Back to the old (or should I say new?) gallery system. Had some issues, but they’ve been fixed. Sorry about the crummy galleries we had to use earlier!
Check out this little tidbit from a Kotaku article…
“‘We’re considering our options with maybe two screens,’ Eguchi told Kotaku, who said he considers multiple New Controller games to be ‘an interesting idea.’ That would mean games that used two new Wii U controllers. Eguchi’s five-player prototype, here at E3, has one person using a new controller and four other people using Wii Remote-Nunchuck combos.”
Okay… this kind of contradicts what the Nintendo spokesperson said about controllers not being sold separately. If games with two controllers are made available, how will we be able to purchase the second controller?
This information comes from a Nintendo spokesperson…
“Both the controller and the console will be sold as one unit. You won’t be able to buy the controller alone.”
Well, that does kind of sound odd to me. The tech demos at this point have only featured one tablet controller, but does this mean we won’t see any multi-tablet games in the future?
Planet Crashing Opportunities Will Be Plentiful This Year As Planet Crashers 3D Joins Planet Crashers For Social/Mobile From Sister Company UTV True Games
Los Angeles – Electronic Entertainment Expo (E3) Booth #5500 – June 7, 2011- UTV Ignition Games today announced at the Electronic Entertainment Expo (E3), that Planet Crashers 3D is currently in development and will be available for Nintendo 3DS™ in early 2012. Based on the original Planet Crashers IP that is coming to mobile and browser-based platforms later this year through Ignition’s sister company, UTV True Games, this Nintendo 3DS-specific version combines classic quest-oriented gameplay with light-hearted RPG combat. Planet Crashers 3D also introduces competitive multiplayer modes and endless character customization that freshens the beloved genre.
According to Katsuya Eguchi, Wii U discs will be able to store 25 gigabytes of data. As we reported a few weeks ago, that’s triple the size of Wii and Xbox 360 discs. The number is also comparable to the Blu-ray discs that Sony use for the PlayStation 3.
Update: UTV Ignition will no longer be publishing Fractured Soul 3D. See this story.
Available This Fall, Original IP Adds Another Dimension To Side-Scrolling Platformers As It is Played Across Both 3DS Screens At Once
Los Angeles – Electronic Entertainment Expo (E3) Booth #5500 – June 7, 2011- UTV Ignition Games today announced at the Electronic Entertainment Expo (E3), that Fractured Soul 3D is currently in development and will be available for Nintendo 3DS™ in early 2012. A fast-paced action platform game, Fractured Soul 3D is an all-new IP that retains the familiarity of classic platformers, but adds a unique twist – it is played across both screens of the Nintendo 3DS at once. This unique feature forces players to switch between the two screens regularly to dodge incoming bullets, outsmart enemies, and ultimately complete each level. Additionally, the title features spectacular new 3D effects and other exclusive features.
In Fractured Soul 3D, players take on the role of interplanetary rogue, Jake DeSaul – a man with a checkered and mysterious past who must confront his demons in his desperate plight to escape an eerie and malevolent space station. As they progress through each level, the boundaries between dream and reality continue to blur as Jake faces a lifetime of regrets, hopes, dreams, and what might have been in his efforts to reconcile himself with his past.
In order to help Jake, players must blast their way through 20 exciting and brain bending platform levels spread across five distinct worlds – each offering a unique challenge including inverted gravity, damage, wind, ice, and underwater. Additionally, there are four shoot ’em up levels that also make use of the screen switching. Each level is timed and ranked to encourage replayability.
Source: UTV Ignition PR
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