– Multiplayer about co-op
– Can’t play right away
– Unlock multiplayer stages by finding secret rings in the main game
– Don’t play as Sonic(s) in co-op
– Co-op presented as sort of an Eggman/Robotnik-designed simulation with different-colored robot-Sonics going through levels specifically made for two players
– Ctombine Color abilities to find secrets
– Same speed in co-op as in single-player
– Pulley systems require both players to air dash into each other over and over to move upward
– Covert battles to collect more rings than the other player
– Some sections encourage/require cooperative use of powers such as the laser or drill abilities
– Encounter blocks guarding rings or a goal that can be reached after extensive drilling, or destroyed instantly if you work together by timing the activation of the laser/drill to combine into a super-laser drill
– Other combinations as well
– Six tiers, three levels each
This information comes from Julian Widdows, Executive Producer at Activision Blizzard UK…
“Because the console and its audience deserves a cutting edge shooter, because Eurocom and ATVI have something to prove — that Nintendo’s machine is underestimated in terms of its ability to deliver serious, credible, mature experiences — and because it feels so natural to bring GoldenEye home to Nintendo.”
The Wii has some decent shooters available, but I wouldn’t say there are a whole lot of games to choose from if you’re looking for a high-quality product. It’s great to hear that Activision has such strong a passion to deliver an enjoyable experience for Nintendo’s console and that they believe GoldenEye is a perfect match for the Wii.
Get the most out of your Wii or Nintendo DSi by downloading new software directly from the Wii Shop Channel or Nintendo DSi Shop in exchange for Nintendo Points. More information on WiiWare and Nintendo DSiWare can be found at the bottom of this article. The following new releases will be available from tomorrow:
WiiWare
New, original games offering something for everyone!FISHIE FISHIE
Welcome to “FISHIE FISHIE”, a game that can be played with just one button! In “FISHIE FISHIE”, you are a fish that has to eat all the time. You also have to finish several different game modes as quickly as possible. Every second counts. To win, you’ll have to get through over a hundred levels spread over various game modes: “story”, “soccer”, “capture the star”, “survival”, “skill” and a large competition. You can play solo, or up to four people can play on the same screen. In co-op mode or every fishie for himself, it’s no holds barred to win.
This information comes from EDGE…
“It wasn’t something we were really doing – we were trying to build our own IP, and film tie-ins meant a lot of ownership by the film company. But Nintendo was very keen.” – Rare’s Mark Betteridge
“Then, as it was, GoldenEye sold several times more. Internally, while GoldenEye was being produced, there wasn’t an awful lot of faith in the game around the company apart from the core members of that team. I saw the game at various stages during its development, and I think, about four months before release, I saw a build of it and I thought, ‘Jesus Christ, it’s a bit of a mess.’ But then it all came together very close to the end.” – Gregg Mayles
According to Betteridge, when Nintendo asked Rare if they wanted to make GoldenEye 007, the team’s response was “well, not really.” He added that, at one point, Nintendo suggested that Rare cancel the game following long delays, but they “just never told the team.” Mayles said to EDGE that the development team believed GoldenEye was “going to be a disaster” after a lackluster showing at E3, saying “thank God we’ve got Banjo.”
Leipzig/Germany. September, 2010 – Firehazard Studio and World Events Productions, Ltd. are proud to announce an agreement giving Firehazard Studio the rights to produce a Video game based on the widely popular animated series “Saber Rider and the Star Sheriffs” for various gaming devices including Nintendo 3DS and Apple Iphone.
The Game is expected to release in Q3 2011 and will feature all iconic characters from the classic “Saber Rider and the Star Sheriffs” animated series in a brand new Artstyle by Patrick Reinemann / Reinemann Illustrations and the awesome Soundtrack from Dale Schacker. The Programming of the Game will be done by Turrican Creator Manfred Trenz/Denaris Entertainment Software.
JOIN FORCES WITH LEGENDARY POKÉMON IN POKÉMON RANGER: GUARDIAN SIGNS THIS WINTER
Get ready for an exciting adventure in the third instalment of the action-packed Pokémon Ranger Series: Pokémon Ranger: Guardian Signs as it arrives across Europe for the Nintendo DS family of consoles on 5th November 2010.
Take on the role of a Pokémon Ranger tasked with protecting the local people and wild Pokémon from the nasty Pokémon Pinchers with the help of your partner, Ukulele Pichu. To save the land from the powers of darkness, join forces with the Legendary Pokémon and stop the Pokémon Pinchers from their evil plans!