Circle Entertainment teased Attack! Attack! Glory Of Generals for the 3DS eShop on Twitter earlier today.
No actual game details were shared. However, Circle did include a single screenshot with its tease:
Attack! Attack! Attack! Glory Of Generals coming to 3DS eShop… pic.twitter.com/SwlQb9xfqv
— CIRCLE Ent. (@CIRCLE_Ent) June 20, 2014
Shigeru Miyamoto and Shinya Takahashi, who oversees the Nintendo SPD teams, both commented on Minecraft as part of an interview with Kotaku. Both had pretty positive things to say.
First, here’s what Miyamoto shared:
Super Smash Bros. for Wii U and 3DS are the first two games to truly take advantage of communication features between both of Nintendo’s systems. You might be wondering why this functionality hasn’t been pursued sooner.
Shinya Takahashi, the GM of Nintendo Software Planning & Development, told IGN:
“With Smash Bros., because the two games have the same gameplay and the same controls, that game in particular is designed where you’ll want to start playing on the 3DS first and build up your characters there, and then transfer that character data over to the Wii U and play with them there.”
Shigeru Miyamoto also chimed in:
This week’s Famitsu gives some insight into the staff behind Final Fantasy Explorers.
Below is a look at the folks at Square Enix working on the game:
Toshiyuki Itahana
– Key visual creator, character supervisor
– Was the Final Fantasy Crystal Chronicles art director and character designer
– Itahana was also a character designer on Final Fantasy IX, did illustration work for Imaginary Range, and has worked as character designer on the Chocobo games
Atsushi Hashimoto
– Director of Final Fantasy Explorers
– Was one of the planning staff on Kid Icarus: Uprising
– He was also the lead planner on the SaGa 2 remake for DS
Hiroyuki Miura
– Game’s producer
– Involved with SaGa DS remakes
Gen Kobayashi
– Design supervisor
– Involved with SaGa DS remakes
Takahiro Abe
– Project manager
– Involved with SaGa DS remakes
Tsuyoshi Sekito
– Music composer
– Was also the composer for The Last Remnant
Yoshitaka Amano
– Logo designer
PlatinumGames put up a blog post today covering the Nintendo costumes in the first Bayonetta. Players will be able to try out Link, Samus, and Peach outfits.
One interesting tidbit concerns Hideki Kamiya’s involvement – the game’s original director. He “carefully checked” each one, and Kamiya was said to be “very particular about how each costume should look before passing approval.” Kamiya also requested using the original Power Suit for the Samus outfit.
You can check out the full blog post here.
Kotaku recently caught up with Shigeru Miyamoto, who made a bit of an interesting request of sorts.
Miyamoto suggested that the site ask its readers which game fans want to see Nintendo make for Wii U. He then said, “if you get a good answer, you can give us a call.”
Here’s what Miyamoto told Kotaku:
Mario Kart 8’s Mercedes-Benz DLC is heading west, Nintendo has announced. Players will be able to get their hands on the free car sometime this summer.
Tweets published by Nintendo of America and Europe confirm:
We’re planning to release a GLA-Class kart from @Mercedesbenz for #MK8 this summer. Stay tuned for more info! pic.twitter.com/c5Gp886s7e
— Nintendo of America (@NintendoAmerica) June 20, 2014
Mario Kart meets Mercedes-Benz, with a special GLA-class kart, planned to arrive on #MK8 in summer as add-on content! pic.twitter.com/B217WPavvO
— Nintendo of Europe (@NintendoEurope) June 20, 2014
At E3 2014 last week, an Atlus representative confirmed to Siliconera that Persona Q: Shadow of The Labyrinth. The thing is, we don’t know why exactly that is. The rep couldn’t go into detail since that would be a story spoiler.