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Senran Kagura will be released in Japan on September 22

Goo Research recently conducted a survey, asking Japanese consumers about why they haven’t purchased a 3DS. It should be noted that the participants consisted of 1,110 people, of which only 39.5% were male and 60.5% were female. The top 20 results from the survey can be seen below.

1. Price is high/waiting for a price drop
2. Satisfied by DS/DSi
3. Worried about eye strain
4. Worried about getting sick from the screen
5. Few launch titles
6. Will buy once a game I want is released
7. Satisfied by cell phone and smartphone games
8. Satisfied by PSP
9. The battery is weak
10. It’s heavy and I don’t feel like carrying it with me
11. Can’t play Game Boy Advance games
12. The color I want isn’t available
13. Can’t play Game Boy games
14. I’ll save my money for NGP, thank you very much
15. Waiting for a version with a larger screen
16. Because you can’t move your DSi Points over
17. The buttons layout looks hard to use
18. No Famicom/NES in the Virtual Console
19. The zoom view for DS games is hard on the eyes
20. Waiting until my friend buys it

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La-Mulana trailer

Posted 13 years ago by in Videos, Wii | 0 comments

Most of the music in The Legend of Zelda: Ocarina of Time 3D isn’t new. However, there is one song that Super Mario Galaxy 2 composer Mahito Yokota recreated with an orchestra.

So, what song is it? Unfortunately, Yokota wouldn’t say, so players are going to have to find out for themselves when the title hits store shelves on June 19.

Iwata: This time, you dedicated yourself to recreating several songs that Kondo-san had made over 10 years ago.

Yokota: Yeah. But I also put in a song recorded with an orchestra. Only one, though.

Iwata: As Nintendo’s head man in charge of orchestral music, you just couldn’t hold yourself back?

Yokota: Yeah…you got me. (laughs) You’ll have to play the game to find out which song it is, though.

Iwata: You have the job every game fan can dream of!(laughs)

Yokota: Yeah, thankfully! (laughs) The orchestra sounds great on the Nintendo 3DS system, so I want people to hear it.

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Are we finally going to get an orchestrated soundtrack for a Zelda game? The answer to that question is a resounding yes.

At E3 2011, there were hints that Skyward Sword would be fully orchestrated, but Shigeru Miyamoto never provided an official confirmation. In the latest edition of Iwata Asks, however, not only does it reveal that Super Mario Galaxy composer Mahito Yokota is working on the soundtrack, but it also contains a nugget that Nintendo decided to include orchestrated music in Skyward Sword after E3.

Yokota: I’ve been steeped in The Legend of Zelda this past year.

Iwata: Stepped in Zelda?

Yokota: I only worked on The Legend of Zelda. Two games at the same time!

Iwata: Huh? Two at the same time? I didn’t know that!

Yokota: One was The Legend of Zelda: Ocarina of Time 3D and the other is The Legend of Zelda: Skyward Sword.

Rebel Two! Take the Action of BlazBlue Anywhere!

BlazBlue Continuum Shift II is Now Out on the PSP® (PlayStation®Portable) System and Nintendo 3DSTM

TORRANCE, Calif.–May 31st, 2011–Aksys Games, a publisher of interactive entertainment software, is pleased to announce that BlazBlue: Continuum Shift II is now out on the PSP® system and the Nintendo 3DS™ handheld system! BlazBlue: Continuum Shift II is an enhanced port of the critically acclaimed BlazBlue: Continuum Shift, and the next installment in the popular 2D fighting game series known as BlazBlue.

BlazBlue: Continuum Shift II contains the complete set of single player features from the console version, such as Arcade, Score Attack, Training, and Story modes, and also has an ad-hoc Network mode for multiplayer play. This impressive list of features is topped off with new content created solely for the handheld version, including extra story material and brand new modes such as Legion 1.5 and Abyss Mode.


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