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According to QJ.net, Nintendo is busy developing a “double USB hard drive” for the Wii. This would, supposedly, provide relief for those who have been struggling with the small amount of internal memory available on the system.

The rumors also says that the device would mount on the back on the Wii and is designed to seem like a natural part of the Wii. The hard drive would not be able to be used without a firmware update but all downloaded content from the Wii Shop Channel can apparently be transferred right onto the hard drive.

No date was provided for when all of this would be released. I’m a bit skeptical of this rumor, but I’m sure quite a few people would be satisfied if this is indeed Nintendo’s storage solution.

Source

01. [PS3] Resident Evil 5 (Capcom) 319,000 / NEW
02. [NDS] Seventh Dragon (SEGA) 80,000 / NEW
03. [360] Resident Evil 5 (Capcom) 79,000 / NEW
04. [PSP] Shin Sangoku Musou MULTI RAID (KOEI) 63,000 / 283,000
05. [PS3] Yakuza 3 (SEGA) 53,000 / 425,000
06. [NDS] Mario & Luigi RPG 3 (Nintendo) 44,000 / 351,000
07. [NDS] Aibou DS (Tecmo) 43,000 / NEW

08. [PS2] Super Robot Taisen Z Special Disc (Namco Bandai) 28,000 / NEW
09. [PSP] Monster Hunter Portable 2nd G (PSP the Best) (Capcom) 17,000 / 467,000
10. [NDS] Tennis no Oji-Sama: Doubles no Oji-Sama – Girls, Be Gracious! (Konami) 14,000 / NEW

Source

Product Overview:
TOMY Corporation is proud to present the first Nintendo DS game based on the all-new Naruto Shippuden storyline!
Gaara is in grave danger when two members of the sinister Akatsuki organization infiltrate the Hidden Village of Sand to capture the Kazekage. Show the
dreaded Akatsuki your way of the ninja! Battle your way thought tough platformer levels using new unlockable justu abilities with your favorite characters.
Key Features:
•Featuring a robust story mode based on the Shippuden story arc!
•17 playable characters sporting their all new Shippuden look!
•Choose your allies and form your own 3-Man squad to harness the special jutsu techniques of your team members in battle!
•Unleash your favorite character’s special jutsu using the DS touch screen for damaging results in battle
•Wireless multiplayer Battle Mode for up to 4 players!
GAME PUBLISHER: TOMY Corporation
DEVELOPER: Aspect
GENRE: Action Adventure
ESRB RATING: Rating Pending
RELEASE DATE: Spring 2009
PLAYERS: 1 – 4 Players (Wireless Multiplayer)
GAME PLATFORM: Nintendo DS
LANGUAGES SUPPORTED: English, French, Spanish
NARUTO™ Shippuden: Ninja Council® 4
Nintendo DS™
Spring 2009
For more information, please visit: http://www.TOMY-USA.com/videogames

nintendo_tease

Nintendo (PR) has sent out this image in a very brief email. There was no content in the body and the subject of the email read, “The Legacy Began…”

Source

ESRB description below…

Platform: Wii

Rating: Everyone

Content descriptors: No Descriptors

Rating summary: This is a rock climbing game in which players must climb up various formations within a time limit. Players navigate rocks and walls by grabbing onto divots and edges and positioning themselves to ensure they do not fall off.

Thanks to Boof for the news tip.

“There was an era when Nintendo was going in the direction of doing the same things other companies did. The more we competed with new companies entering the market, the more we started acting similar to them. But is being number one in that competition the same as being number one with the general public? That’s the question we had. Entertainment is something that you have to look at the world with a very wide eye as you create it. I always thought that, but there were a few years where I was unable to get off other people’s trends. It was a dilemma in my mind.

I was endlessly fascinated with 3D worlds, but what with all the issues I had to tinker with in terms of rendering and processing speed, it got to the point where I didn’t know who was making the games any longer.

This is a job where you have a plan and you polish it endlessly while getting help from others. If Nintendo’s games fail to stand out as games that aren’t made that way proliferate, then it shows that the creation process is for nothing, which made me very sad. That was especially obvious during the GameCube era; Nintendo titles were hardly even discussed by the [non-gaming] general public back then.” – Shigeru Miyamoto

The GameCube era wasn’t actually too terrible in terms of quality content and innovation. Chibi Robo, Geist, and Pikmin were all created during that the console’s lifecycle. In terms of originality, we haven’t seen too many cult classics from Nintendo like we did during the GameCube era.

Source 1, Source 2


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