– Tilt-controlled puzzle game
– Direct water through trap-filled mazes
– Inside a magical book
– Tilt the Wiimote back and forth
– Puzzle of water will split apart if you direct it over gratings, holes, gaps between moving platforms
– Sometimes need to divide water
– Usually need to make sure not to lose too much water in different pockets of the maze
– Bubbles restore lost water
– Bubbles also add to the original puddle
– Locate and pop bubbles
– Convert your water to gas or solid at multiple points
– Puzzles start out very basic
– The first few puzzles made to teach you the basics
– Flick the Wimote up to jump over gaps in the ground
– Levels start to become more complex as you progress
– Roll water through treacherous spinning platforms that threaten to break up your puddle in one level
– In another level, you need to float a fish back to its bowl to receive a Rainbow Drop
– Rainbow Drop is the game’s currency
– Use Rainbow Drops to unlock stages
– Game is coming “soon”
This information comes from Yoshio Sakamoto…
“At Nintendo we always have the obligation to surprise users with a new game console. We have never done what others have. We prefer to create something new that catches attention, and I think this will continue this time as well. Surely the new Nintendo machine will leave you all with your mouth open.”
I don’t know how much Sakamoto really knows about the Big N’s next console, but Nintendo employees always say that they hope their hardware will surprise people. I’d definitely say a lot of people were surprised by the 3DS – The 3D itself, how well the 3D works, the system’s graphics and features, etc. I’m sure the Wii’s successor will impress gamers as well!
There are a lot of really strange adaptations of videos games out there. We all know how weird the Super Mario Bros. movie is and how much the Zelda cartoon deviated from its source material, but I wanted to take a look at some of the more obscure adaptations of Nintendo games there are out there. I figured I should start by looking at what was probably the first example of a Nintendo title being turned into some other form of media, so let’s take a look back at the Donkey Kong and Donkey Kong Jr. cartoons that aired as part of CBS’s Saturday Supercade block from 1983 to 1985.