1. [WII] New Super Mario Bros. Wii – 935,000 / NEW
2. [PSP] Phantasy Star Portable 2 – 287,000 / NEW
3. [PSP] Gunduam vs. Gundam Next Plus – 223,000 / NEW
4. [WII] Samurai Warriors 3 – 121,000 / NEW
5. [DS] Professor Layton and the Devil’s Flute – 85,000 / 391,000
6. [DS] Tomodachi Collection – 75,000 / 1,822,000
7. [WII] PokePark Wii: Pikachu’s Great Adventure – 64,000 / NEW
8. [DS] Pokemon HeartGold/SoulSilver – 63,000 / 3,153,000
9. [WII] Wii Fit Plus – 52,000 / 1,044,000
10. [PS3] Assassin’s Creed 2 – 49,000 / NEW
11. [PSP] Tokimeki Memorial 4
12. [DS] Power Pro-Kun Pocket 12
13. [DS] Inazuma Eleven 2: Kyoui no Shinryakusha – Blizzard
14. [DS] Metal Fight Beyblade: Bakutan Cyber Pegasus
15. [Wii] Kamen Rider: Climax Heroes W
16. [360] Assassin’s Creed 2
17. [WII] Momotarou Dentetsu 2010 Senkoku Ishin no Hero Daisyuugou ! No Ken
18. [WII] Wii Sports Resort
19. [DS] Stitch! Ohana to Rhythm de Daibouken
20. [WII] Taiko Drum Master Wii: Dodon to 2 Yome! 21. [DS] Mario and Sonic at the Olympic Winter Games
21. [DS] Mario and Sonic at the Olympic Winter Games
22. [PS3] World Soccer Winning Eleven 2010
23. [DS] Kaijuu Busters
24. [DS] New Super Mario Bros.
25. [WII] Mario and Sonic at the Olympic Winter Games
26. [PSP] J-League Pro Soccer Club o Tsukurou! 6: Pride of J
27. [WII] Mario Kart Wii
28. [DS] Tamagotchi no Narikiri Channeru
29. [PSP] Monster Hunter Portable 2nd G (PSP the Best)
30. [DS] Dragon Quest IX
1. [WII] New Super Mario Bros Wii
2. [PSP] Phantasy Star Portable 2
3. [PSP] Gundam Vs Gundam Next Plus
4. [WII] Samurai Warriors 3
5. [DS] Professor Layton and the Flute of Malevolent Destiny
6. [DS] Friend Collection
7. [WII] PokePark Wii: Pikachu’s Great Adventure
8. [PS3] Assassin’s Creed 2
9. [WII] Wii Fit Plus
10. [PSP] Tokimeki Memorial 4
Nintendo Power has revealed that Mega Man 10 is in development. Like Mega Man 9, the game will be heading to WiiWare. The game will have a similar style and gameplay compared to the last entry, topped off with, once again, NES-like graphics. You can check out a scan from the magazine above, which features the first screenshots of the title.
– Developed by Jupiter
– Puzzle title
– Need to flip blocks to make a loop of one color
– Red, blue, yellow blocks
– Blocks inside the loop get cleared
– Execute combos for higher scores
– Normal mode: Try to attain a high score, clear panels in a time limit
– Tsume Panewa: 50 puzzles, clear panels in move limit
– Story mode: Play the game with a story, which is set in Kyoto
– Releasing on December 16 in Japan
– 500 points
Just trying to get the site up to speed with some of the news we missed during the downtime…
– Releasing March 4
– 6279 yen
– No US release date yet
– Shigeo Komori (director), Yuji Himukai (character designer), Yuzo Koshiro (composer) working on the game
– Set in Armolode (ancient seaside city, downtown replaced with labyrinth)
– People go searching in the maze, looking for fortune/valuable technology
– 3D view of dungeon on one screen, user-created overhead map on the other screen
– Travel through Armolode in a ship, visit dungeons
– Himukai redoing character class portraits
– New classes in the game (prince/princess, phalanx, monk, pirate, and shinobi)
– Game begins on Dec. 18, 1980
– Kyle wakes up inside his car, here’s his pager, calls the Red Crown company
– Company says he has been fired and has been evicted from his apartment
– Kyle finds a random letter from someone looking for something called the “Red Star”
– The Red Star is inside Cape West (apartment building) which will be demolished soon
– Kyle visits the apartment, realizes it may be connected to his father’s death
– Still in a 3D first-person view
– Converse with residents/interrogate them for clues
– You may get kicked out if you ask a lot of wrong questions
– Many puzzles
– Again, the Last Window novel goes along with the main story: unlock more pages as you progress, learn more about the characters
This information comes from a recent podcast…
“Well, we got a really good one we would love to do which we are calling myChat, that would basically allow users to instant message or video conference or call each other through Nintendo Wi-Fi, but unfortunately, because Nintendo DSi isn’t classified as a communication device like the telephone, it is in a real grey area, so we had that to put on hold at the moment just because Nintendo aren’t yet ready. We thought it would be really cool, but we can’t go futher with that unfortunately.” – Nic Watt, Nnooo
I could see this type of download being very successful if it ended up on DSiWare. I do hope that Nnooo can resume work on this project sometime in the future.
Thanks to NintenDaan for the news tip!