Videos
Nintendo Week 3/29
Yoshio Sakamoto Special Interview
WarioWare: D.I.Y. Info Video
America’s Test Kitchen: Let’s Get Cooking TV Spot Extended Version
How to Train Your Dragon Info Video
Monster Hunter Tri Mammoth Spot
Monster Hunter Tri Rathalos Video
Monster Hunter Tri Baggi Video
Monster Hunter Tri Barroth Video 1
Monster Hunter Tri Barroth Video 2
Monster Hunter Tri Ludroth Video
Monster Hunter Tri Royal Ludroth Video
WarioWare: D.I.Y. Tutorial – Advanced Lesson #1
WarioWare: D.I.Y. Tutorial – Advanced Lesson #2
Diner Dash Info Video
Rage of the Gladiator Trailer – Boss: Lord Vensor the 3rd
Disney Fireworks Info Video
Save the Turtles Info video
Super Yum Yum – Puzzle Adventures Info Video
Demos
America’s Test Kitchen Pots de Creme Demo
America’s Test Kitchen Roasted Red Potatoes Demo
Rooms DS
Battle of Giants: Mutant Insects
Deca Sports DS Cheerleading Demo
Sonic & SEGA All-Stars Racing
Deca Sports DS Ping Pong Demo
Ace Attorney Investigations: Miles Edgeworth
Disney The Princess and the Frog
James Cameron’s Avatar: The Game
Bakugan Battle Brawlers
James Patterson Women’s Murder Club: Games of Passion
Wii Remote 2.0? No, snakebyte Remote XL+!
The long-awaited Premium Remote with integrated Motion Plus is available from April 2010 in black and white
Hemer, 29. März 2010: Sunflex Europe, known for high-tech gaming accessories of the brand snakebyte for all gaming consoles, handhelds and the PC, has used the last few months to improve the Remote XL+ with new features:
Motion Plus integrated:
Motion Plus is already integrated in the remote to offer you a comfortable all-in-one solution, which automatically (de)activates the Motion Plus feature while playing games which do, or do not support Motion Plus.
Miyamoto on whether his surroundings contribute to his work…
“Whatever I do in terms of making video games is always influenced through my own experiences. Anything which takes place in front of me or surrounding me has some influence in my way of making games in one way or the other.
It’s true that in the past, at the beginning of making my own games, I used to take inspiration from my childhood memories. But quite recently things that have taken place near me or information I can get to on a day-to-day basis has given me some inspiration…As far as Mario Galaxy 2 is concerned, I can’t think of one particular memory or experience that has contributed as inspiration to what I incorporated into the design.
However, the way I have been involved in Mario Galaxy 2 is that I have been working with much younger creators, artists and designers. When they propose an idea to me – some character or stage construction, or storyline – sometimes I feel it’s something strange that should not be incorporated into any Mario game, or sometimes I find them really good.
“Don’t worry, we have plenty more games we’ll be announcing, most likely all within the next few weeks.” – XSEED responding to a fan email
Hopefully we’ll see some announcements for the Wii and DS. There are a ton of games I’d like to see localized for North America.
29th March 2010: Start your engines for the original, legendary Super Mario Kart, racing onto your Wii on 2nd April 2010, available exclusively on the Wii Shop Channel!
Consistently regarded by many as one of the best video games ever made, Super Mario Kart on SNES was originally released seventeen years ago and has spawned five smash hit sequels.
This information comes from David Perry’s Twitter account…
“Excited about the Nintendo 3DS. I’ve got the Fuji 3D Camera with the same tech. It’s cool and I’ve been wanting to see it used for games.”
Perry is most likely referring to the FinePix REAL 3D W1 camera, which used a “Parallax Barrier System” to display 3D images. Since the 3DS was announced, the system has been rumored to be using similar technology. The only question is, can we trust Perry’s words completely? We’ll have to wait a little longer for a confirmation at Nintendo’s E3 presentation in June.
“If there was the possibility, I’d be very interested [in creating a game for Nintendo]. But I’d have to be able to create an original title.” – Suda51
Yeah, I’m not too sure how well Mario and Travis Touchdown would mix. But maybe the first step for Suda51’s wish is to get Travis in the next Smash Bros. game!
Wario™ may be known as a troublemaker, but this week he deserves a friendly high-five for helping to deliver a mother lode of downloadable fun for Wii™ owners. The new WarioWare™: D.I.Y. Showcase game for the WiiWare™ service lets users with broadband Internet access download all kinds of outrageous content, from music and microgames to four-panel digital comics – some created by users themselves. Meanwhile, a classic RPG has arrived on the Virtual Console™ service, while Nintendo DSiWare™ users will find new ways to tune musical instruments, rescue turtles, launch their own fireworks display and more.
This week also marks the kickoff of Nintendo’s WarioWare: D.I.Y. “Big Name Games” series. Several of the industry’s most talented game designers are using WarioWare: D.I.Y. software for the Nintendo DS™ family of systems to create their own one-of-a-kind microgames. New microgames will be added every Monday through July 26, all available for download to anyone with broadband Internet access and a copy of either WarioWare: D.I.Y. for Nintendo DS or WarioWare: D.I.Y. Showcase software for the WiiWare service. The series gets underway with inventive new microgames from Super Smash Bros.™ creator Masahiro Sakurai and Metroid™ designer Yoshio Sakamoto. To learn more about the games and view an exclusive behind-the-scenes video featuring Masahiro Sakurai, visit http://www.wariowarediy.com.