The images above appear to be officially-made New Super Mario Bros. 2 print adverts from Nintendo of Europe. I have no idea if they’re in magazines or anything like that, but they’re neat nonetheless.
Thanks to Jake for the tip.
Never heard of Heroes of Ruin? Check out this launch trailer!
It was a very long time ago that I first played Gauntlet Legends on Nintendo 64. For some reason it sits in my mind as one of those “N64 classics” despite not REALLY doing anything revolutionary at the time. Maybe it’s the really funny running animations? Still, it was fun, but thinking back it really wasn’t as good as I remember. Terrible? No, not at all. Just not great.
Then comes along the latest game from n-Space, Heroes of Ruin. I remember playing it at E3 last year and not being terribly impressed, but when I got back from L.A. it seemed like people were raving about it left and right, saying it was going to be the 3DS’s Diablo, or a true game for those that have been waiting on that old Gauntlet DS game that got cancelled. But is it?
Sort of.
Joystiq has a much higher-quality camera than I do… so here are a bunch of additional gold nunchuck photos.

GameStop has listed a few Wii U accessories on its website. Aside from the “Universal Afterglow Wireless Headset” that works with pretty much all consoles, details on the peripherals are unknown.
The retailer is listing a November 6 release date for most of the products. For the time being, this hasn’t been confirmed.

According to the LinkedIn profile of games director Armando Soto, WayForward has a new multiplatform title in the works. An unannounced project is on the way to the Wii U, PlayStation 3, and Xbox 360.
This doesn’t seem to be Mighty Switch Force HD. I also wouldn’t bet any money on the possibility of it being a new Shantae.
Guess we’ll just have to wait this one out…
Pixel Entertainment has sent us some information clarifying the development of Starbeast and the studio’s other projects.
Starbeast is said to be in a “very early stage in development.” Its slow creation process allowed the team “to fine tune every detail.”
At one point, the game was indeed coming to Wii. But when Pixel Entertainment heard about Wii U, the team decided to switch Starbeast to the new console.
The information we posted over the weekend is outdated. It’s “very different now, due to the extra time.”
Pixel put the project on hold in January. This allowed for the development of a simpler, unannounced 3DS eShop game. Once this new title is done – and we should be hearing about it within a month – development will switch back to Starbeast and a formal announcement will be made before year’s end.