Submit a news tip



Did you think that there was a mistake with Splinter Cell 3D’s boxart colring? Well, no… there’s a reason behind it. Similar to Wii games, all 3DS titles in Japan will contain black boxarts when a rating of CERO C or higher is awarded. Although there really isn’t a big difference, it looks quite nice!

Source

Update: Game Night is now over!

European SEGA release dates

Posted 13 years ago by in 3DS, DS, News, Wii | 0 comments

Dreamcast Collection Compilation (PC, PS3,360) – February 25
Conduit 2 (Wii) – February (US gets it on the 15th)
Total War: Shogun 2 – Limited Edition and Standard (PC) – March 15
Yakuza 4 (PS3) – spring
Super Monkey Ball 3D (3DS) – 2011
Thor (DS, PSP, PS3, Wii, 360) – April 29

Virtua Tennis 4 (PS3) – 2011
Rise of Nightmares (Kinect) – 2011
Captain America: Super Soldier (DS, PS3, Wii, 360) – summer
Binary Domain (PS3, 360) – TBA
Aliens: Colonial Marines (PC, PS3, 360) – TBA

Source

Inazuma Eleven trailer

Posted 13 years ago by in DS, Videos | 0 comments

Thanks to Chestah for the tip!

Time: 7PM EST, 4PM PST
Game: Black Ops and/or Goldeneye 007
System: Wii

The IRC will be put up at… I dunno, probably right around 7PM EST. Even if you don’t have an account on the site/forum, there’s no need to register to play game night with us! Stop by, jump in, and let’s have a good time.

To note, the first 4 people in the IRC get dibs to play Nazi Zombies. 😉

~Austin

* Dance Juniors (Wii) – February 4th, 2011
* Fitness Coach Club (Wii/PS3) – March 18th, 2011
* Dance On Broadway (PS3) – March 18th, 2011
* Assassin’s Creed: Brotherhood (PC) – Q1 2011
* Child Of Eden (360/PS3) – Q1 2011
* We Dare (Wii/PS3) – Q1 2011
* Splinter Cell Trilogy HD (PS3) – 2011
* Might & Magic: Heroes VI (PC) – 2011
* Michael Jackson: The Experience (360/PS3) – April 15th, 2011
* Sherlock Holmes: The Case Of The Silver Earring (Wii) – April 2011
* Driver: San Francisco (360/PS3/PC/Wii) – Fiscal Year 2011/2012 (Ends March 2012)

* Ghost Recon: Future Soldier (360/PS3) – Fiscal Year 2011/2012 (Ends March 2012)

Source

This information comes from The Last Story director Hironobu Sakaguchi…

Details

– Dolby Pro Logic II compatible
– Go to the options menu and choose from mono, stereo and DPLII
– Switch the button to either up or down for command mode
– Girls with small hands in the Mario Club tested the game, which was why the down key is included
– Map objects that are destroyed are automatically repaired
– Sakaguchi advises fans think of the objects as attack gimmicks, not background elements
– “Pointer” lines for enemy targeting can be changed to off, show only when Elza has executed his Gathering move, show always, show pointers for enemies and allies
– Magic Circles can be spread through jump slash and vertical slash (non magic-based characters can spread it also)
– 16 save slots
– “chuudan save” feature: Auto saved, starts back at the previous load point, used when you want to stop play and come back alter
– No Wiimote shake controls
– Control options automatically switched when using the Classic controller
– Camera control with the right stick
– Can flip the camera controls around
– Sakaguchi says the Wiimote and Classic Controller options are basically the same, so it will come down to personal preference

– Sakaguchi enjoys playing with his LEGO Wiimote/nunchuck
– Set your name using up to 8 alphabetic characters for multiplayer
– Game doesn’t use the Wiimote speaker
– Sakaguchi says the game is impossible on an HD system due to Nintendo and the Mario Club working with Mistwalker for nine months, which basically added to the development staff
– Elza’s bow gun can be strengthened to increase basic damage
– Different bow types for the gun
– Elza’s arrows for his bow gun are infinite
– Other bow gun ammo starts off at 0 and isn’t infinite (banana included)

Video schedule

January 20, 14:00: Gathering
January 21, 14:00: Battle System
January 24, 14:00: Ruli City

Visit this page at the specified dates and times above.

Thanks to Thomas N for the tip!

Source 1, Source 2

Nintendo World 2011 video

Posted 13 years ago by in 3DS, Videos | 0 comments

This information/image comes from Capcom’s Wes Phillips

“More info regarding SSFIV 3D online functionality coming next week. In the meantime, please put this away …”

I’m assuming that we’ll hear more about Super Street Fighter IV 3D’s online functionality as well as the 3DS’ online in general next Wednesday. And the image Phillips posted is quite interesting… is that a response to the uproar over friend codes?

Source


Manage Cookie Settings