Xenoblade Chronicles X: Definitive Edition review for Nintendo Switch
Posted on 1 hour ago by Ethan in Reviews, Switch | 0 comments
System: Switch
Release date: March 20, 2025
Developer: Monolith Soft
Publisher: Nintendo
The Xenoblade Chronicles series has had a fantastic resurgence on Nintendo Switch. What was once a singular underrated JRPG on Wii is now a complete trilogy with critical acclaim and even Super Smash Bros. representatives. Xenoblade Chronicles X is the only game in the series that isn’t part of the numbered trilogy, so it’s often seen as the odd one out. For the longest time, fans weren’t sure if we’d ever see the game again – but Monolith Soft has cooked up an excellent remaster and it’s one absolutely packed to the brim with content. If you’ve never played a Xenoblade Chronicles game and are looking to get into the series for the first time, this is a good place to start – for the most part, Xenoblade Chronicles X is unconnected to the other games in the series.
Xenoblade dev Monolith Soft says it will never be satisfied with the status quo, wants to aim for higher quality
Posted on 10 hours ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
You could make the case that Monolith Soft is one of Nintendo’s most important studios at the moment. Aside from developing different entries in the acclaimed Xenoblade Chronicles series, the company has worked directly on high-profile first-party games. Monolith Soft has contributed to Zelda: Breath of the Wild and Tears of the Kingdom, Animal Crossing: New Horizons, all of the Splatoon games, and more.
Yet despite its incredible track record, Monolith Soft strives for more. Hirohide Sugiura, the company’s co-founder and representative director, has mentioned that the company will never be satisfied with the status quo and will always aim for higher quality.
More: Monolith Soft, top
Xenoblade Chronicles X Desdemona, the Subterranean side quest guide
Posted on 14 hours ago by Ethan in Guides, Switch | 0 comments
Today, we’re continuing our early-game guide coverage for Xenoblade Chronicles X: Definitive Edition with a guide for Desdemona, the Subterranean side quest. It features a fairly easy battle, but it’s actually surprisingly difficult to get to if you’re still early on in the game. Before you follow our guide, you will want to set this side quest on your tracker – that way, an icon will pop up in the overworld that will help you navigate our instructions better.
Steer clear of Xenoblade Chronicles X’s worst affinity quest
Posted on 1 day ago by Ethan in News, Switch | 0 comments
Earlier this week, Reddit user NeverGonnaGetBanned shared an extremely helpful tip on the Xenoblade Chronicles subreddit aimed at those playing Xenoblade Chronicles X: Definitive Edition for the first time. And it’s so helpful that we figured we’d share the tip here for visibility – it concerns Xenoblade Chronicles X’s affinity quests. You can only accept one of these at a time, and once you’ve accepted one, you must finish it before you start another affinity quest or a main story quest.
Xenoblade Chronicles X Welcome Back, Conner side quest guide
Posted on 1 day ago by Ethan in Guides, Switch | 0 comments
For those playing Xenoblade Chronicles X: Definitive Edition, we have a new guide up for the Welcome Back, Conner side quest.
In the game, the story progress is tied to your survey rate, which you can increase by placing probes and completing side quests. The Welcome Back, Conner side quest is for the most part just as straightforward as the other early-game side quests. You’ll find an NPC in Primordia (we finished this quest in Chapter 3) who asks you to find a missing BLADE team member. By this point, you may have the Follow Ball item that clearly shows you where to go, so you’ll want to follow that trail for the most part until you find the missing member on a cliff. Where this quest gets a bit tricky is the next part – you need to retrieve a comms device that’s surrounded by very high-level enemies.
Xenoblade Chronicles X: Definitive Edition has a hidden 60 FPS mode, not fully functional
Posted on 2 days ago by Cristopher Peralta in News, Switch | 0 comments
Modder Masagratordev on X has noticed that in Xenoblade Chronicles X: Definitive Edition, the game’s executable has a hidden mode allowing it to reach 60 frames per second. However, it seems that it doesn’t seem to work in full. Players are not able to access it currently – whether Monolith Soft abandoned it during development or plans to revisit it later remains to be seen.
Masagratordev dug through the code, which is where the discovery was made. Apparently having it enabled “causes weird issues”.
How long it takes to beat Xenoblade Chronicles X: Definitive Edition
Posted on 3 days ago by Ethan in Guides, Switch | 0 comments
Now that Xenoblade Chronicles X: Definitive Edition has officially launched (at least in some regions), some players might be curious on how long it takes to beat the game.
As you might expect, Xenoblade Chronicles X: Definitive Edition is in line with other entries in the series as an incredibly long RPG adventure. Compared to the numbered trilogy, X focuses a bit less on story and more so on exploration with plenty of side quests to offer, too. For that reason, our time estimates differ depending on if you’re fast-tracking to the final boss or if you’re taking your time with all of the side content. Compared to the original version, the game does feature new content and story points, but unlike Xenoblade Chronicles: Definitive Edition, this new content isn’t available until the end of the game. In other words, it isn’t a separate campaign you can access from the title screen right after you boot up the game for the first time.
Xenoblade Chronicles X: Definitive Edition getting Nintendo Switch Online icons
Posted on 3 days ago by Brian(@NE_Brian) in News, Switch | 0 comments
Xenoblade Chronicles X: Definitive Edition is almost here (or is already here depending on your region), and to tie in with the launch, new icons are going up on Nintendo Switch Online. The first set should be made available later today in North America (or early tomorrow in Europe).
The game will be featured on the service over the next few weeks. Fans can obtain characters, backgrounds, and frames based on the game. Characters cost 10 Platinum Points each on My Nintendo. Everything else goes for 5 Platinum Points each.
Xenoblade Chronicles X: Definitive Edition launch trailer
Posted on 4 days ago by Brian(@NE_Brian) in Switch, Videos | 0 comments
Thanks to Nintendo, we have an early launch trailer for Xenoblade Chronicles X: Definitive Edition. The game will be officially available later this week.
For those that need a refresher on the RPG, check out the following overview:
Xenoblade Chronicles X Definitive Edition reviews roundup
Posted on 4 days ago by Brian(@NE_Brian) in News, Switch | 0 comments
Reviews for Xenoblade Chronicles X: Definitive Edition are now starting to come in. With the game launching on Switch in just a couple of days, Nintendo has now lifted the embargo.
Xenoblade Chronicles X: Definitive Edition isn’t entirely new as it initially released on Wii U. However, Monolith Soft put in some extensive work to not only improve the original experience, but add to it as well. Most fans are well aware of this, but a brand new story has now been added. On top of that, there have been improvements to the graphics, the gameplay itself, and more.