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Three new Virtual Console games are on track for the Japanese Wii U eShop next week. Pop’n TwinBee: Rainbow Bell Adventures (Super Famicom), Gargoyle’s Quest II (Famicom), and Yie Ar Kung-Fu II: The Emperor Yie-Gah (MSX) will be out on May 21. Pricing is set at 823 yen for the Super Famicom and MSX games, and 514 yen for the Famicom title.

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The final round of downloadable content is now available for Conception II: Children of the Seven Stars. Players can get their hands on Serious Sagitta, Serious Bootes, and Monokuma’s Revenge. Each of these quests can only be accessed once players progress the story to a certain point.


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SEGA’s Stephen Frost recently shared an update about Sonic Boom over on the Sonic Stadium forums, including why there hasn’t been much news about the game since its announcement.

Frost explained that the announcement’s timing took place when it did due to “key reasons”. There are also various partners involved since Sonic Boom involves more areas than just a video game (like the upcoming television show).

Starting at E3 next month, fans can expect regular updates about the Sonic Boom title. We’ll see new screenshots, a first look at the 3DS version, and even “a bit of a surprise”.

Head past the break for Frost’s full comments.

Digital game purchases have seen an increase over the past few years. However, based on information coming from The NPD Group, most players in the United States still tend to purchase their games physically.

In its “Core Gaming 2014” report, NPD mentions that seventy-four percent of consumers prefer buying the physical release of a title. Keep in mind that digital preferences are nevertheless on the rise, coming in at a five percent increase year-over-year.

So how about you? Which side of the fence do you sit on? Do you still prefer buying games digitally, or have you started adapting to the digital space?

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