Zelda: Echoes of Wisdom’s Tri was initially more human-like
Posted on 1 day ago by Brian(@NE_Brian) in News, Switch | 0 comments
Zelda games are known for their companions, and in Echoes of Wisdom, Tri served that purpose. In a Famitsu interview, the team gave some insight into how the character was finalized.
The most interesting thing here is that, according to co-director Tomomi Sano, Tri originally had a more human-like design in Zelda: Echoes of Wisdom. However, after Tri’s role shifted a bit, so did the character itself. Series producer Eiji Aonuma also stated that having the character not be human was “essential” since “the fact they couldn’t understand human emotions was an important point.”
Zelda: Echoes of Wisdom initially had fall damage, devs talk about why it was removed
Posted on 1 week ago by Brian(@NE_Brian) in News, Switch | 0 comments
According to the developers of Zelda: Echoes of Wisdom, the game originally had fall damage. However, the team ended up changing that for the final release.
Co-director Tomomi Sano and series producer Eiji Aonuma spoke about this in a Famitsu interview. Sano pointed out how Nintendo and Grezzo wanted players to go for trial and error when it came to the Echoes, and wanted them to do so without restrictions. Aonuma also brought up something mentioned by Zelda creator Shigeru Miyamoto, who has spoken about a desire for players to reach the end of Zelda games. That was another factor in keeping fall damage out.
Nintendo shares Echoes of Wisdom placement on Zelda timeline
Posted on 3 weeks ago by Brian(@NE_Brian) in News, Switch | 0 comments
The Legend of Zelda: Echoes of Wisdom now has an official placement within the series’ timeline, per an update from Nintendo.
The franchise’s portal website was just updated today. According to the newest addition, The Legend of Zelda: Echoes of Wisdom takes place after Tri Force Heroes. The original Zelda, Zelda II, Breath of the Wild, and Tears of the Kingdom then follow.
Zelda: Echoes of Wisdom dev explains how the echoes were chosen
Posted on 4 weeks ago by Brian(@NE_Brian) in News, Switch | 0 comments
How did Grezzo and Nintendo go about choosing the echoes in The Legend of Zelda: Echoes of Wisdom? Co-director Satoshi Terada shared some insight in a recent interview.
There are a massive amount of echoes to find and collect in the game – over 100, in fact. Terada shared the following about the thought process of making them, telling Famitsu in a recent interview:
Zelda: Echoes of Wisdom devs on frame rate and menu criticisms
Posted on 1 month ago by Brian(@NE_Brian) in News, Switch | 0 comments
The developers of Zelda: Echoes of Wisdom have responded to a couple of criticisms – namely the game’s frame rate and menu system for echoes.
There are certain parts of the experience in which the frame rate can move between 60 and 30 FPS. In the end though, co-director Tomomi Sano said this was the “best option” available.
Link almost spoke in Zelda: Echoes of Wisdom
Posted on 1 month ago by Brian(@NE_Brian) in News, Switch | 0 comments
According to the developers behind The Legend of Zelda: Echoes of Wisdom, Link came close to speaking in the game.
Series producer Eiji Aonuma shared that information in a recent interview. While the original plan was to have Link speak in Echoes of Wisdom, co-director Satoshi Terada said that it didn’t feel right. Since he hadn’t really spoken in a game before, that also made things difficult. Having Tri as Zelda’s companion is ultimately where things took a shift.
Here’s what Aonuma and Terada shared in the interview, as published by Famitsu:
A Mountainous Mystery side quest guide for Zelda: Echoes of Wisdom
Posted on 2 months ago by Ethan in Guides, Switch | 0 comments
A Mountainous Mystery is one of several side quests in The Legend of Zelda: Echoes of Wisdom that leads to one of the game’s many accessories. In this case, your reward for this side quest is the Goron Bracelet, an item that increases your walking speed while carrying objects over your head. Here’s everything you need to know about A Mountainous Mystery and how to earn its ultimate reward.
How to complete the Zora Child’s Fate side quest in Zelda: Echoes of Wisdom
Posted on 2 months ago by Ethan in Guides, Switch | 0 comments
The Zora Child’s Fate is a somewhat important side quest in The Legend of Zelda: Echoes of Wisdom, because its reward is one of the many accessories found throughout the game. If you’re looking for which Echoes you need to complete this quest and how to receive the Zora Scale reward at the end, then we’ve got you covered.
Zelda: Echoes of Wisdom update out now (version 1.0.2), patch notes
Posted on 2 months ago by Brian(@NE_Brian) in News, Switch | 0 comments
Nintendo is starting off the week with a new update for The Legend of Zelda: Echoes of Wisdom via version 1.0.2.
The patch notes indicate that a couple of specific bugs have been addressed. Other general issues were tackled as well, though Nintendo doesn’t go into any additional specifics.
Here’s the full rundown:
How to complete The Great Fairy’s Request in Echoes of Wisdom
Posted on 2 months ago by Ethan in Guides, Switch | 0 comments
The Great Fairy’s Request is one of the more well-hidden side quests in The Legend of Zelda: Echoes of Wisdom, and it requires you to be far enough in the story that you’ve finished up the main quest at Eldin Volcano as well as finding the Magma Stone and Floral Seashell. Your reward is one of the game’s many accessories, which in this case is a Might Bell that can detect nearby Might Crystals that you haven’t collected just yet. Here’s how to start The Great Fairy’s Request and obtain the Might Bell accessory.