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Mario Hits the Mushroom Kingdom Jackpot

Bowser has once again kidnapped Princess Peach, but this time, Mario has another objective. The Mushroom Kingdom is bursting with more gold coins than before. Each level is littered with gold as coins rain down from overhead pipes, trails of coins are left behind special gold enemies and gold pipes transport Mario into coin-filled caverns. It’s up to players to collect as many coins as possible throughout their adventure.

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Mario’s Super Sticker Collection

On the day of the annual Sticker Fest, Bowser decides to pull a prank and scatters six Royal Stickers across the land. To retrieve these mysterious, magical stickers, which are now stuck onto Bowser and his underlings, Mario sets off on an adventure with Kersti, a sticker fairy, visiting prairies, deserts, forests, snowy mountains and volcanoes around the world.

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Scott Moffitt, Executive Vice President of Sales and Marketing at Nintendo, has confirmed that digital downloads purchased on the Wii can be transferred over to Wii. This presumably means that all Virtual Console and WiiWare games can be placed on the new console.

Specifics on the transfer process have not been announced.

Moffitt briefly touched on the Wii U’s account system as well, noting, “You will have an individual account based system. Each member of your family might have their own account.”

In its report, ABC News said that there’s no brightness controls for the Wii U GamePad. That sounds a little fishy to me based on what we heard about the controller’s battery life, but we shall see. One thing that we can say for sure is that all Wii U consoles will be sold with a charging cradle.

Source

Earlier today, Nintendo confirmed that the Wii U is capable of supporting two GamePads. The functionality does come with a caveat, however.

When you use two GamePads at once, the framerate gets chopped in half to 30 frames-per-second. That’s according to Satoru Iwata, who tweeted about the news earlier today.

Iwata went on to say that all launch games will use just one GamePad. Games that make use of two will be unveiled in the future.

According to Iwata:

“When you use two, the framerate halfs to 30 frames per second. At launch, we’ll start by offering games that use only one [Wii U GamePad] and then expand from there.”

Source


Except they’re missing Scott Moffitt!

The latest Famitsu review scores are as follows:

Lollipop Chainsaw (PS3/360) – 9/9/9/9
Persona 4 Golden (PSV) – 9/9/9/8
Root Double Before Crime After Days (360) – 8/8/8/8
Super Monkey Ball (Vita) – 8/7/8/8
Akiba’s Trip Plus (PSP) – 8/7/7/7
World Neverland Naruru Kingdom (PSP) – 8/7/7/7
Sorcery (PS3) – 7/8/7/7
Gon Paku Paku Paku Paku Adventure (3DS) – 7/7/7/6
Heavy Fire: The Chosen Few (3DS) – 5/5/5/5

Become the Dark Knight like never before with the reimagined action game of 2011 featuring enhanced gameplay made possible with the Wii U GamePad

BURBANK, Calif. – June 5, 2012 – Step into the Arkham action like never before! Warner Bros. Interactive Entertainment and DC Entertainment today announced Batman: Arkham City™ Armoured Edition for the Wii U™ system from Nintendo. Developed by WB Games Montréal the game delivers the same impactful story and gameplay of the award-winning blockbuster created by Rocksteady Studios, now with enhanced gameplay features made possible with Wii U and the Wii U GamePad™. The game is scheduled for release holiday 2012.

Batman: Arkham City Armoured Edition contains all of the content from Batman: Arkham City, including all available downloadable content, and introduces Battle Armored Tech (B.A.T.) Mode and the new Armored Suits for both Batman and Catwoman. Fans can become the Dark Knight like never before with the upgraded battle suit that gives players an additional power-up by allowing them to build kinetic energy during combat. When activated, players enter B.A.T. mode and dole out more damage than previously possible.


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