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OFLC rates Super C

Posted 12 years ago by in 3DS, News | 0 comments

It looks like Super Contra, otherwise known as Super C, will be released on the overseas 3DS eShops. A rating for the title was discovered over on OFLC’s website today.

Super C just came out on the Japanese eShop yesterday. Surely a western launch can’t be too far behind!

Source 1, Source 2

Pretty good week I’d say! Mario Golf alone makes this week’s downloads great.

This week’s Nintendo Download includes the following featured content:

Nintendo eShop
Mario Golf™ – The stakes are high in the race to become the Grand Champion of golf. Four Club Champs stand in your way, and you’ll have to defeat them all to get a shot at playing the most famous golfer in the land. (For Nintendo 3DS™)

LEGO® The Lord of the Rings™ (demo version) – Embark on a heroic quest to destroy the One Ring and relive the epic events of The Lord of the Rings motion picture trilogy, all with the humor and excitement of LEGO play. (For Nintendo 3DS)

Last four screenshots are 3DS-specific!

Famitsu confirmed a new playable character in Fist of the North Star: Ken’s Rage 2 this week. You’ll be able to control Ryuga in the upcoming beat-em ‘up.

Ryuga will have the Wolf Fist fighting style at his disposal. In the first game, he tested Kenshiro and Raoh to see who is worthy to lead the world’s future.

Source

Capcom will release a demo for E.X. Troopers in Japan next week. The 3DS trial hits the eShop on October 17.

The download offer a single-player mission along with two co-op missions. 3DS owners can experience the latter mode locally.

Rayman Legends is shaping up to be one of Wii U’s better-looking launch window titles.

But here’s a bit of trivia for you: did you know its predecessor also could have been released on the console?

In an interview with Nintendo Power, Rayman creator Michel Ancel told the magazine that the team had been making Origins for Wii U since there was uncertainty about when the system would launch. Of course, the team had no choice but to scrap development once they learned that Wii U wouldn’t be released in 2011.

“To be honest, we were on Wii U very early – even for Origins.

“… We did not know exactly when Nintendo would release the system, but we started making Origins for Wii U. [At that point], we thought Wii U would come out a lot earlier. We worked very closely with Nintendo [on Wii U] early on, giving them feedback on the various prototypes.

“When we finished Origins, it was time to start thinking about Wii U again, because [the hardware] was nearly complete. So to answer your question, we wanted to make a Rayman game and started to explore how we could make it interesting using Wii U.”


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