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Amiibo figures can now be pre-ordered on ShopTo. Each costs £12.85, though Nintendo hasn’t officially confirmed pricing. Mario, Link, and Samus are among the figures that can be pre-ordered thus far.

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Indie developer Wolfgame has confirmed “Gunpop” for the Wii U eShop.

Unfortunately, not much information has been shared at present. We do know that it’s based in Unity, and based on the title, one would assume that guns will be involved in some fashion.

You can find some of Wolfgame’s previous works here.

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As part of an interview with Zelda producer Eiji Aonuma, MMGN asked how big of an open world we can expect in the new Wii U game. Aonuma responded by saying that he uses Kyoto as his base.

Check out the conversation between the two below:

MMGN: This is the first truly open world in a Zelda game — you showed how Zelda has progressed since the NES in terms of map layout and movement — so in the biggest world yet, how “big” can we expect?

Mr. Aonuma: In terms of the scale of the new Zelda world on Wii U, I always think of Kyoto as my base.

Do you know Kyoto?

Ummm…a little [laughs]

MMGN also asked how the team plans to reward players for exploring the world of Zelda Wii U. Aonuma’s response was interesting, with him noting that it comes down to gaining “acquired experience” that helps you progress further and better reach your goals.

Natsume shared release windows for three of its upcoming Nintendo games over on Facebook. Harvest Moon: The Lost Valley will arrive first, with a fall launch planned. Alphadia Genesis and A-Train: City Simulator will follow in the winter of this year.

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Tecmo Koei is changing its name ever-so-slightly in Europe. Starting on July 1, the company will be known as “Koei Tecmo”.


It’s unclear if Tecmo Koei will be making the same name change in the US. If that is the case, we’ll update this post.

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At the PAD Congress held in Barcelona, Spain, Stage Clear Games showed off a pair of new titles for the Wii U eShop.

First up is Shiny the Firefly. This is a platformer previously released on iOS, Android, and Steam.

Roving Rogue, an old-school 2D platformer featuring multiplayer support for up to four players, is also in the works. The game starts unexpectedly after defeating the final boss. Players will need to guide their characters to the exit through a collapsing castle full of lava.

Roving Rogue is being worked on by a group of students that won the iDEAME U contest. It will be available as a Wii U eShop exclusive later this year.

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Game Critics has announced its nominees for the “Best of E3 2014” awards. Nintendo picked up a few mentions, including Splatoon and Super Smash Bros.

The full list of categories can be found below. Winners will be shared on July 1.

Update: The game is also planned for 3DS.



UK dev Altura Studios has become an approved Nintendo developer. Altura is now in a position to bring games to the eShop.

Legends of Valtria is the first title that may end up on Nintendo platforms. The third-person on-rails air-based shooter, built in Unity, could land on Wii U if a Kickstarter campaign launching later this year is successful.

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Polygon has put up a massive feature about Devil’s Third, featuring commentary from creator Tomonobu Itagaki and Danny Bilson, who is also working on the game. There are quite a few interesting quotes here concerning fights with Nintendo and how the company shaped Devil’s Third, hopes of making a trilogy and branching out into other media, and more.

We’ve picked out some comments from Polygon’s feature below. You can find it in full here.


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