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Monolith Soft

With all of the talk surrounding Switch 2 right now, some may have forgotten Nintendo does still have games confirmed for the current system, including Xenoblade Chronicles x: Definitive Edition. We got a new look at the title this week with a brand new trailer and latest details. In case you missed it, we have that here.

Xenoblade Chronicles X: Definitive Edition is more than just a graphical update over the Wii U version. As was previously confirmed, new content will be included – plus there are other elements like an updated UI. We even found out this week that a brand new floating continent will be available.

We’re here to ask a simple question: will you be picking up Xenoblade Chronicles X: Definitive Edition? Also, are you a new player or a returning player? Let us know in the comments.

Xenoblade Chronicles X Definitive Edition Quick Recast, Hraesvelg, Neil Nail

Nintendo has shared more details on Xenoblade Chronicles X: Definitive Edition details – specifically Quick Recast, Hraesvelg, and Neil Nail (official English name TBA). These are new elements that were not included in the Wii U original. 

As for Quick Recast, this reduces the cooldown timer for Arts and can be performed with the Y button. If you’ve seen the new trailer and footage from this week, you may have noticed a green gauge used during battle. If you use Quick Recast, you’ll use up some of that gauge. As of now it seems it can be refilled with auto attacks.

A new round of gameplay / footage has been released for Xenoblade Chronicles X: Definitive Edition.

Various clips were posted today on the title’s official Japanese website. We’ve rounded everything up into a single handy video.

Nintendo just released a brand new Xenoblade Chronicles X: Definitive Edition trailer dubbed “The Year is 2054”.

Additionally, Nintendo has revealed that those who purchase the digital version of Xenoblade Chronicles X: Definitive Edition before April 6 will receive the in-game Exploration Support Pack. The same bonus is available to those who pick it up physically or digitally at GameStop.

The Exploration Support Pack contains the following bonus items:

Nintendo already owned an overwhelming stake in Monolith Soft, but that number has now increased to 100%.

That news comes directly from the company’s website. The site now states that Nintendo fully owns the company. Previously, the stake amount was known to be at 96%. Founders Hirohide Sugiura, Tetsuya Takahashi, and Yasuyuki Honne held the last 4% previously.

Original: Thanks to Nintendo World Report, we have a new graphics comparison for the newly-announced Switch version of Xenoblade Chronicles X (Definitive Edition) and the Wii U original.

One of the big reasons to pick up next year’s version is for the graphics improvements. Even though Nintendo released just a short trailer today, the improvements are already clear. Monolith Soft brushed up the character models, lighting, and more.

Xenoblade Chronicles X: Definitive Edition

Xenoblade Chronicles X: Definitive Edition is coming to Switch, it’s just been announced. The game launches on March 20, 2025.

Xenoblade Chronicles X was originally released on Wii U. Now the RPG is coming to Switch “with enhanced visuals, added story elements, and more”. This means the entire Xenoblade series will be on the console.

Here’s an overview of the game:

Monolith Soft R&D team engine

As shared in a new interview published today, Xenoblade developer Monolith Soft has not only set up a new R&D division, but is also expanding its game engine.

CCO and director Tetsuya Takahashi has been in charge of overseeing the R&D team for roughly a year. Xenoblade lead programmer Michihiko Inaba is the group’s producer and director.

Speaking about the need for an R&D team with CGWorld, Takashi shared the following (rough translation):

Monolith Soft 25th anniversary

Monolith Soft is officially 25 years old, and to celebrate, the company has come out with a special video.

The video reminds fans with what the studio has worked on since its inception, with the Xenoblade series getting a focus in particular. But other series and games such as Baten Kaitos and Xenosaga are featured as well.

By all (or at least most) accounts, the Xenoblade series sort of peaked with the release of Xenoblade Chronicles 3 and its DLC, Future Redeemed. The base game told a completely new story that could technically be understood without playing the prior games (but was enhanced by doing so) while also tying together the futures of the worlds from Xenoblade Chronicles and its sequel. Without going into too much detail right off the bat, Xenoblade 3’s ending is said to have wrapped up the series – or at least the Klaus trilogy. That being said, there are a few loose ends introduced in Xenoblade Chronicles 3 that weren’t fully tied up – and today, we’re going over which of these plot points we can expect to see in future games, if any at all. Do keep in mind that there are spoilers ahead.


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