1. [PS3] Yakuza 4
2. [PSP] Gundam Assault Survive
3. [DS] Pokemon Ranger: Tracks of Light
4. [DS] Tomodachi Collection
5. [Wii] New SUper Mario Bros. Wii
6. [Wii] Wii Fit Plus
7. [PSP] Shin Sangoku Musou: Multi Raid 2
8. [PSP] Yuusha no Kuse ni Namaikida Or 3D
9. [DS] Hakuoki DS
10. [PSP] God Eater
Thanks to Tim for the news tip!
Pro Yakyuu Spirits 2010 (PSP) – 9/9/9/8
Sekaiju no Meikyuu III: Seikai no Raihousha (DS) – 9/9/8/9
Pro Yakyuu Spirits 2010 (PS3) – 8/8/9/8
Pro Yakyuu Spirits 2010 (PS2) – 8/8/8/8
Winning Post World 2010 (Wii/PS3/PS2/360) – 8/8/8/7
Spore: Kimi wa Tsukuru Hero (Wii) – 8/7/7/6
Dead or Alive Paradise (PSP) – 8/8/6/7
Pet Shop Monogatari DS 2 (DS) – 7/8/6/7
Spore Hero Arena (DS) – 6/6/4/6
Nicola Kanshuu: Model * Oshare Audition (DS) – 7/7/7/7
“Our focus on 3D right now is on the console. There’s a tremendous amount of opportunity on PlayStation 3 with 3D. The amount of interest in 3D from the retail side and game publishers is off the charts. We know we have a hit with 3D on PS3 and we’re going to concentrate our efforts there. I think it remains to be seen where Nintendo goes with 3D on a portable. Having been in the portable space for quite awhile, I think it’s an interesting move but one I’d like to see where they go from a demographic standpoint. 8 and 9 year olds playing 3D is a little bit of a stretch given where some of our research is right now.” – SCEA’s Director of Hardware and Marketing John Koller
I’m not surprised by this response in the slightest. Even I admit that I’m a bit skeptical about playing games in 3D. However, I was also skeptical of the DS and Wii remote…And we all know how those devices turned out.
“I can’t imagine Super Mario Galaxy 2 or Metroid Other M as system-sellers, any more than I would expect Halo Reach or SOCOM to be. The hardcore Wii audience already has a Wii console, so these game launches aren’t likely to be catalysts. This far into the cycle, the only thing that really gets consoles moving is price cuts, and Nintendo was reluctant to cut price last year. In fact, the company waited until late September to cut price, even though year-over-year U.S. sales from April on were down 47%. Over the first two months of this year, Wii sales in the U.S. are down 39%, but some of that could be due to inexplicable supply shortages (one would think that Nintendo could manage the supply chain better 3 1/2 years after launch), so I’ll give them the benefit of the doubt. However, we saw declines in sales of Wii Fit Plus with Balance Board and Wii Play, suggesting that demand for the Wii and its products is on the decline. So as far as I can see, unless Nintendo decides to cut price, there is not much of a catalyst coming. I don’t see the Wii Vitality Sensor driving sales, but I suppose I could be wrong. I often am…” ~Michael Pachter
Part of me definitely agrees with him, but on the other hand, I don’t think Wii/DS sales are on the decline. Judging from the past, Nintendo has a pretty good grip on how the economics of video games work, and I can’t really see why they’d lose sight of that all of the sudden.
Hong Kong, March 23, 2010 – Renchi.com ( http://www.renchi.com) – a leading import video games, consoles, game gears and movies retailer, continue to be the premier supplier for DSi / DSi XL gaming accessories.
Renchi.com believes gaming accessories should not be boring. With the popularity of DSi and the new DSi XL, there are plenty of chances to pimp up the consoles and make them more personal. Renchi.com has over 200 DSi accessories and close to 50 DSi XL cases and pouches, many imported from Japan’s premium gaming brands such as Hori, Takara Tomy, Keys Factory, etc.