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n-Space’s third 3DS project has been revealed. The latest issue of Nintendo Power has announced that the company is working on RollerCoaster Tycoon for 3DS. Atari will be publishing the title in March 2012.

For the first details about the game, read on below.

– Coasters will be shown in 3D
– Touchscreen controls available
– Game has been built from the group up
– New assets for 3DS
– Some coaster designs: suspended, hydraulic, wooden, steel and inverted
– Monorails, prebuilt kiddie rides, carousels and county fair-style attractions are some other rides
– Give parks themes including a haunted house
– Manage ride construction/park maintenance
– Players can hire/manage staff (janitors, mechanics are two examples)
– Multiplayer: Coaster Creator, Sandbox
– Tutorials available
– Coaster Story: Learn about how to play the game with tutorials/scenarios
– Adviser in the game will identify in-part objectives and show players their progress

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Madden NFL 12 footage

Posted 13 years ago by in Videos, Wii | 0 comments

Update: It seems that the latest issue of Nintendo Dream is already available, though it only contains the two details below.

Xenoblade developer Monolith Soft will supposedly be sharing the first details on their next project in an issue of Nintendo Dream. There are just two few details about the title so far. Speculation indicates that it will be an RPG for the 3DS and will be the third entry in a series.

As someone who absolutely loved Baten Kaitos, I can’t help but wish that the announcement is in regards to Baten Kaitos 3. A Baten Kaitos DS game was in development at one point before being mysteriously cancelled. The series is viewed highly in the eyes of critics, but neither game sold particularly well.

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A rumored online survey from Disney seems to indicate that Epic Mickey to is on the way. A few possible boxarts were displayed along with a few name choices: Epic Mickey 2: Return of the Mad Doctor, Epic Mickey 2: The Power of Two, Epic Mickey 2: Mystery on Mean Street, and Epic Mickey 2.

This time around, the sequel will end up on Wii, along with the PlayStation 3 and Xbox 360. A 2-player split screen mode is planned in which the player could control Mickey Mouse or Oswald The Lucky Rabbit. The survey says that Oswald will be able to “fly like a helicopter” and use electricity to “fight or friend” foes.

That’s assuming the survey is real of course. I have a feeling it is given the commercial success Epic Mickey has experienced.

Source

June

3DS – 120,560
PSP – 117,745
PS3 – 66,688
Wii – 28,861
DSi LL – 21,102
DSi – 20,244

Xbox 360 – 9,896
PS2 – 5,197
DS Lite – 527
PSP go – 207

July

3DS – 148,054
PSP – 146,308
PS3 – 116,710
Wii – 75,074
DSi LL – 24,992
DSi – 23,159

Xbox 360 – 9,156
PS2 – 7,005
DS Lite – 618
PSP go – 76

3D eShop charts (8/27)

Posted 13 years ago by in 3DS, News | 0 comments

Software

1. 3D Classics: Excitebike
2. The Legend of Zelda: Link’s Awakening DX
3. Super Mario Land
4. Kirby’s Dream Land
5. Donkey Kong
6. Plants vs. Zombies
7. Photo Dojo
8. Cave Story
9. Anonymous Notes Chapter 1 – From the Abyss –
10. Mario vs. Donkey Kong: Minis March Again!
11. 3D Classics: Excitebike
12. Let’s Golf! 3D
13. GO Series 10 Second Run
14. Shantae: Risky’s Revenge
15. Tetris Party Live
16. Inchworm Animation
17. Game & Watch Gallery
18. Mario Clock
19. Bomberman Blitz
20. Army Defender

Videos

1. Star Fox 64 3D
2. Star Fox 64 3D Special Vehicles
3. Make Your Own Zelda Flipnote
4. The Legend of Zelda: Link’s Awakening DX
5. The Legend of Zelda: Ocarina of Time 3D Commercial
6. 3D Classics: Urban Champion
7. The Legend of Zelda: Ocarina of Time 3D
8. Zelda 25th Anniversary: E3 Developers Interview
9. The Legend of Zelda: Ocarina of Time 3D Post-Launch Trailer
10. Zelda Williams at E3 Interview
11. Let’s Golf! 3D
12. What is Nintendo Video?
13. 3D Classics: Xevious
14. Resident Evil: The Mercenaries 3D
15. Devil Survivor Overclocked
16. Driver Renegade
17. 3D Classics: Excitebike
18. Shantae: Risky’s Revenge
19. Pac-Man & Galaga Dimensions
20. Inchworm Animation

Square Enix is currently developing a powerful, brand new engine – the Luminous Engine – that’s far off in the distance. The first technology demo will be shown in late 2012 or 2013, though the wait for its full completion will take even longer.

By the time Square Enix wraps up development, the Wii will be long gone as gamers will have moved on to Wii U. In spite of this, Square Enix is still apparently looking to make the engine compatible with Nintendo’s current console as well as the 3DS. Luminous will work with any system that can implement programmable shaders, so I’m sure it won’t be too difficult for the team to make the engine work on Wii U as well.

You can read more about the engine here.


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