade
Z – Guard

a) On Ground
– Wii remote flat + A = Slash
– Wii remote twist left/right = Different directional attack
– 3 hit combo = Wiremote flat + A X 3 or shake X 3 (See video for more details)
– Charge attack = hold A
– Plus one action which I dunno what it is

b) Under Water
– Same except no 3 Hit combo

Small Sword
A – Attack
B – Evade
Z – Guard

a) On Ground
– Wii remote flat + A X 3 = Attack A
– Wii remote twist left/right + A X 2 = Different directional attack
– During combo, press a direction on the analog + A for a Swing attack
– Button = Swing attack
– Button while moving = Up attack
– Jump Attack = Shake Wiiremote or hold wiiremote straight up + A -> A to connect combos

b) Under Water
– Same with only no up attack and attack 3 cannot press A twice.

A – Attack
B – Evade
Z – Charge

a) On Ground/Under water
– Z + analog to move around during charge
– Let go of charge Z for a charge attack (3 Levels)
– Z + 1 Button = Draw weapon + Charge
– Hammer swing = Charge to Max + time A button for different attacks
– Wii remote flat + A X 3 = 3 Hit combo
– Wii remote twist left/right + A = Different directional attack

Light/Heavy Bowguns (No IR pointing:()
A – Attack
B – Evade
– Button = Reload
Shake Remote = Draw Weapon
+ Button = Keep Weapon
Z – Click = Scope/Dot Sight Mode(?)

a) Scope Mode
– Analog to aim
– D pad Up = Zoom In
– D pad down = Zoom Out
– B scope cancel evade

b) Dot sight mode (?)
– Wiiremote dpad to aim